コード例 #1
0
ファイル: Splash.java プロジェクト: adfuhr/JPokemon
  private void construct() {
    setTitle("JPokemon (ver 0.1)");
    setIconImage(Tools.findImage("main-icon"));
    setSize(720, 457); // WIDTH, HEIGHT
    setUndecorated(true);
    setDefaultCloseOperation(DISPOSE_ON_CLOSE);

    // Using JLayeredPane so my buttons can sit on the picture
    p = new JLayeredPane();
    ImageIcon bg;
    // Add Splash
    if (pref.getBoolean("beat", false)) bg = new ImageIcon(Tools.findImage("splashalt"));
    else bg = new ImageIcon(Tools.findImage("splash"));
    s.setIcon(bg);
    s.setBounds(10, 10, 700, 437);
    p.add(s, new Integer(-1));

    // Load Button
    LoadButton l = new LoadButton(this);
    l.setBounds(550, 100, 110, 30); // 10px border on all sides
    p.add(l, new Integer(0));

    // New Game Button
    NewButton n = new NewButton(this);
    n.setBounds(550, 60, 110, 30);
    p.add(n, new Integer(0));

    // Exit Game Button
    QuitButton q = new QuitButton(this);
    q.setBounds(550, 140, 110, 30);
    p.add(q, new Integer(0));

    // OPTIONAL: Reset Splash logon
    if (pref.getBoolean("beat", false)) {
      r = new ResetButton();
      r.setBounds(550, 180, 110, 30);
      p.add(r, new Integer(0));
    }
    add(p);

    setLocationRelativeTo(null);
  }
コード例 #2
0
ファイル: Timer.java プロジェクト: singlow/bramblecriste
  @Override
  public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);

    requestWindowFeature(Window.FEATURE_NO_TITLE);
    getWindow()
        .setFlags(
            WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN);
    getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);

    vibe = (Vibrator) getSystemService(Context.VIBRATOR_SERVICE);

    prefs = PreferenceManager.getDefaultSharedPreferences(this);
    config =
        new ClockConfig(
            Long.parseLong(prefs.getString(PLAYER_1_INITIAL, INITIAL_DEFAULT)),
            Long.parseLong(prefs.getString(PLAYER_2_INITIAL, INITIAL_DEFAULT)),
            Long.parseLong(prefs.getString(INCREMENT, INCREMENT_DEFAULT)));
    clock = new Clock(config);
    try {
      themeId =
          Integer.parseInt(prefs.getString(COLOR_THEME, Integer.toString(R.style.Bramblecriste)));
    } catch (NumberFormatException e) {
      themeId = R.style.Bramblecriste;
    }
    setTheme(themeId);

    vibrateOnPress = prefs.getBoolean(VIBRATE_ON_PRESS, false);

    if (savedInstanceState != null) {
      clock.setPlayer1Remaining(savedInstanceState.getLong(PLAYER_1_REMAINING));
      clock.setPlayer2Remaining(savedInstanceState.getLong(PLAYER_2_REMAINING));
    }

    setContentView(R.layout.activity_timer);

    player1Button = (Button) findViewById(R.id.playerabutton);
    player2Button = (Button) findViewById(R.id.playerbbutton);
    pauseButton = (ResetButton) findViewById(R.id.pausebutton);

    player1Button.setText(formatTime(clock.getPlayer1Remaining()));
    player2Button.setText(formatTime(clock.getPlayer2Remaining()));

    final TypedValue playerActiveColor = new TypedValue();
    getTheme().resolveAttribute(R.attr.player_active_color, playerActiveColor, true);
    final TypedValue playerDefaultColor = new TypedValue();
    getTheme().resolveAttribute(R.attr.player_default_color, playerDefaultColor, true);
    final TypedValue resetColor = new TypedValue();
    getTheme().resolveAttribute(R.attr.reset_color, resetColor, true);

    pauseButton.setResetColor(resetColor.data);
    player1Button.setOnTouchListener(
        new View.OnTouchListener() {
          @Override
          public boolean onTouch(View v, MotionEvent e) {
            if (e.getAction() == MotionEvent.ACTION_DOWN) {
              handler.removeCallbacks(updateTimeDisplayTask);
              handler.postDelayed(updateTimeDisplayTask, 20);
              pauseButton.clear();
              if (vibrateOnPress) vibe.vibrate(50);
              clock.startPlayer2();
              player2Button.setEnabled(true);
              player2Button.setBackgroundColor(playerActiveColor.data);
              player1Button.setEnabled(false);
              player1Button.setBackgroundColor(playerDefaultColor.data);
            }
            return true;
          }
        });
    player2Button.setOnTouchListener(
        new View.OnTouchListener() {
          @Override
          public boolean onTouch(View v, MotionEvent e) {
            if (e.getAction() == MotionEvent.ACTION_DOWN) {
              handler.removeCallbacks(updateTimeDisplayTask);
              handler.postDelayed(updateTimeDisplayTask, 20);
              pauseButton.clear();
              if (vibrateOnPress) vibe.vibrate(50);
              clock.startPlayer1();
              player2Button.setEnabled(false);
              player2Button.setBackgroundColor(playerDefaultColor.data);
              player1Button.setEnabled(true);
              player1Button.setBackgroundColor(playerActiveColor.data);
            }
            return true;
          }
        });
    pauseButton.setOnTouchListener(
        new View.OnTouchListener() {
          private Handler holdTimer = new Handler();
          private Runnable launchMenu =
              new Runnable() {
                @Override
                public void run() {
                  Timer.this.openOptionsMenu();
                  pauseButton.clear();
                }
              };

          @Override
          public boolean onTouch(View v, MotionEvent e) {
            if (e.getAction() == MotionEvent.ACTION_DOWN) {
              handler.removeCallbacks(updateTimeDisplayTask);

              if (vibrateOnPress) vibe.vibrate(50);

              clock.pause();

              player2Button.setEnabled(true);
              player2Button.setBackgroundColor(playerDefaultColor.data);
              player1Button.setEnabled(true);
              player1Button.setBackgroundColor(playerDefaultColor.data);

              if (pauseButton.increment()) {
                clock.reset();
              }

              holdTimer.postDelayed(launchMenu, 1500);
            } else if (e.getAction() == MotionEvent.ACTION_UP) {
              holdTimer.removeCallbacks(launchMenu);
            }

            updateTimeDisplay();

            return true;
          }
        });

    handler = new Handler();
  }
コード例 #3
0
ファイル: TicTacToe.java プロジェクト: khoer/Tic-Tac-Toe-GUI
  // constructor
  public TicTacToe() {
    super("tic-tac-toe");
    JPanel all = new JPanel(new BorderLayout());
    JPanel main = new JPanel(new GridLayout(3, 3));
    JPanel top = new JPanel();
    JPanel bottom = new JPanel();

    // make choice 1 player as default
    choice1 = new JRadioButton("1P", true);
    top.add(choice1);
    choice2 = new JRadioButton("2P", false);
    top.add(choice2);

    // grouping radio button
    choiceGroup = new ButtonGroup();
    choiceGroup.add(choice1);
    choiceGroup.add(choice2);

    // create handler for choice radio button
    ChoiceRBHandler choiceHandler = new ChoiceRBHandler();
    choice1.addItemListener(choiceHandler);
    choice2.addItemListener(choiceHandler);

    // reset handler for reset button
    ResetButtonHandler resetHandler = new ResetButtonHandler();
    resetButton.addActionListener(resetHandler);
    top.add(resetButton);

    // create handler for main button
    MainButtonHandler mainHandler = new MainButtonHandler();

    button1.addActionListener(mainHandler);
    main.add(button1);
    button2.addActionListener(mainHandler);
    main.add(button2);
    button3.addActionListener(mainHandler);
    main.add(button3);
    button4.addActionListener(mainHandler);
    main.add(button4);
    button5.addActionListener(mainHandler);
    main.add(button5);
    button6.addActionListener(mainHandler);
    main.add(button6);
    button7.addActionListener(mainHandler);
    main.add(button7);
    button8.addActionListener(mainHandler);
    main.add(button8);
    button9.addActionListener(mainHandler);
    main.add(button9);

    // create initial and add navigate text
    fontPlay = new Font("Serif", Font.PLAIN, 20);
    fontDone = new Font("Serif", Font.BOLD, 20);
    navigateText = new JLabel("   YOU VS AI   ");
    navigateText.setFont(fontPlay);
    bottom.add(navigateText);

    all.add(top, BorderLayout.NORTH);
    all.add(main, BorderLayout.CENTER);
    all.add(bottom, BorderLayout.SOUTH);
    getContentPane().add(all);
    pack();
  }