コード例 #1
0
ファイル: WalkToAnimation.java プロジェクト: ericpauley/Alice
    @Override
    public void update(double t) {
      if (getTimeRemaining(t) > 0) {

        edu.cmu.cs.stage3.math.Matrix44 asSeenByTrans =
            m_asSeenBy.getTransformation(subject.getWorld());
        ((edu.cmu.cs.stage3.alice.core.Transformable) m_asSeenBy)
            .standUpRightNow(subject.getWorld());

        double portion = getTimeElapsed(t) / (getTimeElapsed(t) + getTimeRemaining(t));

        if (portion <= 1.0) {
          double x;
          double y;
          double z;
          double dx;
          double dy;
          double dz;

          // get the appropriate position
          x = m_xHermite.evaluate(portion);
          y = m_yHermite.evaluate(portion);
          z = m_zHermite.evaluate(portion);

          subject.setPositionRightNow(x, y, z, m_asSeenBy);

          // face the direction you are moving
          dx = m_xHermite.evaluateDerivative(portion);
          // dy = m_yHermite.evaluateDerivative(portion);
          dy = 0.0;
          dz = m_zHermite.evaluateDerivative(portion);

          if (!(dx == 0 && dy == 0 && dz == 0)) {
            Matrix33 orient = new Matrix33();
            orient.setForwardUpGuide(
                new javax.vecmath.Vector3d(dx, dy, dz), new javax.vecmath.Vector3d(0, 1, 0));
            // System.out.println(m_asSeenBy);
            subject.setOrientationRightNow(orient, m_asSeenBy);
            // subject.s
          } else {
            // System.out.println("deriv 0");
          }

          if (timePerStep == -1) {
            if (!Double.isNaN(duration.doubleValue())) {
              timePerStep = duration.doubleValue() / numberOfSteps;
            } else {
              timePerStep = 1.0 / stepSpeed.doubleValue();
            }
          }

          // int stepNumber = (int)java.lang.Math.ceil(
          // getTimeElapsed(t) * stepSpeed.doubleValue()) - 1;
          int stepNumber = (int) java.lang.Math.ceil(getTimeElapsed(t) * (1.0 / timePerStep)) - 1;
          if (stepNumber == -1) {
            stepNumber = 0;
          }
          if (stepNumber == numberOfSteps) {
            stepNumber -= 1;
          }
          double portionOfStep = (getTimeElapsed(t) - stepNumber * timePerStep) / timePerStep;

          if (portionOfStep > 1.0) {
            portionOfStep = 1.0;
          }

          boolean lastStep = false;
          if (stepNumber == numberOfSteps - 1) {
            lastStep = true;
          }

          if (stepNumber % 2 == 0) {
            stepRight(portionOfStep, lastStep);
          } else {
            stepLeft(portionOfStep, lastStep);
          }

          super.update(t);
        }
        ((edu.cmu.cs.stage3.alice.core.Transformable) m_asSeenBy)
            .setTransformationRightNow(asSeenByTrans, subject.getWorld());
      }
    }
コード例 #2
0
ファイル: WalkToAnimation.java プロジェクト: ericpauley/Alice
    @Override
    public void prologue(double t) {

      beginEqualsEnd = false;
      done = false;

      subject = WalkToAnimation.this.subject.getTransformableValue();
      m_asSeenBy = asSeenBy.getReferenceFrameValue();

      edu.cmu.cs.stage3.math.Matrix44 asSeenByTrans =
          m_asSeenBy.getTransformation(subject.getWorld());
      ((edu.cmu.cs.stage3.alice.core.Transformable) m_asSeenBy).standUpRightNow(subject.getWorld());

      m_transformationBegin = subject.getTransformation(m_asSeenBy);

      if (m_asSeenBy == null) {
        throw new edu.cmu.cs.stage3.alice.core.SimulationPropertyException(
            subject.name.getStringValue() + " needs something or someone to walk to.",
            null,
            asSeenBy);
      }
      if (subject == m_asSeenBy) {
        throw new edu.cmu.cs.stage3.alice.core.SimulationPropertyException(
            subject.name.getStringValue() + " can't walk to " + subject.name.getStringValue() + ".",
            getCurrentStack(),
            asSeenBy);
      }

      if (subject.isAncestorOf(m_asSeenBy)) {
        throw new edu.cmu.cs.stage3.alice.core.SimulationPropertyException(
            subject.name.getStringValue() + " can't walk to a part of itself",
            getCurrentStack(),
            asSeenBy);
      }

      // find end transformation
      javax.vecmath.Vector3d posAbs = getPositionEnd();
      javax.vecmath.Vector3d curPos = subject.getPosition();
      subject.setPositionRightNow(posAbs, m_asSeenBy);

      // javax.vecmath.Matrix3d paMatrix =
      // subject.calculatePointAt(m_asSeenBy, null, new
      // javax.vecmath.Vector3d(0,1,0), null, true);
      javax.vecmath.Matrix3d paMatrix =
          subject.calculatePointAt(
              m_asSeenBy, null, new javax.vecmath.Vector3d(0, 1, 0), m_asSeenBy, true);
      subject.setPositionRightNow(curPos);

      javax.vecmath.Matrix4d pov = asSeenBy.getReferenceFrameValue().getPointOfView();
      pov.set(paMatrix);
      pov.setRow(3, posAbs.x, posAbs.y, posAbs.z, 1.0);

      m_transformationEnd = new edu.cmu.cs.stage3.math.Matrix44(pov);

      double dx = m_transformationBegin.m30 - m_transformationEnd.m30;
      double dy = m_transformationBegin.m31 - m_transformationEnd.m31;
      double dz = m_transformationBegin.m32 - m_transformationEnd.m32;
      double distance = Math.sqrt(dx * dx + dy * dy + dz * dz);
      double s = distance;

      m_xHermite =
          new edu.cmu.cs.stage3.math.HermiteCubic(
              m_transformationBegin.m30,
              m_transformationEnd.m30,
              m_transformationBegin.m20 * s,
              m_transformationEnd.m20 * s);
      m_yHermite =
          new edu.cmu.cs.stage3.math.HermiteCubic(
              m_transformationBegin.m31,
              m_transformationEnd.m31,
              m_transformationBegin.m21 * s,
              m_transformationEnd.m21 * s);
      m_zHermite =
          new edu.cmu.cs.stage3.math.HermiteCubic(
              m_transformationBegin.m32,
              m_transformationEnd.m32,
              m_transformationBegin.m22 * s,
              m_transformationEnd.m22 * s);

      super.prologue(t);
      getActualStepLength();

      ((edu.cmu.cs.stage3.alice.core.Transformable) m_asSeenBy)
          .setTransformationRightNow(asSeenByTrans, subject.getWorld());
    }