@Override public void run() { try { rc.setIndicatorString(0, soldierState.toString()); DataCache.updateRoundVariables(); currentLocation = rc.getLocation(); // LEAVE THIS HERE UNDER ALL CIRCUMSTANCES if (unassigned) { // If this is not an encampment worker // Check if our nuke is half done if (!ourNukeHalfDone) { Message message = BroadcastSystem.read(ChannelType.OUR_NUKE_HALF_DONE); if (message.isValid && message.body == 1) { ourNukeHalfDone = true; } } // Check if enemy nuke is half done if (!enemyNukeHalfDone) { Message message = BroadcastSystem.read(ChannelType.ENEMY_NUKE_HALF_DONE); if (message.isValid && message.body == 1) { enemyNukeHalfDone = true; } } if (enemyNukeHalfDone && !ourNukeHalfDone && soldierState != SoldierState.ALL_IN) { // soldierState = SoldierState.ALL_IN; soldierState = SoldierState.CHARGE_SHIELDS; } switch (soldierState) { case NEW: newCode(); break; case FINDING_START_MINE_POSITIONS: findingStartMinePositionsCode(); break; case CHARGE_SHIELDS: if (shieldExists()) { chargeShieldsCode(); } else { nextSoldierState = SoldierState.RALLYING; rallyingCode(); } break; case MINING: miningCode(); break; case ESCAPE_HQ_MINES: escapeHQMinesCode(); break; case CLEAR_OUT_HQ_MINES: clearOutHQMinesCode(); break; case ALL_IN: allInCode(); break; case PUSHING: pushingCode(); break; case FIGHTING: fightingCode(); break; case RALLYING: rallyingCode(); break; case SCOUTING: scoutingCode(); break; default: break; } } else { // This soldier has an encampment job, so it should go do that job captureCode(); } reportArtillerySighting(); if (nextSoldierState != null) { soldierState = nextSoldierState; nextSoldierState = null; // clear the state for the next call of run() to use } } catch (Exception e) { System.out.println("caught exception before it killed us:"); System.out.println(rc.getRobot().getID()); e.printStackTrace(); } }
@Override public void run() { try { // System.out.println("start: " + Clock.getBytecodeNum()); BroadcastSystem.write(powerChannel, (int) rc.getTeamPower()); // System.out.println("end: " + Clock.getBytecodeNum()); DataCache.updateRoundVariables(); // Check if enemy's nuke is half done if (!enemyNukeHalfDone) { enemyNukeHalfDone = rc.senseEnemyNukeHalfDone(); } if (enemyNukeHalfDone) { // Broadcast this BroadcastSystem.write(ChannelType.ENEMY_NUKE_HALF_DONE, 1); } // if (Clock.getRoundNum() < 20) { // BroadcastSystem.write(ChannelType.CHANNEL1, 0); // BroadcastSystem.read(ChannelType.CHANNEL1); // BroadcastSystem.write(ChannelType.CHANNEL1, 0); // } else { // rc.resign(); // } // if (Clock.getRoundNum() % Constants.CHANNEL_CYCLE == 0 && Clock.getRoundNum() > 0) { EncampmentJobSystem.updateJobsOnCycle(); } else { EncampmentJobSystem.updateJobsAfterChecking(); } if (rc.isActive()) { boolean upgrade = false; if (!rc.hasUpgrade(Upgrade.DEFUSION) && enemyNukeHalfDone && DataCache.numAlliedSoldiers > 5) { upgrade = true; rc.researchUpgrade(Upgrade.DEFUSION); } else if (rc.getTeamPower() < 100) { if (!rc.hasUpgrade(Upgrade.DEFUSION)) { upgrade = true; rc.researchUpgrade(Upgrade.DEFUSION); } else if (!rc.hasUpgrade(Upgrade.PICKAXE)) { upgrade = true; rc.researchUpgrade(Upgrade.PICKAXE); } else if (!rc.hasUpgrade(Upgrade.FUSION)) { upgrade = true; rc.researchUpgrade(Upgrade.FUSION); } } if (!upgrade) { // Spawn a soldier Direction desiredDir = rc.getLocation().directionTo(rc.senseEnemyHQLocation()); Direction dir = getSpawnDirection(rc, desiredDir); if (dir != null) { EncampmentJobSystem.updateJobs(); rc.spawn(dir); } } // if (Clock.getRoundNum() < 5) { // Direction dir = rc.getLocation().directionTo(rc.senseEnemyHQLocation()); // rc.spawn(dir); // } } // // TODO: find out what strategy to switch to? // // this.strategy = HQStrategy.xxx // if (rc.isActive()) { // switch (strategy) { // case CREATE_SOLDIER: // create_soldier(); // break; // case RESEARCH_DEFUSION: // if (!rc.hasUpgrade(Upgrade.DEFUSION)) { // rc.researchUpgrade(Upgrade.DEFUSION); // } // break; // case RESEARCH_FUSION: // if (!rc.hasUpgrade(Upgrade.FUSION)) { // rc.researchUpgrade(Upgrade.FUSION); // } // break; // case RESEARCH_NUKE: // if (!rc.hasUpgrade(Upgrade.NUKE)) { // rc.researchUpgrade(Upgrade.NUKE); // } // break; // case RESEARCH_PICKAXE: // if (!rc.hasUpgrade(Upgrade.PICKAXE)) { // rc.researchUpgrade(Upgrade.PICKAXE); // } // break; // case RESEARCH_VISION: // if (!rc.hasUpgrade(Upgrade.VISION)) { // rc.researchUpgrade(Upgrade.VISION); // } // break; // default: // break; // } // } } catch (Exception e) { System.out.println("caught exception before it killed us:"); System.out.println(rc.getRobot().getID()); e.printStackTrace(); } }