@Override public final void setTransform(/*@Nonnull*/ final float[] value, final boolean transpose) { Check.notNull(value, "Transform value cannot be null"); Check.state(!orthoMode, "Must be in 3D mode"); // Render any outstanding quads first if (!pipeline.isEmpty()) { fireEvent(EventType.AUTOMATIC_FLUSH); final GL gl = GLContext.getCurrentGL(); flush(gl); } // Store the transform System.arraycopy(value, 0, this.transform, 0, value.length); this.transposed = transpose; // Change the transform if (inRenderCycle) { final GL gl = GLContext.getCurrentGL(); doSetTransform3d(gl, value, transpose); } else { transformDirty = true; } }
@Override public final void setColor(final float r, final float g, final float b, final float a) { // Check if already has the color if (hasColor(r, g, b, a)) { return; } // Render any outstanding quads first if (!pipeline.isEmpty()) { fireEvent(EventType.AUTOMATIC_FLUSH); final GL gl = GLContext.getCurrentGL(); flush(gl); } // Store the color this.r = r; this.g = g; this.b = b; this.a = a; // Change the color if (inRenderCycle) { final GL gl = GLContext.getCurrentGL(); doSetColor(gl, r, g, b, a); } else { colorDirty = true; } }