コード例 #1
0
  public void setup() {
    size(640, 480, OPENGL);

    ogl = new OpenGL(this);
    this.gl = ogl.gl;
    glu = new GLU();
    s = new Shape(gl);
    t = new Terrain();
    try {
      t.generate(
          100,
          100,
          2,
          20,
          this.getClass().getDeclaredMethod("terrainFunc", new Class[] {Float.class, Float.class}),
          this);
    } catch (Exception e) {
      println(e.getClass() + " : " + e.getMessage());
    }
  }