public static ScriptIntrinsic3DLUTThunker create(RenderScript renderscript, Element element) { RenderScriptThunker renderscriptthunker = (RenderScriptThunker) renderscript; ElementThunker elementthunker = (ElementThunker) element; renderscript = new ScriptIntrinsic3DLUTThunker(0, renderscript, element); renderscript.mN = ScriptIntrinsic3DLUT.create(renderscriptthunker.mN, elementthunker.getNObj()); return renderscript; }