コード例 #1
0
  @Override
  public void getBitmap(
      final String path,
      final int width,
      final int height,
      final PhotoCallback callback,
      int position) {

    if (position == m_DecodeBitmapThread.m_Current) {
      Log.d(TAG, "getBitmap: now");
      m_DecodeBitmapHandler.sendMessageAtFrontOfQueue(
          Message.obtain(
              m_FileHandler,
              MESSAGE_GET_BITMAP,
              width,
              height,
              new BitmapArgs(position, path, callback)));
    } else {
      Log.d(TAG, "getBitmap: later");
      m_DecodeBitmapHandler.sendMessage(
          Message.obtain(
              m_FileHandler,
              MESSAGE_GET_BITMAP,
              width,
              height,
              new BitmapArgs(position, path, callback)));
    }
  }
コード例 #2
0
ファイル: V8Engine.java プロジェクト: vasun77/ejecta-v8
  @Override
  public void run() {
    this.setName("V8Engine");

    System.loadLibrary("bgjs");

    if (BuildConfig.DEBUG) {
      try {
        sleep(30);
        if (DEBUG) {
          Log.d(TAG, "Debugger can connect now");
        }
      } catch (InterruptedException e) {
        Log.e(TAG, "Cannot sleep while waiting for debugger to settle", e);
      }
    }

    Looper.prepare();
    mHandler = new Handler(this);
    initializeV8(assetManager);

    assetManager = null;
    ClientAndroid.load(mNativePtr, scriptPath);
    ClientAndroid.run(mNativePtr);

    mHandler.sendMessageAtFrontOfQueue(mHandler.obtainMessage(MSG_READY));
    mHandler.sendMessageDelayed(mHandler.obtainMessage(MSG_CLEANUP), DELAY_CLEANUP);
    Looper.loop();
  }
コード例 #3
0
  @Override
  public Handle saveMedia(final MediaSaveTask task, final int flags) {
    verifyAccess();
    if (task != null && isRunningOrInitializing()) {
      m_FileHandler.sendMessageAtFrontOfQueue(
          Message.obtain(m_FileHandler, MESSAGE_SAVE_MEDIA, task));
    }

    return null;
  }
コード例 #4
0
 @Test
 public void shouldRemoveMessageFromQueueBeforeDispatching() throws Exception {
   Handler h =
       new Handler(Looper.myLooper()) {
         @Override
         public void handleMessage(Message msg) {
           assertFalse(hasMessages(0));
         }
       };
   h.sendEmptyMessage(0);
   h.sendMessageAtFrontOfQueue(h.obtainMessage());
 }
コード例 #5
0
ファイル: GLView.java プロジェクト: sparksunflower/MD.emu
 @Override
 public boolean queueIdle() {
   // Log.i(logTag, "in idle handler");
   if (nativeRender()) {
     // Log.i(logTag, "will re-run");
     Message msg = Message.obtain();
     handler.sendMessageAtFrontOfQueue(
         msg); // force idle handler to re-run in case of no pending msgs
     return true;
   } else {
     // Log.i(logTag, "won't re-run");
     idleHandlerActive = false;
     return false;
   }
 }
コード例 #6
0
  @Test
  public void
      testSendMessageAtFrontOfQueueThenRunMainLooperOneMsgAtATime_shouldRunFrontOfQueueMsgFirst()
          throws Exception {
    Handler handler = new Handler();

    ShadowLooper.pauseMainLooper();
    // Post two messages to handler. Handle first message and confirm that msg posted
    // to front is removed.
    handler.obtainMessage(123).sendToTarget();
    Message frontMsg = handler.obtainMessage(345);
    boolean result = handler.sendMessageAtFrontOfQueue(frontMsg);

    assertTrue(result);

    assertTrue(handler.hasMessages(123));
    assertTrue(handler.hasMessages(345));
    ShadowLooper.runMainLooperOneTask();
    assertTrue(handler.hasMessages(123));
    assertFalse(handler.hasMessages(345));
    ShadowLooper.runMainLooperOneTask();
    assertFalse(handler.hasMessages(123));
    assertFalse(handler.hasMessages(345));
  }