private void drawQuad(int x, int y, int h, int w, float color[], float alpha) { GL11.glColor4f(color[0], color[1], color[2], alpha); // draw quad GL11.glBegin(GL11.GL_QUADS); GL11.glVertex2f(x, y); GL11.glVertex2f(x + w, y); GL11.glVertex2f(x + w, y + h); GL11.glVertex2f(x, y + h); GL11.glEnd(); }
@Override protected void drawGuiContainerBackgroundLayer(float f, int i, int j) { GL11.glPushMatrix(); GL11.glColor4f(1.0f, 1.0f, 1.0f, 1.0f); if (inverted) { this.mc.renderEngine.bindTexture( new ResourceLocation( "uncraftingTable:textures/gui/container/uncrafting_gui_redstoned.png")); } else this.mc.renderEngine.bindTexture( new ResourceLocation("uncraftingTable:textures/gui/container/uncrafting_gui.png")); int k = width / 2 - xSize / 2; int l = height / 2 - ySize / 2; this.drawTexturedModalRect(k, l, 0, 0, this.xSize, this.ySize); GL11.glPopMatrix(); }
private void drawCircle(double x, double y, int radius, float color[], float alpha) { GL11.glColor4f(color[0], color[1], color[2], alpha); float incr = (float) (2 * Math.PI / slices); /*xCoord = xCoord + radius; yCoord = yCoord + radius;*/ GL11.glBegin(GL11.GL_TRIANGLE_FAN); for (int i = 0; i < slices; i++) { float angle = incr * i; float Xc = (float) (x + Math.cos(angle) * radius); float Yc = (float) (y + Math.sin(angle) * radius); GL11.glVertex2f(Xc, Yc); } GL11.glEnd(); }
private void loadScreen() throws LWJGLException { ScaledResolution scaledresolution = new ScaledResolution(gameSettings, displayWidth, displayHeight); GL11.glClear(16640); GL11.glMatrixMode(5889 /*GL_PROJECTION*/); GL11.glLoadIdentity(); GL11.glOrtho( 0.0D, scaledresolution.field_25121_a, scaledresolution.field_25120_b, 0.0D, 1000D, 3000D); GL11.glMatrixMode(5888 /*GL_MODELVIEW0_ARB*/); GL11.glLoadIdentity(); GL11.glTranslatef(0.0F, 0.0F, -2000F); GL11.glViewport(0, 0, displayWidth, displayHeight); GL11.glClearColor(0.0F, 0.0F, 0.0F, 0.0F); Tessellator tessellator = Tessellator.instance; GL11.glDisable(2896 /*GL_LIGHTING*/); GL11.glEnable(3553 /*GL_TEXTURE_2D*/); GL11.glDisable(2912 /*GL_FOG*/); GL11.glBindTexture(3553 /*GL_TEXTURE_2D*/, renderEngine.getTexture("/title/mojang.png")); tessellator.startDrawingQuads(); tessellator.setColorOpaque_I(0xffffff); tessellator.addVertexWithUV(0.0D, displayHeight, 0.0D, 0.0D, 0.0D); tessellator.addVertexWithUV(displayWidth, displayHeight, 0.0D, 0.0D, 0.0D); tessellator.addVertexWithUV(displayWidth, 0.0D, 0.0D, 0.0D, 0.0D); tessellator.addVertexWithUV(0.0D, 0.0D, 0.0D, 0.0D, 0.0D); tessellator.draw(); char c = '\u0100'; char c1 = '\u0100'; GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); tessellator.setColorOpaque_I(0xffffff); func_6274_a( (scaledresolution.getScaledWidth() - c) / 2, (scaledresolution.getScaledHeight() - c1) / 2, 0, 0, c, c1); GL11.glDisable(2896 /*GL_LIGHTING*/); GL11.glDisable(2912 /*GL_FOG*/); GL11.glEnable(3008 /*GL_ALPHA_TEST*/); GL11.glAlphaFunc(516, 0.1F); Display.swapBuffers(); }
@Override protected void drawGuiContainerBackgroundLayer(float f, int mouseX, int mouseY) { GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); this.mc.getTextureManager().bindTexture(background); int cornerX = (width - xSize) / 2 + 36; int cornerY = (height - ySize) / 2; drawTexturedModalRect(cornerX + 46, cornerY, 0, 0, 176, ySize); // Fuel - Lava this.mc.getTextureManager().bindTexture(TextureMap.locationBlocksTexture); if (scomp.fuelGague > 0) { Icon lavaIcon = Block.lavaStill.getIcon(0, 0); int fuel = scomp.getScaledFuelGague(52); int count = 0; while (fuel > 0) { int size = fuel >= 16 ? 16 : fuel; fuel -= size; drawLiquidRect(cornerX + 117, (cornerY + 68) - size - 16 * count, lavaIcon, 12, size); count++; } } FluidTankInfo[] info = logic.getTankInfo(ForgeDirection.UNKNOWN); int capacity = 0; for (int i = 0; i < info.length - 1; i++) { FluidStack liquid = info[i].fluid; if (liquid != null) capacity += info[i].capacity; } // Liquids - molten metal int base = 0; for (int i = 0; i < info.length - 1; i++) { FluidStack liquid = info[i].fluid; Icon renderIndex = liquid.getFluid().getStillIcon(); int basePos = 54; if (capacity > 0) { int liquidSize = liquid.amount * 52 / capacity; if (liquidSize == 0) liquidSize = 1; while (liquidSize > 0) { int size = liquidSize >= 16 ? 16 : liquidSize; drawLiquidRect(cornerX + basePos, (cornerY + 68) - size - base, renderIndex, 16, size); drawLiquidRect( cornerX + basePos + 16, (cornerY + 68) - size - base, renderIndex, 16, size); drawLiquidRect( cornerX + basePos + 32, (cornerY + 68) - size - base, renderIndex, 16, size); drawLiquidRect( cornerX + basePos + 48, (cornerY + 68) - size - base, renderIndex, 4, size); liquidSize -= size; base += size; } } } // Liquid gague GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); this.mc.getTextureManager().bindTexture(background); drawTexturedModalRect(cornerX + 54, cornerY + 16, 176, 76, 52, 52); // Side inventory GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); this.mc.getTextureManager().bindTexture(backgroundSide); // if (logic.layers > 0) { /*if (logic.layers == 1) { drawTexturedModalRect(cornerX - 46, cornerY, 0, 0, 98, 43); drawTexturedModalRect(cornerX - 46, cornerY + 43, 0, 133, 98, 25); } else if (logic.layers == 2) { drawTexturedModalRect(cornerX - 46, cornerY, 0, 0, 98, 61); drawTexturedModalRect(cornerX - 46, cornerY + 61, 0, 97, 98, 61); } else*/ { drawTexturedModalRect(cornerX - 46, cornerY, 0, 0, 98, ySize - 8); } drawTexturedModalRect(cornerX + 32, (int) (cornerY + 8 + 127 * currentScroll), 98, 0, 12, 15); } // Temperature int slotSize = logic.getSizeInventory(); if (slotSize > 24) slotSize = 24; for (int iter = 0; iter < slotSize; iter++) { int slotTemp = logic.getTempForSlot(iter + slotPos * 3) - 20; int maxTemp = logic.getMeltingPointForSlot(iter + slotPos * 3) - 20; if (slotTemp > 0 && maxTemp > 0) { int size = 16 * slotTemp / maxTemp + 1; drawTexturedModalRect( cornerX - 38 + (iter % 3 * 22), cornerY + 8 + (iter / 3 * 18) + 16 - size, 98, 15 + 16 - size, 5, size); } } }