コード例 #1
0
ファイル: BattleshipFX.java プロジェクト: bjer123/javafx
 @Override
 protected boolean mouseClicked(int x, int y) {
   if (winner < 0) {
     IBattleship battleship = battleships[0];
     Boolean hit = battleship.fire(x, y);
     update(battleship, hit, x, y);
     runDelayed(
         1500,
         () -> {
           updateCells();
           enemyFire();
         });
   }
   return true;
 }
コード例 #2
0
ファイル: BattleshipFX.java プロジェクト: bjer123/javafx
 private void update(IBattleship battleship, Boolean hit, int x, int y) {
   updateCell(x, y);
   int notHitShipCount = battleship.countShips(null, false);
   if (notHitShipCount == 0) {
     winner = player;
     updateState("GAME OVER! Player " + (winner + 1) + " won.");
   } else {
     String status;
     if (hit == null) {
       status = "Player " + (player + 1) + " missed!";
     } else {
       status = "Player " + (player + 1) + (hit ? " sunk your ship!" : " hit!");
     }
     player = (player + 1) % 2;
     updateState(status + " Player " + (player + 1) + randomResponse());
   }
 }