コード例 #1
0
  public static boolean requestElements(
      EntityPlayer player, ElementList list, int purityRequired, boolean doit) {
    if (player.capabilities.isCreativeMode) return true;

    IInventory mainInv = player.inventory;

    int invSize = mainInv.getSizeInventory();

    for (int i = 0; i < invSize; i++) {
      ItemStack stackInSlot = mainInv.getStackInSlot(i);

      if (stackInSlot != null && stackInSlot.getItem() instanceof IElementProvider) {
        IElementProvider elementItem = (IElementProvider) stackInSlot.getItem();
        if (elementItem.getPurity(player, stackInSlot) < purityRequired) continue;
        ElementList els = elementItem.getElements(player, stackInSlot);
        if (els.size() != 0) {
          ItemStack newStack = elementItem.consumeElements(player, stackInSlot, list, doit);
          if (newStack.stackSize <= 0) mainInv.setInventorySlotContents(i, null);
          else mainInv.setInventorySlotContents(i, newStack);

          if (list.size() == 0) return true;
        }
      }
    }
    return false;
  }
コード例 #2
0
  public static ElementList getElements(EntityPlayer player, int purityRequired) {
    IInventory mainInv = player.inventory;

    ElementList list = new ElementList();

    int invSize = mainInv.getSizeInventory();

    for (int i = 0; i < invSize; i++) {
      ItemStack stackInSlot = mainInv.getStackInSlot(i);

      if (stackInSlot != null && stackInSlot.getItem() instanceof IElementProvider) {
        IElementProvider elementItem = (IElementProvider) stackInSlot.getItem();
        if (elementItem.getPurity(player, stackInSlot) < purityRequired) continue;
        ElementList els = elementItem.getElements(player, stackInSlot);
        if (els.size() != 0) {
          list.add(elementItem.getElements(player, stackInSlot));
        }
      }
    }
    return list;
  }
コード例 #3
0
  public static ElementList checkElements(
      EntityPlayer player, ElementList list, int purityRequired) {
    if (player.capabilities.isCreativeMode) return new ElementList();

    IInventory mainInv = player.inventory;

    int invSize = mainInv.getSizeInventory();

    for (int i = 0; i < invSize; i++) {
      ItemStack stackInSlot = mainInv.getStackInSlot(i);

      if (stackInSlot != null && stackInSlot.getItem() instanceof IElementProvider) {
        IElementProvider elementItem = (IElementProvider) stackInSlot.getItem();
        if (elementItem.getPurity(player, stackInSlot) < purityRequired) continue;
        ElementList els = elementItem.getElements(player, stackInSlot);
        if (els.size() != 0) {
          elementItem.consumeElements(player, stackInSlot, list, false);
          if (list.size() == 0) return list;
        }
      }
    }
    return list;
  }