@Override public boolean keyUp(int keycode) { if (keycode == Keys.LEFT) inputController.leftReleased(); if (keycode == Keys.RIGHT) inputController.rightReleased(); if (keycode == Keys.UP) inputController.upReleased(); if (keycode == Keys.DOWN) inputController.downReleased(); if (keycode == Keys.X) inputController.fireReleased(); return true; }