public void removeResult(final long resultUid) { DungeonLadderResult resultToRemove = null; for (int i = 0, size = this.m_results.size(); i < size; ++i) { final DungeonLadderResult result = this.m_results.get(i); if (result.getUid() == resultUid) { resultToRemove = result; break; } } this.m_results.remove(resultToRemove); this.fireLadderChanged(); }