protected void paintCurrentPath(boolean filled, boolean stroked) { if (currentPath != null) { if (stroked) { if (state.strokeColor == null) { state.strokeColor = parseColor(state.strokeColorValue); } if (state.strokeColor != null) { updateStroke(); } } if (filled) { if (state.gradientPaint == null && state.fillColor == null) { state.fillColor = parseColor(state.fillColorValue); } } if (state.shadow) { paintShadow(filled, stroked); } if (filled) { if (state.gradientPaint != null) { state.g.setPaint(state.gradientPaint); state.g.fill(currentPath); } else { if (state.fillColor == null) { state.fillColor = parseColor(state.fillColorValue); } if (state.fillColor != null) { state.g.setColor(state.fillColor); state.g.setPaint(null); state.g.fill(currentPath); } } } if (stroked && state.strokeColor != null) { state.g.setColor(state.strokeColor); state.g.draw(currentPath); } } }
public void setFillColor(String value) { if (state.fillColorValue == null || !state.fillColorValue.equals(value)) { state.fillColorValue = value; state.fillColor = null; // Setting fill color resets gradient paint state.gradientPaint = null; } }