/** Constructor create an instance of a light, set it to on, color to null, from.z = 1.0 */ public Light(int num) { number = num % 8; on = true; from = new PointType(); to = new PointType(); from.z = 1000.0F; color = null; }
public void translate(double x, double y, double z) { position.x += x; position.y += y; position.z += z; }
public void translate(float x, float y, float z) { position.x += x; position.y += y; position.z += z; }