コード例 #1
0
ファイル: World.java プロジェクト: andreypetrov/SquashSquash
 /**
  * On touch remove top touched npc and create a death effect on the touched spot. Trigger
  * GameState.END if the last Demon or Human was killed
  *
  * @param touchX
  * @param touchY
  * @return enum value that shows if some game element was actually touched or not
  */
 public TouchedElement onTouchEvent(float touchX, float touchY) {
   TouchedElement result = TouchedElement.NONE;
   if (mGameState == GameState.RUNNING) {
     Npc touchedNpc = mNpcContainer.removeTopTouchedNpc(touchX, touchY);
     if (touchedNpc != null) {
       boolean isDemon = touchedNpc.getNpcType().isEnemy();
       updateScore(touchedNpc);
       // Create a new death effect at the location of the killed npc
       mDeathEffectContainer.createDeathEffect(
           touchedNpc.getCenterX(), touchedNpc.getCenterY(), isDemon);
       if (isDemon) {
         result = TouchedElement.DEMON;
       } else {
         result = TouchedElement.HUMAN;
       }
     }
     checkForGameEnd();
   }
   return result;
 }