public void drawSphere(int scaleX, int scaleY, int scaleZ, int posX, int posY, int posZ) { Vector3f axe = new Vector3f(0, 0, 0); axe.x = posX; axe.y = posY; axe.z = posZ; Sphere.drawSphere(false, 0, scaleX, scaleY, scaleZ, axe); }
public void fillSphere( int texture, int scaleX, int scaleY, int scaleZ, int posX, int posY, int posZ) { Vector3f axe = new Vector3f(0, 0, 0); axe.x = posX; axe.y = posY; axe.z = posZ; Sphere.drawSphere(true, texture, scaleX, scaleY, scaleZ, axe); }