/** Recursively called by generate() (generate) and optionally by itself. */ protected void recursiveGenerate( World par1World, int par2, int par3, int par4, int par5, byte[] par6ArrayOfByte) { if (!this.structureMap.containsKey(Long.valueOf(ChunkCoordIntPair.chunkXZ2Int(par2, par3)))) { this.rand.nextInt(); try { if (this.canSpawnStructureAtCoords(par2, par3)) { StructureStart var7 = this.getStructureStart(par2, par3); this.structureMap.put(Long.valueOf(ChunkCoordIntPair.chunkXZ2Int(par2, par3)), var7); } } catch (Throwable var10) { CrashReport var8 = CrashReport.makeCrashReport(var10, "Exception preparing structure feature"); CrashReportCategory var9 = var8.makeCategory("Feature being prepared"); var9.addCrashSectionCallable( "Is feature chunk", new CallableIsFeatureChunk(this, par2, par3)); var9.addCrashSection( "Chunk location", String.format("%d,%d", new Object[] {Integer.valueOf(par2), Integer.valueOf(par3)})); var9.addCrashSectionCallable("Chunk pos hash", new CallableChunkPosHash(this, par2, par3)); var9.addCrashSectionCallable("Structure type", new CallableStructureType(this)); throw new ReportedException(var8); } } }
protected List func_40482_a() { ArrayList arraylist = new ArrayList(); ChunkCoordIntPair achunkcoordintpair[] = structureCoords; int i = achunkcoordintpair.length; for (int j = 0; j < i; j++) { ChunkCoordIntPair chunkcoordintpair = achunkcoordintpair[j]; if (chunkcoordintpair != null) { arraylist.add(chunkcoordintpair.func_40737_a(64)); } } return arraylist; }
public void dropChunk(int par1, int par2) { if (this.world.provider.canRespawnHere()) { ChunkCoordinates var3 = this.world.getSpawnPoint(); int var4 = par1 * 16 + 8 - var3.posX; int var5 = par2 * 16 + 8 - var3.posZ; short var6 = 128; if (var4 < -var6 || var4 > var6 || var5 < -var6 || var5 > var6) { this.droppedChunksSet.add(Long.valueOf(ChunkCoordIntPair.chunkXZ2Int(par1, par2))); } } else { this.droppedChunksSet.add(Long.valueOf(ChunkCoordIntPair.chunkXZ2Int(par1, par2))); } }
/** loads or generates the chunk at the chunk location specified */ public Chunk loadChunk(int par1, int par2) { long var3 = ChunkCoordIntPair.chunkXZ2Int(par1, par2); this.droppedChunksSet.remove(Long.valueOf(var3)); Chunk var5 = (Chunk) this.chunkMap.getValueByKey(var3); if (var5 == null) { int var6 = 1875004; if (par1 < -var6 || par2 < -var6 || par1 >= var6 || par2 >= var6) { return this.emptyChunk; } var5 = this.loadChunkFromFile(par1, par2); if (var5 == null) { if (this.chunkProvider == null) { var5 = this.emptyChunk; } else { var5 = this.chunkProvider.provideChunk(par1, par2); } } this.chunkMap.add(var3, var5); this.chunkList.add(var5); if (var5 != null) { var5.func_4143_d(); var5.onChunkLoad(); } var5.populateChunk(this, this, par1, par2); } return var5; }
/** loads or generates the chunk at the chunk location specified */ public Chunk loadChunk(int par1, int par2) { long var3 = ChunkCoordIntPair.chunkXZ2Int(par1, par2); this.droppedChunksSet.remove(Long.valueOf(var3)); Chunk var5 = (Chunk) this.id2ChunkMap.getValueByKey(var3); if (var5 == null) { var5 = this.loadChunkFromFile(par1, par2); if (var5 == null) { if (this.serverChunkGenerator == null) { var5 = this.dummyChunk; } else { var5 = this.serverChunkGenerator.provideChunk(par1, par2); } } this.id2ChunkMap.add(var3, var5); this.field_73245_g.add(var5); if (var5 != null) { var5.onChunkLoad(); } var5.populateChunk(this, this, par1, par2); } return var5; }
/** * Will return back a chunk, if it doesn't exist and its not a MP client it will generates all the * blocks for the specified chunk from the map seed and chunk seed */ public Chunk provideChunk(int par1, int par2) { Chunk var3 = (Chunk) this.id2ChunkMap.getValueByKey(ChunkCoordIntPair.chunkXZ2Int(par1, par2)); return var3 == null ? (!this.world.findingSpawnPoint && !this.chunkLoadOverride ? this.dummyChunk : this.loadChunk(par1, par2)) : var3; }
public boolean b(Entity entity, double d0, double d1, double d2, float f) { short short1 = 128; double d3 = -1.0D; int i = 0; int j = 0; int k = 0; int l = MathHelper.floor(entity.locX); int i1 = MathHelper.floor(entity.locZ); long j1 = ChunkCoordIntPair.a(l, i1); boolean flag = true; double d4; int k1; if (this.c.contains(j1)) { ChunkCoordinatesPortal chunkcoordinatesportal = (ChunkCoordinatesPortal) this.c.getEntry(j1); d3 = 0.0D; i = chunkcoordinatesportal.x; j = chunkcoordinatesportal.y; k = chunkcoordinatesportal.z; chunkcoordinatesportal.d = this.a.getTime(); flag = false; } else { for (k1 = l - short1; k1 <= l + short1; ++k1) { double d5 = (double) k1 + 0.5D - entity.locX; for (int l1 = i1 - short1; l1 <= i1 + short1; ++l1) { double d6 = (double) l1 + 0.5D - entity.locZ; for (int i2 = this.a.R() - 1; i2 >= 0; --i2) { if (this.a.getTypeId(k1, i2, l1) == Block.PORTAL.id) { while (this.a.getTypeId(k1, i2 - 1, l1) == Block.PORTAL.id) { --i2; } d4 = (double) i2 + 0.5D - entity.locY; double d7 = d5 * d5 + d4 * d4 + d6 * d6; if (d3 < 0.0D || d7 < d3) { d3 = d7; i = k1; j = i2; k = l1; } } } } } } if (d3 >= 0.0D) { if (flag) { this.c.put(j1, new ChunkCoordinatesPortal(this, i, j, k, this.a.getTime())); this.d.add(Long.valueOf(j1)); } double d8 = (double) i + 0.5D; double d9 = (double) j + 0.5D; d4 = (double) k + 0.5D; int j2 = -1; if (this.a.getTypeId(i - 1, j, k) == Block.PORTAL.id) { j2 = 2; } if (this.a.getTypeId(i + 1, j, k) == Block.PORTAL.id) { j2 = 0; } if (this.a.getTypeId(i, j, k - 1) == Block.PORTAL.id) { j2 = 3; } if (this.a.getTypeId(i, j, k + 1) == Block.PORTAL.id) { j2 = 1; } int k2 = entity.as(); if (j2 > -1) { int l2 = Direction.h[j2]; int i3 = Direction.a[j2]; int j3 = Direction.b[j2]; int k3 = Direction.a[l2]; int l3 = Direction.b[l2]; boolean flag1 = !this.a.isEmpty(i + i3 + k3, j, k + j3 + l3) || !this.a.isEmpty(i + i3 + k3, j + 1, k + j3 + l3); boolean flag2 = !this.a.isEmpty(i + i3, j, k + j3) || !this.a.isEmpty(i + i3, j + 1, k + j3); if (flag1 && flag2) { j2 = Direction.f[j2]; l2 = Direction.f[l2]; i3 = Direction.a[j2]; j3 = Direction.b[j2]; k3 = Direction.a[l2]; l3 = Direction.b[l2]; k1 = i - k3; d8 -= (double) k3; int i4 = k - l3; d4 -= (double) l3; flag1 = !this.a.isEmpty(k1 + i3 + k3, j, i4 + j3 + l3) || !this.a.isEmpty(k1 + i3 + k3, j + 1, i4 + j3 + l3); flag2 = !this.a.isEmpty(k1 + i3, j, i4 + j3) || !this.a.isEmpty(k1 + i3, j + 1, i4 + j3); } float f1 = 0.5F; float f2 = 0.5F; if (!flag1 && flag2) { f1 = 1.0F; } else if (flag1 && !flag2) { f1 = 0.0F; } else if (flag1 && flag2) { f2 = 0.0F; } d8 += (double) ((float) k3 * f1 + f2 * (float) i3); d4 += (double) ((float) l3 * f1 + f2 * (float) j3); float f3 = 0.0F; float f4 = 0.0F; float f5 = 0.0F; float f6 = 0.0F; if (j2 == k2) { f3 = 1.0F; f4 = 1.0F; } else if (j2 == Direction.f[k2]) { f3 = -1.0F; f4 = -1.0F; } else if (j2 == Direction.g[k2]) { f5 = 1.0F; f6 = -1.0F; } else { f5 = -1.0F; f6 = 1.0F; } double d10 = entity.motX; double d11 = entity.motZ; entity.motX = d10 * (double) f3 + d11 * (double) f6; entity.motZ = d10 * (double) f5 + d11 * (double) f4; entity.yaw = f - (float) (k2 * 90) + (float) (j2 * 90); } else { entity.motX = entity.motY = entity.motZ = 0.0D; } entity.setPositionRotation(d8, d9, d4, entity.yaw, entity.pitch); return true; } else { return false; } }
/** * Will return back a chunk, if it doesn't exist and its not a MP client it will generates all the * blocks for the specified chunk from the map seed and chunk seed */ public Chunk provideChunk(int par1, int par2) { Chunk var3 = (Chunk) this.chunkMap.getValueByKey(ChunkCoordIntPair.chunkXZ2Int(par1, par2)); return var3 == null ? this.loadChunk(par1, par2) : var3; }
/** Checks to see if a chunk exists at x, y */ public boolean chunkExists(int par1, int par2) { return this.chunkMap.containsItem(ChunkCoordIntPair.chunkXZ2Int(par1, par2)); }