コード例 #1
0
 public void setRedstonePower(SignActionEvent info, boolean newPowerState) {
   // Change in redstone power?
   if (!LogicUtil.addOrRemove(poweredBlocks, info.getBlock(), newPowerState)) {
     return;
   }
   // Execute event
   SignAction.executeAll(
       info,
       info.isPowerInverted() != newPowerState
           ? SignActionType.REDSTONE_ON
           : SignActionType.REDSTONE_OFF);
 }
コード例 #2
0
 @EventHandler(priority = EventPriority.MONITOR)
 public void onChunkLoad(ChunkLoadEvent event) {
   // Set the initial power state of all signs within this Chunk
   SignActionEvent info;
   try {
     for (BlockState state : WorldUtil.getBlockStates(event.getChunk())) {
       if (state instanceof Sign) {
         info = new SignActionEvent(state.getBlock());
         LogicUtil.addOrRemove(poweredBlocks, info.getBlock(), isPowered(info));
       }
     }
   } catch (Throwable t) {
     TrainCarts.plugin
         .getLogger()
         .log(
             Level.SEVERE,
             "Error while initializing sign power states in chunk "
                 + event.getChunk().getX()
                 + "/"
                 + event.getChunk().getZ(),
             t);
   }
 }