コード例 #1
0
ファイル: LagMeter.java プロジェクト: Heliwr/LagMeter
 protected void sendLagMeter(CommandSender sender) {
   String wrapColor = white.toString();
   if (sender instanceof Player) wrapColor = gold.toString();
   String lagMeter = "";
   float tps = 0f;
   if (useAverage) {
     tps = history.getAverage();
   } else {
     tps = ticksPerSecond;
   }
   if (tps < 21) {
     int looped = 0;
     while (looped++ < tps) {
       lagMeter += "#";
     }
     // lagMeter = String.format("%-20s",lagMeter);
     lagMeter += white;
     while (looped++ <= 20) {
       lagMeter += "_";
     }
   } else {
     sender.sendMessage(wrapColor + "LagMeter just loaded, please wait for polling.");
     return;
   }
   String color = wrapColor;
   if (tps >= 20) {
     color = green.toString();
   } else if (tps >= 18) {
     color = green.toString();
   } else if (tps >= 15) {
     color = yellow.toString();
   } else {
     color = red.toString();
   }
   sender.sendMessage(wrapColor + "[" + color + lagMeter + wrapColor + "] " + tps + " TPS");
   if (displayEntities) {
     int totalEntities = 0;
     List<World> worlds = getServer().getWorlds();
     for (World world : worlds) {
       String worldName = world.getName();
       int i = getServer().getWorld(worldName).getEntities().size();
       totalEntities += i;
       sender.sendMessage(wrapColor + "Entities in world \"" + worldName + "\": " + i);
     }
     sender.sendMessage(wrapColor + "Total entities: " + totalEntities);
   }
 }
コード例 #2
0
ファイル: LagMeter.java プロジェクト: Heliwr/LagMeter
 /**
  * Gets the ticks per second.
  *
  * @since 1.8
  * @return ticksPerSecond
  */
 public float getTPS() {
   if (useAverage) return history.getAverage();
   return ticksPerSecond;
 }