@Override public void onEntityDamage(EntityDamageEvent event) { if (event.isCancelled()) { return; } if (event instanceof EntityDamageByProjectileEvent) { this.onEntityDamageByProjectile((EntityDamageByProjectileEvent) event); return; } else if (event instanceof EntityDamageByEntityEvent) { this.onEntityDamageByEntity((EntityDamageByEntityEvent) event); return; } else if (event instanceof EntityDamageByBlockEvent) { this.onEntityDamageByBlock((EntityDamageByBlockEvent) event); return; } Entity defender = event.getEntity(); DamageCause type = event.getCause(); if (defender instanceof Player) { Player player = (Player) defender; GlobalConfiguration cfg = plugin.getGlobalConfiguration(); WorldConfiguration wcfg = cfg.getWorldConfig(player.getWorld().getName()); if (cfg.isInvinciblePlayer(player.getName())) { event.setCancelled(true); return; } if (wcfg.disableFallDamage && type == DamageCause.FALL) { event.setCancelled(true); return; } if (wcfg.disableFireDamage && (type == DamageCause.FIRE || type == DamageCause.FIRE_TICK)) { event.setCancelled(true); return; } if (wcfg.disableDrowningDamage && type == DamageCause.DROWNING) { event.setCancelled(true); return; } if (wcfg.teleportOnSuffocation && type == DamageCause.SUFFOCATION) { findFreePosition(player); event.setCancelled(true); return; } if (wcfg.disableSuffocationDamage && type == DamageCause.SUFFOCATION) { event.setCancelled(true); return; } if (type == DamageCause.DROWNING && cfg.isAmphibiousPlayer(player.getName())) { event.setCancelled(true); return; } } }