/** Sets the models various rotation angles. */ public void setRotationAngles( float par1, float par2, float par3, float par4, float par5, float par6) { field_40340_a.rotateAngleY = par4 / (180F / (float) Math.PI); field_40340_a.rotateAngleX = par5 / (180F / (float) Math.PI); field_40339_c.rotationPointY = 3F; field_40339_c.rotationPointZ = -1F; field_40339_c.rotateAngleX = -0.75F; field_40336_d.rotateAngleX = MathHelper.cos(par1 * 0.6662F) * 1.4F * par2 * 0.5F; field_40337_e.rotateAngleX = MathHelper.cos(par1 * 0.6662F + (float) Math.PI) * 1.4F * par2 * 0.5F; field_40336_d.rotateAngleY = 0.0F; field_40337_e.rotateAngleY = 0.0F; }