/** * Tests that there is no over production of horses, to avoid them being thrown out. A test of the * proper production of horses is in <code>BuildingTest</code> */ public void testNoHorsesOverProduction() { Game game = getGame(); game.setMap(getTestMap()); Colony colony = getStandardColony(1); Building pasture = colony.getBuilding(countryType); assertEquals(horsesType, pasture.getGoodsOutputType()); assertEquals( "Wrong warehouse capacity in colony", GoodsContainer.CARGO_SIZE, colony.getWarehouseCapacity()); // Still room for more colony.addGoods(horsesType, 99); assertTrue(colony.getNetProductionOf(foodType) > 0); assertEquals("Wrong horse production", 1, pasture.getTotalProductionOf(horsesType)); assertEquals("Wrong maximum horse production", 1, pasture.getMaximumProductionOf(horsesType)); assertEquals("Wrong net horse production", 1, colony.getNetProductionOf(horsesType)); // No more room available colony.addGoods(horsesType, 1); assertEquals( "Wrong number of horses in colony", colony.getWarehouseCapacity(), colony.getGoodsCount(horsesType)); assertEquals("Wrong horse production", 0, pasture.getTotalProductionOf(horsesType)); assertEquals("Wrong maximum horse production", 0, pasture.getMaximumProductionOf(horsesType)); assertEquals("Wrong net horse production", 0, colony.getNetProductionOf(horsesType)); }