コード例 #1
0
  public List<L2Property> readProperties(
      DataInput dataInput, String objClass, UnrealPackageReadOnly up) throws UnrealException {
    List<L2Property> properties = new ArrayList<>();

    List<Property> classTemplate = unrealClassLoader.getStructProperties(objClass);

    Collections.reverse(classTemplate);

    try {
      String name;
      while (!(name = up.getNameTable().get(dataInput.readCompactInt()).getName()).equals("None")) {
        int info = dataInput.readUnsignedByte();
        Type propertyType = Type.values()[info & 0b1111]; // TODO
        int sizeType = (info >> 4) & 0b111;
        boolean array = info >> 7 == 1;

        String structName =
            propertyType.equals(Type.STRUCT)
                ? up.getNameTable().get(dataInput.readCompactInt()).getName()
                : null;
        int size = readPropertySize(sizeType, dataInput);
        int arrayIndex = array && !propertyType.equals(Type.BOOL) ? dataInput.readCompactInt() : 0;

        byte[] objBytes = new byte[size];
        dataInput.readFully(objBytes);

        final String n = name;
        PropertiesUtil.getAt(properties, n);
        L2Property property = PropertiesUtil.getAt(properties, n);
        if (property == null) {
          Property template =
              classTemplate
                  .stream()
                  .filter(pt -> pt.getEntry().getObjectName().getName().equalsIgnoreCase((n)))
                  .findAny()
                  .orElse(null);
          if (template == null)
            throw new UnrealException(objClass + ": Property template not found: " + name);

          property = new L2Property(template, up);
          properties.add(property);
        }

        if (structName != null
            && !"Vector".equals(structName)
            && !"Rotator".equals(structName)
            && !"Color".equals(structName)) {
          StructProperty structProperty = (StructProperty) property.getTemplate();
          structName = structProperty.getStructType().getObjectFullName();
        }
        UnrealPackageReadOnly.ExportEntry arrayInner = null;
        if (propertyType.equals(Type.ARRAY)) {
          ArrayProperty arrayProperty = (ArrayProperty) property.getTemplate();
          arrayInner = (UnrealPackageReadOnly.ExportEntry) arrayProperty.getInner();
        }

        DataInput objBuffer =
            new DataInputStream(new ByteArrayInputStream(objBytes), dataInput.getCharset());
        property.putAt(
            arrayIndex,
            read(
                objBuffer,
                propertyType,
                array,
                arrayInner,
                structName,
                up,
                objClass,
                property.getName()));
        property.setType(propertyType);
      }
    } catch (IOException e) {
      throw new UnrealException(e);
    }

    return properties;
  }
コード例 #2
0
  public List<L2Property> readStructBin(
      DataInput objBuffer, String structName, UnrealPackageReadOnly up) throws UnrealException {
    List<Property> properties = unrealClassLoader.getStructProperties(structName);

    try {
      switch (structName) {
        case "Core.Object.Vector":
          {
            L2Property x = new L2Property(properties.get(0), up);
            x.putAt(0, objBuffer.readFloat());
            L2Property y = new L2Property(properties.get(1), up);
            y.putAt(0, objBuffer.readFloat());
            L2Property z = new L2Property(properties.get(2), up);
            z.putAt(0, objBuffer.readFloat());
            return Arrays.asList(x, y, z);
          }
        case "Core.Object.Rotator":
          {
            L2Property pitch = new L2Property(properties.get(0), up);
            pitch.putAt(0, objBuffer.readInt());
            L2Property yaw = new L2Property(properties.get(1), up);
            yaw.putAt(0, objBuffer.readInt());
            L2Property roll = new L2Property(properties.get(2), up);
            roll.putAt(0, objBuffer.readInt());
            return Arrays.asList(pitch, yaw, roll);
          }
        case "Core.Object.Color":
          {
            L2Property b = new L2Property(properties.get(0), up);
            b.putAt(0, objBuffer.readUnsignedByte());
            L2Property g = new L2Property(properties.get(1), up);
            g.putAt(0, objBuffer.readUnsignedByte());
            L2Property r = new L2Property(properties.get(2), up);
            r.putAt(0, objBuffer.readUnsignedByte());
            L2Property a = new L2Property(properties.get(3), up);
            a.putAt(0, objBuffer.readUnsignedByte());
            return Arrays.asList(b, g, r, a);
          }
        case "Fire.FireTexture.Spark":
          {
            L2Property type = new L2Property(properties.get(0), up);
            type.putAt(0, objBuffer.readUnsignedByte());
            L2Property heat = new L2Property(properties.get(1), up);
            heat.putAt(0, objBuffer.readUnsignedByte());
            L2Property x = new L2Property(properties.get(2), up);
            x.putAt(0, objBuffer.readUnsignedByte());
            L2Property y = new L2Property(properties.get(3), up);
            y.putAt(0, objBuffer.readUnsignedByte());
            L2Property byteA = new L2Property(properties.get(4), up);
            byteA.putAt(0, objBuffer.readUnsignedByte());
            L2Property byteB = new L2Property(properties.get(5), up);
            byteB.putAt(0, objBuffer.readUnsignedByte());
            L2Property byteC = new L2Property(properties.get(6), up);
            byteC.putAt(0, objBuffer.readUnsignedByte());
            L2Property byteD = new L2Property(properties.get(7), up);
            byteD.putAt(0, objBuffer.readUnsignedByte());
            return Arrays.asList(type, heat, x, y, byteA, byteB, byteC, byteD);
          }
        default:
          throw new UnsupportedOperationException("Not implemented"); // TODO
      }
    } catch (IOException e) {
      throw new UnrealException(e);
    }
  }