private static Drawable generateCircleDrawable(final int color) { ShapeDrawable drawable = new ShapeDrawable(new OvalShape()); drawable.setShaderFactory( new ShapeDrawable.ShaderFactory() { @Override public Shader resize(int width, int height) { return new LinearGradient(0, 0, 0, 0, color, color, Shader.TileMode.REPEAT); } }); return drawable; }
private Drawable createInnerStrokesDrawable(final int color, float strokeWidth) { if (!mStrokeVisible) { return new ColorDrawable(Color.TRANSPARENT); } ShapeDrawable shapeDrawable = new ShapeDrawable(new OvalShape()); final int bottomStrokeColor = darkenColor(color); final int bottomStrokeColorHalfTransparent = halfTransparent(bottomStrokeColor); final int topStrokeColor = lightenColor(color); final int topStrokeColorHalfTransparent = halfTransparent(topStrokeColor); final Paint paint = shapeDrawable.getPaint(); paint.setAntiAlias(true); paint.setStrokeWidth(strokeWidth); paint.setStyle(Style.STROKE); shapeDrawable.setShaderFactory( new ShaderFactory() { @Override public Shader resize(int width, int height) { return new LinearGradient( width / 2, 0, width / 2, height, new int[] { topStrokeColor, topStrokeColorHalfTransparent, color, bottomStrokeColorHalfTransparent, bottomStrokeColor }, new float[] {0f, 0.2f, 0.5f, 0.8f, 1f}, TileMode.CLAMP); } }); return shapeDrawable; }