public void datavi(int... theData) { data( GLBufferUtil.sizeof(theData), GLBufferUtil.asBuffer(theData), GLDataAccesFrequency.STATIC, GLDataAccesNature.DRAW); }
public void data( float[] theData, GLDataAccesFrequency theAccessFrequency, GLDataAccesNature theAccessNature) { data( GLBufferUtil.sizeof(theData), GLBufferUtil.asBuffer(theData), theAccessFrequency, theAccessNature); }
public void subData(long theOffset, float[] theData) { subData(theOffset, GLBufferUtil.sizeof(theData), GLBufferUtil.asBuffer(theData)); }