/** * Look for foxes and wolfs adjacent to the current location. Only the first live foxes or wolf is * eaten. * * @return Where food was found, or null if it wasn't. */ private Location findFood() { Field field = getField(); List<Location> adjacent = field.adjacentLocations(getLocation()); Iterator<Location> it = adjacent.iterator(); while (it.hasNext()) { Location where = it.next(); Object animal = field.getObjectAt(where); if (animal instanceof Wolf) { Wolf wolf = (Wolf) animal; if (wolf.isAlive()) { wolf.setDead(); setFoodLevel(WOLFS_FOOD_VALUE); return where; } } else if (animal instanceof Fox) { Fox fox = (Fox) animal; if (fox.isAlive()) { fox.setDead(); setFoodLevel(FOX_FOOD_VALUE); return where; } } else if (animal instanceof Rabbit) { Rabbit rabbit = (Rabbit) animal; if (rabbit.isAlive()) { rabbit.setDead(); setFoodLevel(RABBIT_FOOD_VALUE); return where; } } } return null; }
public Animal getElement(int index) { Animal ani = animals.get(index); switch (ani.getSort()) { case DEER: Deer deer = (Deer) ani; return (Deer) deer.clone(); case DOG: Dog dog = (Dog) ani; return (Dog) dog.clone(); case GIFRAFFE: Gifraffe gifraffe = (Gifraffe) ani; return (Gifraffe) gifraffe.clone(); case HORSE: Horse horse = (Horse) ani; return (Horse) horse.clone(); case LION: Lion lion = (Lion) ani; return (Lion) lion.clone(); case WOLF: Wolf wolf = (Wolf) ani; return (Wolf) wolf.clone(); case CHEETAH: Cheetah cheetah = (Cheetah) ani; return (Cheetah) cheetah.clone(); default: // Don't know that type of creature. return (Animal) ani.clone(); } }
protected SpellResult alterEntity(Entity entity) { EntityType entityType = entity.getType(); switch (entityType) { case PAINTING: registerModified(entity); Painting painting = (Painting) entity; Art[] artValues = Art.values(); Art oldArt = painting.getArt(); Art newArt = oldArt; int ordinal = (oldArt.ordinal() + 1); for (int i = 0; i < artValues.length; i++) { newArt = artValues[ordinal++ % artValues.length]; painting.setArt(newArt); newArt = painting.getArt(); if (oldArt != newArt) { break; } } if (oldArt == newArt) { return SpellResult.FAIL; } mage.sendDebugMessage("Altering art from " + oldArt + " to " + newArt); break; case ITEM_FRAME: ItemFrame itemFrame = (ItemFrame) entity; ItemStack frameItem = itemFrame.getItem(); if (frameItem == null || frameItem.getType() != Material.MAP) { return SpellResult.NO_TARGET; } short data = frameItem.getDurability(); data++; MapView mapView = DeprecatedUtils.getMap(data); if (mapView == null) { data = 0; mapView = DeprecatedUtils.getMap(data); if (mapView == null) { return SpellResult.NO_TARGET; } } registerModified(entity); frameItem.setDurability(data); itemFrame.setItem(frameItem); break; case HORSE: registerModified(entity); Horse horse = (Horse) entity; Color color = horse.getColor(); Color[] colorValues = Color.values(); color = colorValues[(color.ordinal() + 1) % colorValues.length]; Variant variant = horse.getVariant(); Variant[] variantValues = Variant.values(); variant = variantValues[(variant.ordinal() + 1) % variantValues.length]; Style horseStyle = horse.getStyle(); Style[] styleValues = Style.values(); horseStyle = styleValues[(horseStyle.ordinal() + 1) % styleValues.length]; horse.setStyle(horseStyle); horse.setColor(color); horse.setVariant(variant); break; case OCELOT: registerModified(entity); Ocelot ocelot = (Ocelot) entity; Type catType = ocelot.getCatType(); Type[] typeValues = Type.values(); catType = typeValues[(catType.ordinal() + 1) % typeValues.length]; ocelot.setCatType(catType); break; case VILLAGER: registerModified(entity); Villager villager = (Villager) entity; Profession profession = villager.getProfession(); Profession[] professionValues = Profession.values(); profession = professionValues[(profession.ordinal() + 1) % professionValues.length]; villager.setProfession(profession); break; case WOLF: registerModified(entity); Wolf wolf = (Wolf) entity; DyeColor wolfColor = wolf.getCollarColor(); DyeColor[] wolfColorValues = DyeColor.values(); wolfColor = wolfColorValues[(wolfColor.ordinal() + 1) % wolfColorValues.length]; wolf.setCollarColor(wolfColor); break; case SHEEP: registerModified(entity); Sheep sheep = (Sheep) entity; DyeColor dyeColor = sheep.getColor(); DyeColor[] dyeColorValues = DyeColor.values(); dyeColor = dyeColorValues[(dyeColor.ordinal() + 1) % dyeColorValues.length]; sheep.setColor(dyeColor); break; case SKELETON: registerModified(entity); Skeleton skeleton = (Skeleton) entity; SkeletonType skeletonType = skeleton.getSkeletonType(); SkeletonType[] skeletonTypeValues = SkeletonType.values(); skeletonType = skeletonTypeValues[(skeletonType.ordinal() + 1) % skeletonTypeValues.length]; skeleton.setSkeletonType(skeletonType); break; default: return SpellResult.NO_TARGET; } ; registerForUndo(); return SpellResult.CAST; }