コード例 #1
0
 @Override
 public void draw(Canvas canvas) {
   Rect bounds = getBounds();
   paint.setColor(COLOR_LIGHT);
   int width = bounds.width() - STROKE_WIDTH;
   int height = bounds.height() - STROKE_WIDTH;
   canvas.drawPath(createLightPath(width, height), paint);
   paint.setColor(COLOR_DARK);
   canvas.drawPath(createDarkPath(width, height), paint);
 }
コード例 #2
0
  private void drawBrightnessIndicator(Canvas canvas) {
    // get a representation of the height of the indicator within the bar
    float brightnessHeight = mNewColor[2] * mWheel.getHeight();
    // Log.d(TAG, String.format("Brightness height: %f", brightnessHeight));
    // convert the height to an absolute y position based on the bar's position
    float absoluteY = mWheelPosition.y + mWheel.getHeight() - brightnessHeight;
    // get the y value "above" the x axis for the x coordinate calculation
    // note: because of symmetry, the sign doesn't matter so we'll use the positive
    float heightAboveXAxis = Math.abs(brightnessHeight - (float) mRadius);
    // Log.d(TAG, String.format("Height above X: %f", heightAboveXAxis));
    float leftEdgeRadius = (float) (mRadius + SPACE_BETWEEN_WHEEL_AND_BAR);
    float rightEdgeRadius = leftEdgeRadius + ARC_WIDTH;
    // get the x coordinate relative to the center of the wheel
    float leftXInCircle =
        (float) Math.sqrt(leftEdgeRadius * leftEdgeRadius - heightAboveXAxis * heightAboveXAxis);
    float rightXInCircle =
        (float) Math.sqrt(rightEdgeRadius * rightEdgeRadius - heightAboveXAxis * heightAboveXAxis);
    // get the absolute x and y coordinates of the left edge of the bar at the bar height
    float leftX = mWheelCenter.x + leftXInCircle;
    float rightX = mWheelCenter.x + rightXInCircle;

    float indicatorHeight = BRIGHTNESS_INDICATOR_SIZE / 2.0f;
    float indicatorWidth = BRIGHTNESS_INDICATOR_SIZE;

    Paint paint = new Paint(Paint.ANTI_ALIAS_FLAG);
    paint.setStrokeWidth(1.0f);

    Path leftTrianglePath = new Path();
    leftTrianglePath.moveTo(leftX, absoluteY - indicatorHeight);
    leftTrianglePath.lineTo(leftX + indicatorWidth, absoluteY);
    leftTrianglePath.lineTo(leftX, absoluteY + indicatorHeight);
    leftTrianglePath.close();
    paint.setColor(Color.BLUE);
    paint.setStyle(Paint.Style.FILL);
    canvas.drawPath(leftTrianglePath, paint);
    paint.setColor(Color.WHITE);
    paint.setStyle(Paint.Style.STROKE);
    canvas.drawPath(leftTrianglePath, paint);

    Path rightTrianglePath = new Path();
    rightTrianglePath.moveTo(rightX, absoluteY - indicatorHeight);
    rightTrianglePath.lineTo(rightX - indicatorWidth, absoluteY);
    rightTrianglePath.lineTo(rightX, absoluteY + indicatorHeight);
    rightTrianglePath.close();
    paint.setColor(Color.BLUE);
    paint.setStyle(Paint.Style.FILL);
    canvas.drawPath(rightTrianglePath, paint);
    paint.setColor(Color.WHITE);
    paint.setStyle(Paint.Style.STROKE);
    canvas.drawPath(rightTrianglePath, paint);
  }
コード例 #3
0
  @Override
  protected void onDraw(Canvas canvas) {
    // draw the background and color wheel
    canvas.drawBitmap(mBackground, mBackgroundPosition.x, mBackgroundPosition.y, null);
    canvas.drawBitmap(mWheel, mWheelPosition.x, mWheelPosition.y, null);

    // setup paint for the gradient filling
    Paint paint = new Paint(Paint.ANTI_ALIAS_FLAG);
    paint.setStyle(Paint.Style.FILL);
    paint.setStrokeWidth(2.0f);
    // create a shader that will show the range of brightness settings
    float[] gradientStartColor = new float[3];
    float[] gradientEndColor = new float[3];
    System.arraycopy(mNewColor, 0, gradientStartColor, 0, mNewColor.length);
    System.arraycopy(mNewColor, 0, gradientEndColor, 0, mNewColor.length);
    gradientStartColor[2] = 1.0f;
    gradientEndColor[2] = 0.0f;
    Shader gradientShader =
        new LinearGradient(
            (float) (mWheelPosition.x + mRadius),
            mWheelPosition.y,
            mOuterArcRect.right,
            mWheelPosition.y + mWheel.getHeight(),
            Color.HSVToColor(gradientStartColor),
            Color.HSVToColor(gradientEndColor),
            Shader.TileMode.MIRROR);
    paint.setShader(gradientShader);
    canvas.drawPath(mArcPath, paint);

    drawHSCrosshairs(canvas);
    drawBrightnessIndicator(canvas);
  }
コード例 #4
0
 private void touch_up() {
   mPath.lineTo(mX, mY);
   // commit the path to our offscreen
   mCanvas.drawPath(mPath, mPaint);
   // kill this so we don't double draw
   mPath.reset();
 }
コード例 #5
0
  // ==============================================================================
  public final int[] renderGlyph(
      char glyph, Paint paint, android.graphics.Matrix matrix, Rect bounds) {
    Path p = new Path();
    paint.getTextPath(String.valueOf(glyph), 0, 1, 0.0f, 0.0f, p);

    RectF boundsF = new RectF();
    p.computeBounds(boundsF, true);
    matrix.mapRect(boundsF);

    boundsF.roundOut(bounds);
    bounds.left--;
    bounds.right++;

    final int w = bounds.width();
    final int h = bounds.height();

    Bitmap bm = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888);

    Canvas c = new Canvas(bm);
    matrix.postTranslate(-bounds.left, -bounds.top);
    c.setMatrix(matrix);
    c.drawPath(p, paint);

    final int sizeNeeded = w * h;
    if (cachedRenderArray.length < sizeNeeded) cachedRenderArray = new int[sizeNeeded];

    bm.getPixels(cachedRenderArray, 0, w, 0, 0, w, h);
    bm.recycle();
    return cachedRenderArray;
  }
コード例 #6
0
ファイル: C07_MemoryPower.java プロジェクト: byunwoo/AndExam
    public void onDraw(Canvas canvas) {
      // 검정색 배경으로 지운다. 빈 화면이면 지우기만 하고 리턴
      canvas.drawColor(Color.BLACK);
      if (status == BLANK) {
        return;
      }

      // 도형 목록을 순회하면서 도형 정보대로 출력한다.
      int idx;
      for (idx = 0; idx < arShape.size(); idx++) {
        Paint Pnt = new Paint();
        Pnt.setAntiAlias(true);
        Pnt.setColor(arShape.get(idx).color);

        Rect rt = arShape.get(idx).rt;
        switch (arShape.get(idx).what) {
          case Shape.RECT:
            canvas.drawRect(rt, Pnt);
            break;
          case Shape.CIRCLE:
            canvas.drawCircle(
                rt.left + rt.width() / 2, rt.top + rt.height() / 2, rt.width() / 2, Pnt);
            break;
          case Shape.TRIANGLE:
            Path path = new Path();
            path.moveTo(rt.left + rt.width() / 2, rt.top);
            path.lineTo(rt.left, rt.bottom);
            path.lineTo(rt.right, rt.bottom);
            canvas.drawPath(path, Pnt);
            break;
        }
      }
    }
コード例 #7
0
  @Override
  protected void onDraw(Canvas canvas) {
    canvas.drawColor(Color.LTGRAY);

    canvas.drawBitmap(mBitmap, 0, 0, mBitmapPaint);

    canvas.drawPath(mPath, mPaint);
  }
コード例 #8
0
 private void drawRightUp(Canvas canvas) {
   Path path = new Path();
   path.moveTo(getWidth(), roundHeight);
   path.lineTo(getWidth(), 0);
   path.lineTo(getWidth() - roundWidth, 0);
   path.arcTo(new RectF(getWidth() - roundWidth * 2, 0, getWidth(), 0 + roundHeight * 2), -90, 90);
   path.close();
   canvas.drawPath(path, paint);
 }
コード例 #9
0
 private void drawLiftDown(Canvas canvas) {
   Path path = new Path();
   path.moveTo(0, getHeight() - roundHeight);
   path.lineTo(0, getHeight());
   path.lineTo(roundWidth, getHeight());
   path.arcTo(new RectF(0, getHeight() - roundHeight * 2, 0 + roundWidth * 2, getWidth()), 90, 90);
   path.close();
   canvas.drawPath(path, paint);
 }
コード例 #10
0
 private void drawLiftUp(Canvas canvas) {
   Path path = new Path();
   path.moveTo(0, roundHeight);
   path.lineTo(0, 0);
   path.lineTo(roundWidth, 0);
   path.arcTo(new RectF(0, 0, roundWidth * 2, roundHeight * 2), -90, -90);
   path.close();
   canvas.drawPath(path, paint);
 }
コード例 #11
0
ファイル: Main.java プロジェクト: AoEiuV020/android-training
 void myDraw() {
   float width, height;
   width = getMeasuredWidth();
   height = getMeasuredHeight();
   canvas = holder.lockCanvas();
   canvas.drawColor(Color.GREEN);
   canvas.drawPath(path, paint);
   holder.unlockCanvasAndPost(canvas);
 }
コード例 #12
0
 @Override
 void doDraw(Canvas canvas, Paint paint) {
   if (!mPath.isEmpty()) {
     paint.setStyle(Paint.Style.FILL);
     int color = blendColors(mStartColor, mEndColor, mCurrentScale);
     paint.setColor(color);
     canvas.drawPath(mPath, paint);
   }
 }
コード例 #13
0
    @Override
    protected void onDraw(Canvas canvas) {
      canvas.drawColor(
          (props.containsKeyAndNotNull(TiC.PROPERTY_BACKGROUND_COLOR))
              ? TiConvert.toColor(props, TiC.PROPERTY_BACKGROUND_COLOR)
              : TiConvert.toColor("transparent"));

      canvas.drawBitmap(tiBitmap, 0, 0, tiBitmapPaint);

      canvas.drawPath(tiPath, tiPaint);
    }
コード例 #14
0
ファイル: ChartView.java プロジェクト: CrazyTT/ChartView
 /**
  * 画X,Y轴和边框
  *
  * @param canvas
  */
 private void drawAxesLine(Canvas canvas) {
   XYpaint = new Paint();
   XYpaint.setColor(axesLineColor);
   XYpaint.setAntiAlias(true);
   XYpaint.setStyle(Style.FILL_AND_STROKE);
   XYpaint.setStrokeWidth(chartFrameLineSize);
   // 左侧Y轴
   canvas.drawLine(
       leftPadding + yTextWidth,
       topPadding + topTextHeight,
       leftPadding + yTextWidth,
       height - bottomPadding - xTextHeight,
       XYpaint);
   // 三角箭头
   Path yTriangle = new Path();
   yTriangle.moveTo(leftPadding + yTextWidth - 10, topPadding + topTextHeight);
   yTriangle.lineTo(leftPadding + yTextWidth, topPadding + topTextHeight - 20);
   yTriangle.lineTo(leftPadding + yTextWidth + 10, topPadding + topTextHeight);
   yTriangle.close();
   canvas.drawPath(yTriangle, XYpaint);
   // 下方X轴
   canvas.drawLine(
       leftPadding + yTextWidth,
       height - bottomPadding - xTextHeight,
       width - rightPadding,
       height - bottomPadding - xTextHeight,
       XYpaint);
   // 三角箭头
   Path xTriangle = new Path();
   xTriangle.moveTo(width - rightPadding, height - bottomPadding - xTextHeight + 10);
   xTriangle.lineTo(width - rightPadding + 15, height - bottomPadding - xTextHeight);
   xTriangle.lineTo(width - rightPadding, height - bottomPadding - xTextHeight - 10);
   xTriangle.close();
   canvas.drawPath(xTriangle, XYpaint);
   // 上方封顶
   // canvas.drawLine(leftPadding + xTextHeight, topPadding + topTextHeight, width - rightPadding,
   // topPadding + topTextHeight, XYpaint);
   // 右侧封边
   // canvas.drawLine(width - rightPadding, topPadding + topTextHeight, width - rightPadding,
   // height - bottomPadding - xTextHeight, XYpaint);
 }
コード例 #15
0
ファイル: GraphicsWrapper.java プロジェクト: jakesilver/AMaze
 public void fillPolygon(int[] xps, int yps[], int c) {
   path = new Path();
   int x;
   int y;
   for (int n = 0; n < c; n++) {
     x = xps[n];
     y = yps[n];
     if (n == 0) path.moveTo(x, y);
     else path.lineTo(x, y);
   }
   canvas.drawPath(path, paint);
 }
コード例 #16
0
  /**
   * Draw a curvy stem tail. This is only used for single chords, not chord pairs.
   *
   * @param ytop The y location (in pixels) where the top of the staff starts.
   * @param topstaff The note at the top of the staff.
   */
  private void DrawCurvyStem(Canvas canvas, Paint paint, int ytop, WhiteNote topstaff) {
    Path bezierPath;
    paint.setStrokeWidth(2);

    int xstart = 0;
    if (side == LeftSide) xstart = SheetMusic.LineSpace / 4 + 1;
    else xstart = SheetMusic.LineSpace / 4 + SheetMusic.NoteWidth;

    if (direction == Up) {
      int ystem = ytop + topstaff.Dist(end) * SheetMusic.NoteHeight / 2;

      if (duration == NoteDuration.Eighth
          || duration == NoteDuration.DottedEighth
          || duration == NoteDuration.Triplet
          || duration == NoteDuration.Sixteenth
          || duration == NoteDuration.ThirtySecond) {

        bezierPath = new Path();
        bezierPath.moveTo(xstart, ystem);
        bezierPath.cubicTo(
            xstart,
            ystem + 3 * SheetMusic.LineSpace / 2,
            xstart + SheetMusic.LineSpace * 2,
            ystem + SheetMusic.NoteHeight * 2,
            xstart + SheetMusic.LineSpace / 2,
            ystem + SheetMusic.NoteHeight * 3);
        canvas.drawPath(bezierPath, paint);
      }
      ystem += SheetMusic.NoteHeight;

      if (duration == NoteDuration.Sixteenth || duration == NoteDuration.ThirtySecond) {

        bezierPath = new Path();
        bezierPath.moveTo(xstart, ystem);
        bezierPath.cubicTo(
            xstart,
            ystem + 3 * SheetMusic.LineSpace / 2,
            xstart + SheetMusic.LineSpace * 2,
            ystem + SheetMusic.NoteHeight * 2,
            xstart + SheetMusic.LineSpace / 2,
            ystem + SheetMusic.NoteHeight * 3);
        canvas.drawPath(bezierPath, paint);
      }

      ystem += SheetMusic.NoteHeight;
      if (duration == NoteDuration.ThirtySecond) {
        bezierPath = new Path();
        bezierPath.moveTo(xstart, ystem);
        bezierPath.cubicTo(
            xstart,
            ystem + 3 * SheetMusic.LineSpace / 2,
            xstart + SheetMusic.LineSpace * 2,
            ystem + SheetMusic.NoteHeight * 2,
            xstart + SheetMusic.LineSpace / 2,
            ystem + SheetMusic.NoteHeight * 3);
        canvas.drawPath(bezierPath, paint);
      }

    } else if (direction == Down) {
      int ystem = ytop + topstaff.Dist(end) * SheetMusic.NoteHeight / 2 + SheetMusic.NoteHeight;

      if (duration == NoteDuration.Eighth
          || duration == NoteDuration.DottedEighth
          || duration == NoteDuration.Triplet
          || duration == NoteDuration.Sixteenth
          || duration == NoteDuration.ThirtySecond) {

        bezierPath = new Path();
        bezierPath.moveTo(xstart, ystem);
        bezierPath.cubicTo(
            xstart,
            ystem - SheetMusic.LineSpace,
            xstart + SheetMusic.LineSpace * 2,
            ystem - SheetMusic.NoteHeight * 2,
            xstart + SheetMusic.LineSpace,
            ystem - SheetMusic.NoteHeight * 2 - SheetMusic.LineSpace / 2);
        canvas.drawPath(bezierPath, paint);
      }
      ystem -= SheetMusic.NoteHeight;

      if (duration == NoteDuration.Sixteenth || duration == NoteDuration.ThirtySecond) {

        bezierPath = new Path();
        bezierPath.moveTo(xstart, ystem);
        bezierPath.cubicTo(
            xstart,
            ystem - SheetMusic.LineSpace,
            xstart + SheetMusic.LineSpace * 2,
            ystem - SheetMusic.NoteHeight * 2,
            xstart + SheetMusic.LineSpace,
            ystem - SheetMusic.NoteHeight * 2 - SheetMusic.LineSpace / 2);
        canvas.drawPath(bezierPath, paint);
      }

      ystem -= SheetMusic.NoteHeight;
      if (duration == NoteDuration.ThirtySecond) {
        bezierPath = new Path();
        bezierPath.moveTo(xstart, ystem);
        bezierPath.cubicTo(
            xstart,
            ystem - SheetMusic.LineSpace,
            xstart + SheetMusic.LineSpace * 2,
            ystem - SheetMusic.NoteHeight * 2,
            xstart + SheetMusic.LineSpace,
            ystem - SheetMusic.NoteHeight * 2 - SheetMusic.LineSpace / 2);
        canvas.drawPath(bezierPath, paint);
      }
    }
    paint.setStrokeWidth(1);
  }
コード例 #17
0
 @Override
 public void startElement(String namespaceURI, String localName, String qName, Attributes atts)
     throws SAXException {
   // Reset paint opacity
   paint.setAlpha(255);
   // Ignore everything but rectangles in bounds mode
   if (boundsMode) {
     if (localName.equals("rect")) {
       Float x = getFloatAttr("x", atts);
       if (x == null) {
         x = 0f;
       }
       Float y = getFloatAttr("y", atts);
       if (y == null) {
         y = 0f;
       }
       Float width = getFloatAttr("width", atts);
       Float height = getFloatAttr("height", atts);
       bounds = new RectF(x, y, x + width, y + height);
     }
     return;
   }
   if (localName.equals("svg")) {
     int width = (int) Math.ceil(getFloatAttr("width", atts));
     int height = (int) Math.ceil(getFloatAttr("height", atts));
     canvas = picture.beginRecording(width, height);
   } else if (localName.equals("defs")) {
     // Ignore
   } else if (localName.equals("linearGradient")) {
     gradient = doGradient(true, atts);
   } else if (localName.equals("radialGradient")) {
     gradient = doGradient(false, atts);
   } else if (localName.equals("stop")) {
     if (gradient != null) {
       float offset = getFloatAttr("offset", atts);
       String styles = getStringAttr("style", atts);
       StyleSet styleSet = new StyleSet(styles);
       String colorStyle = styleSet.getStyle("stop-color");
       int color = Color.BLACK;
       if (colorStyle != null) {
         if (colorStyle.startsWith("#")) {
           color = Integer.parseInt(colorStyle.substring(1), 16);
         } else {
           color = Integer.parseInt(colorStyle, 16);
         }
       }
       String opacityStyle = styleSet.getStyle("stop-opacity");
       if (opacityStyle != null) {
         float alpha = Float.parseFloat(opacityStyle);
         int alphaInt = Math.round(255 * alpha);
         color |= (alphaInt << 24);
       } else {
         color |= 0xFF000000;
       }
       gradient.positions.add(offset);
       gradient.colors.add(color);
     }
   } else if (localName.equals("g")) {
     // Check to see if this is the "bounds" layer
     if ("bounds".equalsIgnoreCase(getStringAttr("id", atts))) {
       boundsMode = true;
     }
     if (hidden) {
       hiddenLevel++;
       // Util.debug("Hidden up: " + hiddenLevel);
     }
     // Go in to hidden mode if display is "none"
     if ("none".equals(getStringAttr("display", atts))) {
       if (!hidden) {
         hidden = true;
         hiddenLevel = 1;
         // Util.debug("Hidden up: " + hiddenLevel);
       }
     }
     pushTransform(atts);
   } else if (!hidden && localName.equals("rect")) {
     Float x = getFloatAttr("x", atts);
     if (x == null) {
       x = 0f;
     }
     Float y = getFloatAttr("y", atts);
     if (y == null) {
       y = 0f;
     }
     Float width = getFloatAttr("width", atts);
     Float height = getFloatAttr("height", atts);
     Float rx = getFloatAttr("rx", atts);
     Float ry = getFloatAttr("ry", atts);
     if (rx == null) {
       if (ry == null) rx = ry = 0f;
       else rx = ry;
     } else {
       if (ry == null) ry = rx;
     }
     if (rx > width / 2) rx = width * 0.5f;
     if (ry > height / 2) ry = height * 0.5f;
     pushTransform(atts);
     Properties props = new Properties(atts);
     if (doFill(props, gradientMap)) {
       doLimits(x, y, width, height);
       if (rx > 0 && ry > 0)
         canvas.drawRoundRect(new RectF(x, y, x + width, y + height), rx, ry, paint);
       else canvas.drawRect(x, y, x + width, y + height, paint);
     }
     if (doStroke(props, gradientMap)) {
       if (rx > 0 && ry > 0)
         canvas.drawRoundRect(new RectF(x, y, x + width, y + height), rx, ry, paint);
       else canvas.drawRect(x, y, x + width, y + height, paint);
     }
     popTransform();
   } else if (!hidden && localName.equals("line")) {
     Float x1 = getFloatAttr("x1", atts);
     Float x2 = getFloatAttr("x2", atts);
     Float y1 = getFloatAttr("y1", atts);
     Float y2 = getFloatAttr("y2", atts);
     Properties props = new Properties(atts);
     if (doStroke(props, gradientMap)) {
       pushTransform(atts);
       doLimits(x1, y1);
       doLimits(x2, y2);
       canvas.drawLine(x1, y1, x2, y2, paint);
       popTransform();
     }
   } else if (!hidden && localName.equals("circle")) {
     Float centerX = getFloatAttr("cx", atts);
     Float centerY = getFloatAttr("cy", atts);
     Float radius = getFloatAttr("r", atts);
     if (centerX != null && centerY != null && radius != null) {
       pushTransform(atts);
       Properties props = new Properties(atts);
       if (doFill(props, gradientMap)) {
         doLimits(centerX - radius, centerY - radius);
         doLimits(centerX + radius, centerY + radius);
         canvas.drawCircle(centerX, centerY, radius, paint);
       }
       if (doStroke(props, gradientMap)) {
         canvas.drawCircle(centerX, centerY, radius, paint);
       }
       popTransform();
     }
   } else if (!hidden && localName.equals("ellipse")) {
     Float centerX = getFloatAttr("cx", atts);
     Float centerY = getFloatAttr("cy", atts);
     Float radiusX = getFloatAttr("rx", atts);
     Float radiusY = getFloatAttr("ry", atts);
     if (centerX != null && centerY != null && radiusX != null && radiusY != null) {
       pushTransform(atts);
       Properties props = new Properties(atts);
       rect.set(centerX - radiusX, centerY - radiusY, centerX + radiusX, centerY + radiusY);
       if (doFill(props, gradientMap)) {
         doLimits(centerX - radiusX, centerY - radiusY);
         doLimits(centerX + radiusX, centerY + radiusY);
         canvas.drawOval(rect, paint);
       }
       if (doStroke(props, gradientMap)) {
         canvas.drawOval(rect, paint);
       }
       popTransform();
     }
   } else if (!hidden && (localName.equals("polygon") || localName.equals("polyline"))) {
     NumberParse numbers = getNumberParseAttr("points", atts);
     if (numbers != null) {
       Path p = new Path();
       ArrayList<Float> points = numbers.numbers;
       if (points.size() > 1) {
         pushTransform(atts);
         Properties props = new Properties(atts);
         p.moveTo(points.get(0), points.get(1));
         for (int i = 2; i < points.size(); i += 2) {
           float x = points.get(i);
           float y = points.get(i + 1);
           p.lineTo(x, y);
         }
         // Don't close a polyline
         if (localName.equals("polygon")) {
           p.close();
         }
         if (doFill(props, gradientMap)) {
           doLimits(p);
           canvas.drawPath(p, paint);
         }
         if (doStroke(props, gradientMap)) {
           canvas.drawPath(p, paint);
         }
         popTransform();
       }
     }
   } else if (!hidden && localName.equals("path")) {
     Path p = doPath(getStringAttr("d", atts));
     pushTransform(atts);
     Properties props = new Properties(atts);
     if (doFill(props, gradientMap)) {
       doLimits(p);
       canvas.drawPath(p, paint);
     }
     if (doStroke(props, gradientMap)) {
       canvas.drawPath(p, paint);
     }
     popTransform();
   } else if (!hidden) {
     //                Log.d(TAG, "UNRECOGNIZED SVG COMMAND: " + localName);
   }
 }
コード例 #18
0
  /** 绘画 */
  @Override
  public void onDraw(Canvas canvas) {
    super.onDraw(canvas);
    // Log.v(TAG, "onDraw()");

    vWidth = getWidth();
    vHeight = getHeight();
    // Log.v(TAG, vWidth + "--" + vHeight);
    // 中心
    vLenght = vWidth / 2;
    // 弧度
    double randian30 = 30 * Math.PI / 180; // Math.PI 圆周长和直径比值
    a = (float) (vLenght * Math.sin(randian30));
    b = (float) (vLenght * Math.cos(randian30));
    c = (vHeight - 2 * b) / 2;

    // 画笔初始化
    if (paint == null) {
      paint = new Paint();
      // 去锯齿
      paint.setAntiAlias(true);
      paint.setStyle(Style.FILL);
      paint.setColor(backColor);
      paint.setAlpha(100);
    } else {
      paint.setStyle(Style.FILL);
      paint.setColor(backColor);
      paint.setAlpha(100);
    }

    if (paint1 == null) {
      paint1 = new Paint();
      // 去锯齿
      paint1.setAntiAlias(true);
      // 重设画笔颜色
      paint1.setColor(textColor);
      // 根据视图大小自动控制字体大小
      if (textSize == -1) {
        if (src == null) {
          textSize = vWidth >= vHeight ? vHeight - 120 : vWidth - 120;
          if (textSize < 5) {
            textSize = 20;
          }
        } else {
          textSize = 24;
        }
      }
      paint1.setTextSize(textSize);
      // 画笔水平居中
      paint1.setTextAlign(Align.CENTER);
    }
    // 画六边形
    Path path = new Path();
    path.moveTo(vWidth, vHeight / 2);
    path.lineTo(vWidth - a, vHeight - c);
    path.lineTo(vWidth - a - vLenght, vHeight - c);
    path.lineTo(0, vHeight / 2);
    path.lineTo(a, c);
    path.lineTo(vWidth - a, c);
    path.close();
    // 画图形
    canvas.drawPath(path, paint);

    // 画图片
    if (src != null) {
      // paint.setAlpha(255);
      // 从Drawable中获取Bitmap
      BitmapDrawable bitmapD = (BitmapDrawable) src;
      Bitmap bitmap = bitmapD.getBitmap();
      // 画背景图片,矩阵
      // Matrix matrix = new Matrix();
      // 转换矩阵,定位xy
      // matrix.postTranslate(vWidth / 2 - bitmap.getWidth() / 2, vHeight
      // / 2 - bitmap.getHeight() / 2);

      // 生成正六边形
      mDrawable = new ShapeDrawable(new PathShape(path, vWidth, vHeight));
      Shader aShader =
          new BitmapShader(
              zoomBitmap(bitmap, vWidth, vHeight), Shader.TileMode.REPEAT, Shader.TileMode.REPEAT);

      mDrawable.getPaint().setShader(aShader); // 填充位图
      mDrawable.setBounds(0, 0, vWidth, vHeight); // 设置边界尺寸
      mDrawable.draw(canvas);

      // 绘制图片
      // canvas.drawBitmap(bitmap, matrix, paint);
    }

    if (text != null) {
      // 计算文字高度,处理垂直居中
      FontMetrics fontMetrics = paint1.getFontMetrics();
      // 计算文字高度
      float fontHeight = fontMetrics.bottom - fontMetrics.top;
      // 画字体
      if (src != null) { // 如果有图片文字在底部
        // Log.v(TAG, "src not null!");
        canvas.drawText(text, vWidth / 2, 2 * b + c - 3, paint1);
      } else { // 没有图片时文字居于视图中央
        float textBaseY = vHeight - (vHeight - fontHeight) / 2 - fontMetrics.bottom;
        canvas.drawText(text, vWidth / 2, textBaseY, paint1);
      }
    }
    // 六边形顶点位置
    if (list == null) {
      list = new ArrayList<PointF>();
    } else {
      list.clear();
    }
    PointF pf = new PointF();
    pf.set(vWidth, vHeight / 2);
    list.add(pf);
    PointF pf1 = new PointF();
    pf1.set(vWidth - a, vHeight - c);
    list.add(pf1);
    PointF pf2 = new PointF();
    pf2.set(vWidth - a - vLenght, vHeight - c);
    list.add(pf2);
    PointF pf3 = new PointF();
    pf3.set(0, vHeight / 2);
    list.add(pf3);
    PointF pf4 = new PointF();
    pf4.set(a, c);
    list.add(pf4);
    PointF pf5 = new PointF();
    pf5.set(vWidth - a, c);
    list.add(pf5);

    lasso = LassoUtils.getInstance();
    lasso.setLassoList(list);

    if (pf != null) {
      pf = null;
      pf1 = null;
      pf2 = null;
      pf3 = null;
      pf4 = null;
      pf5 = null;
    }
  }
コード例 #19
0
ファイル: ChartView.java プロジェクト: CrazyTT/ChartView
  /**
   * 画折线图,网格竖线,X坐标值
   *
   * @param canvas
   */
  private void drawChartLine(Canvas canvas) {
    Paint paintChart = new Paint();
    paintChart.setColor(chartLineColor);
    paintChart.setAntiAlias(true);
    paintChart.setStyle(Style.STROKE);
    paintChart.setStrokeWidth(chartLineSize);

    Paint paintGrid = new Paint();
    paintGrid.setColor(gridLineColor);
    paintGrid.setAntiAlias(true);
    paintGrid.setStyle(Style.STROKE);
    paintGrid.setStrokeWidth(gridLineSize);

    Paint paintTopText = new Paint();
    paintTopText.setColor(axesLineColor);
    paintTopText.setAntiAlias(true);
    paintTopText.setSubpixelText(true);
    paintTopText.setTypeface(Typeface.MONOSPACE);
    paintTopText.setTextSize(topTextSize);
    paintTopText.setTextAlign(Align.CENTER);

    Paint paintBottomText = new Paint();
    paintBottomText.setColor(axesLineColor);
    paintBottomText.setAntiAlias(true);
    paintBottomText.setSubpixelText(true);
    paintBottomText.setTypeface(Typeface.MONOSPACE);
    paintBottomText.setTextSize(bottomTextSize);
    paintBottomText.setTextAlign(Align.CENTER);

    Paint paintPoint = new Paint();
    paintPoint.setColor(pointColor);
    paintPoint.setAntiAlias(true);
    paintPoint.setStyle(Style.FILL);

    pressedPaint = new Paint();
    pressedPaint.setColor(pressedColor);
    pressedPaint.setAntiAlias(true);
    pressedPaint.setStyle(Style.FILL);

    Paint paintShape = new Paint();
    paintShape.setStyle(Style.FILL);
    paintShape.setColor(shapeColor);
    paintShape.setAlpha(shapeAlpha);

    if (axesData.size() > 0) {
      for (int i = 0; i < axesData.size(); i++) {
        if (i < axesData.size() - 1) {
          // 画折线
          canvas.drawLine(
              axesData.get(i).X,
              axesData.get(i).Y,
              axesData.get(i + 1).X,
              axesData.get(i + 1).Y,
              paintChart);
          if (isShapeShow) {
            // 画阴影
            Path path = new Path();
            path.moveTo(axesData.get(i).X, height - bottomPadding - xTextHeight);
            path.lineTo(axesData.get(i).X, axesData.get(i).Y + chartLineSize / 2);
            path.lineTo(axesData.get(i + 1).X, axesData.get(i + 1).Y + chartLineSize / 2);
            path.lineTo(axesData.get(i + 1).X, height - bottomPadding - xTextHeight);
            canvas.drawPath(path, paintShape);
          }
        }
        // 画网格竖线
        // canvas.drawLine(axesData.get(i).X, height - bottomPadding - xTextHeight,
        // axesData.get(i).X, topPadding + topTextHeight, paintGrid);
        // 写X轴坐标的刻度值
        if (!TextUtils.isEmpty(axesData.get(i).getxText())) {
          setTextSizeForWidth(
              paintBottomText, spaceXLength - 10, axesData.get(i).getxText()); // 10为相邻日期文字间隔
          canvas.drawText(
              axesData.get(i).getxText(),
              axesData.get(i).X,
              height - bottomPadding - xTextHeight / 2,
              paintBottomText);
        }
        // 写顶部的刻度值
        if (!TextUtils.isEmpty(axesData.get(i).getTopText())) {
          // 取消了顶部隔年显示的数据
          //					canvas.drawText(axesData.get(i).getTopText(), axesData.get(i).X, topPadding,
          // paintTopText);
        }
        // 画数据点
        if (pointBitmap == null) {
          canvas.drawCircle(axesData.get(i).X, axesData.get(i).Y, pointSize + 1, paintChart);
          canvas.drawCircle(axesData.get(i).X, axesData.get(i).Y, pointSize, paintPoint);
        } else {
          Matrix matrix = new Matrix();
          canvas.drawBitmap(pointBitmap, matrix, paintPoint);
        }
      }

      // 画最后一个数据的网格竖线
      // canvas.drawLine(axesData.get(axesData.size() - 1).X, height - bottomPadding - xTextHeight,
      // axesData.get(axesData.size() - 1).X,
      //        topPadding + topTextHeight, paintGrid);
      // 写X轴坐标的最后一个值的刻度值
      /*
       * canvas.drawText(axesData.get(axesData.size() - 1).X + "",
       * axesData.get(axesData.size() - 1).X, height - bottomPadding -
       * xTextHeight / 2, paintBottomText);
       */
      // 写顶部的最后一个刻度值
      // canvas.drawText("2014", axesData.get(axesData.size() - 1).X,
      // topPadding, paintTopText);
      // 画数最后一个据点
      if (pointBitmap == null) {
        // canvas.drawCircle(axesData.get(axesData.size() - 1).X,
        // axesData.get(axesData.size() - 1).Y, pointSize + 1,
        // paintChart);
        // canvas.drawCircle(axesData.get(axesData.size() - 1).X,
        // axesData.get(axesData.size() - 1).Y, pointSize, paintPoint);
      } else {
        Matrix matrix = new Matrix();
        canvas.drawBitmap(pointBitmap, matrix, paintPoint);
      }
    }

    if (currentPressedPoint != null) {
      // canvas.drawCircle(currentPressedPoint.X, currentPressedPoint.Y, pointSize, pressedPaint);
    }
  }
コード例 #20
0
 private void touch_up() {
   tiPath.lineTo(tiX, tiY);
   tiCanvas.drawPath(tiPath, tiPaint);
   tiPath.reset();
 }
コード例 #21
0
  private void stroke(Seria s, Canvas canvas) {
    mPlotPaint.setStyle(Paint.Style.STROKE);
    // draw line
    if (s.mWidth > 0) {
      // create the path
      mPath.reset();
      mPath.moveTo(calcX(s.x[0]), calcY(s.y[0]));
      for (int i = 1; i < s.sz(); i++) {
        mPath.lineTo(calcX(s.x[i]), calcY(s.y[i]));
      }
      // draw the path
      mPlotPaint.setColor(s.mColor);
      mPlotPaint.setStrokeWidth(s.mWidth);
      mPlotPaint.setPathEffect(s.mEffect);
      canvas.drawPath(mPath, mPlotPaint);
    }

    // draw images seria
    if (s.bms != null) {
      for (int i = 0; i < s.sz(); i++) {
        Bitmap bm;
        if (s.bms.length > 1) {
          bm = s.bms[i];
        } else {
          bm = s.bms[0];
        }
        float left = calcX(s.x[i]);
        float top = calcY(s.y[i]);
        if (s.hAlign == HALIGN.CENTER) {
          left -= bm.getWidth() / 2;
        } else if (s.hAlign == HALIGN.RIGHT) {
          left -= bm.getWidth();
        }
        if (s.vAlign == VALIGN.CENTER) {
          top -= bm.getHeight() / 2;
        } else if (s.vAlign == VALIGN.BOTTOM) {
          top -= bm.getHeight();
        }
        canvas.drawBitmap(s.bms[i], left, top, mPlotPaint);
      }
    }
    if (s.texts != null) {
      Align align = Align.CENTER;
      switch (s.hAlign) {
        case LEFT:
          align = Align.RIGHT;
        case RIGHT:
          align = Align.LEFT;
      }

      mPlotPaint.setTextAlign(align);
      mPlotPaint.setStrokeWidth(0);
      mPlotPaint.setColor(s.mColor);
      for (int i = 0; i < s.sz(); i++) {
        float x = calcX(s.x[i]);
        float y = calcY(s.y[i]);
        switch (s.vAlign) {
          case TOP:
            y -= mPlotPaint.getTextSize();
          case CENTER:
            y -= 0.5 * mPlotPaint.getTextSize();
        }
        if (s.deg != 0) {
          canvas.save();
          canvas.rotate(s.deg, x, y);
        }
        canvas.drawText(s.texts[i], x, y, mPlotPaint);
        if (s.deg != 0) {
          canvas.restore();
        }
      }
    }
  }
コード例 #22
0
  public void onDraw(Canvas canvas) {
    canvas.drawColor(Color.TRANSPARENT);
    paint.reset();
    paint.setAntiAlias(true);
    float midX, midY, radius, innerRadius;
    path.reset();

    float currentAngle = 270;
    float currentSweep;
    int totalValue = 0;
    float padding = 2;

    midX = getWidth() / 2;
    midY = getHeight() / 2;
    if (midX < midY) {
      radius = midX;
    } else {
      radius = midY;
    }
    radius -= padding;
    innerRadius = radius - thickness;

    for (PieSlice slice : slices) {
      totalValue += slice.getValue();
    }

    int count = 0;
    for (PieSlice slice : slices) {
      Path p = new Path();
      paint.setColor(slice.getColor());
      currentSweep = (slice.getValue() / totalValue) * (360);
      p.arcTo(
          new RectF(midX - radius, midY - radius, midX + radius, midY + radius),
          currentAngle + padding,
          currentSweep - padding);
      p.arcTo(
          new RectF(midX - innerRadius, midY - innerRadius, midX + innerRadius, midY + innerRadius),
          (currentAngle + padding) + (currentSweep - padding),
          -(currentSweep - padding));
      p.close();

      slice.setPath(p);
      slice.setRegion(
          new Region(
              (int) (midX - radius),
              (int) (midY - radius),
              (int) (midX + radius),
              (int) (midY + radius)));
      canvas.drawPath(p, paint);

      if (indexSelected == count && listener != null) {
        path.reset();
        paint.setColor(slice.getColor());
        paint.setColor(Color.parseColor("#33B5E5"));
        paint.setAlpha(100);

        if (slices.size() > 1) {
          path.arcTo(
              new RectF(
                  midX - radius - (padding * 2),
                  midY - radius - (padding * 2),
                  midX + radius + (padding * 2),
                  midY + radius + (padding * 2)),
              currentAngle,
              currentSweep + padding);
          path.arcTo(
              new RectF(
                  midX - innerRadius + (padding * 2),
                  midY - innerRadius + (padding * 2),
                  midX + innerRadius - (padding * 2),
                  midY + innerRadius - (padding * 2)),
              currentAngle + currentSweep + padding,
              -(currentSweep + padding));
          path.close();
        } else {
          path.addCircle(midX, midY, radius + padding, Direction.CW);
        }

        canvas.drawPath(path, paint);
        paint.setAlpha(255);
      }

      currentAngle = currentAngle + currentSweep;

      count++;
    }
  }
コード例 #23
0
ファイル: Main.java プロジェクト: AoEiuV020/android-training
  /**
   * 自定义的方法,简单绘制一些基本图形
   *
   * @param mCanvas 把图形画在mCanvas上
   */
  public void canvasMethod(Canvas mCanvas) {

    // 创建对应坐标的矩形区域
    RectF mArc = new RectF(mX, mY - 70, mX + 50, mY - 20);
    // 画填充弧,在矩形区域内,从弧的最右边开始,画270度,然后再通过连接圆心来填充
    mCanvas.drawArc(mArc, 0, 270, true, mPaint);

    // 获得icon的Bitmap对象
    Bitmap mBitmap = Bitmap.createBitmap(100, 100, Bitmap.Config.ARGB_8888);
    // 画图片
    mCanvas.drawBitmap(mBitmap, mX, mY, mPaint);

    // 画圆,(x轴,y轴,半径,画笔)
    mCanvas.drawCircle(mX + 10, mY + 60, 10, mPaint);

    // 画一条线,(起点横坐标,起点纵坐标,终点横坐标,终点纵坐标,画笔)
    mCanvas.drawLine(mX, mY + 75, mX + 20, mY + 75, mPaint);
    // 画多条线,(坐标数组,画笔)坐标数组里每四个值构成一条线
    mCanvas.drawLines(
        new float[] {mX + 50, mY + 45, mX + 50, mY + 75, mX + 60, mY + 45, mX + 60, mY + 75},
        mPaint);

    // 创建对应矩形区域
    RectF mOval = new RectF(mX, mY + 80, mX + 60, mY + 110);
    // 画椭圆
    mCanvas.drawOval(mOval, mPaint);

    /*
     * Paint qPaint = new Paint(); qPaint.setColor(Color.RED);
     * mCanvas.drawPaint(qPaint);
     */

    // 重置Path里的所有路径
    mPath.reset();
    // 设置Path的起点
    mPath.moveTo(mX, mY + 120);
    // 第二个点
    mPath.lineTo(screenW - 10, mY + 120);
    // 第三个点
    mPath.lineTo(screenW - 10, mY + 150);
    // 画出路径,这里画的是三角形
    mCanvas.drawPath(mPath, mPaint);

    // 重置Path里的所有路径
    qPath.reset();
    // 设置Path的起点
    qPath.moveTo(qStartX, qStartY);
    // 设置贝塞尔曲线的控制点坐标和终点坐标
    qPath.quadTo(qControlX, qCOntrolY, qEndX, qEndY);
    // 画出贝塞尔曲线
    mCanvas.drawPath(qPath, qPaint);

    // 画点
    mCanvas.drawPoint(mX, mY + 155, qPaint);
    // 画多个点,坐标数组每两个值代表一个点的坐标
    mCanvas.drawPoints(new float[] {mX, mY + 160, mX + 5, mY + 160, mX + 5, mY + 160}, qPaint);

    // 画矩形
    mCanvas.drawRect(mX, mY + 170, mX + 100, mY + 220, mPaint);

    // 设置矩形区域
    RectF mRect = new RectF(mX, mY + 230, mX + 100, mY + 260);
    // 画圆角矩形,这个方法的第二第三个参数在后面有图讲解
    mCanvas.drawRoundRect(mRect, 10, 10, mPaint);

    // 画文本
    mCanvas.drawText("drawText", mX, mY + 290, mPaint);
    // 画文本,数组里每两个值代表文本的一个字符的坐标,数组的坐标可以比字符串里的字符多,但不可以少
    mCanvas.drawPosText(
        "哈哈你好",
        new float[] {mX, mY + 310, mX + 20, mY + 310, mX + 40, mY + 310, mX + 60, mY + 310},
        mPaint);

    // 重置Path
    tPath.reset();
    // 添加一个圆形路径,坐标,半径,方向(顺时针还是逆时针)
    tPath.addCircle(mX + 10, mY + 340, 10, Path.Direction.CW);
    // 画出路径
    mCanvas.drawPath(tPath, qPaint);
    // 把文本画在路径上,但不会画出路径
    mCanvas.drawTextOnPath("draw", tPath, 30, 0, mPaint);
  }
コード例 #24
0
  private void drawHSCrosshairs(Canvas canvas) {
    float crosshairsRadius = CROSSHAIRS_SIZE / 2.0f;
    float[] HSCrosshairsCenter = findCrosshairsCenter();
    // Log.d(TAG, String.format("Reference point: (%f, %f)", HSCrosshairsCenter[0],
    // HSCrosshairsCenter[1]));
    // find the actual coordinates of the center of the crosshairs wrt the whole screen
    float absoluteCenterX = (float) mWheelCenter.x + HSCrosshairsCenter[0];
    // note: the (-) is intentional due to the inversion of the y coordinate system (wrt cartesian)
    float absoluteCenterY = (float) mWheelCenter.y - HSCrosshairsCenter[1];

    // make convenience variables for size
    float topBottomWidth = 0.35f * CROSSHAIRS_SIZE;
    float topBottomHeight = 0.3f * CROSSHAIRS_SIZE;
    float leftRightWidth = 0.3f * CROSSHAIRS_SIZE;
    float leftRightHeight = 0.35f * CROSSHAIRS_SIZE;

    // make convenience variables for bounds
    float left = absoluteCenterX - crosshairsRadius;
    float right = absoluteCenterX + crosshairsRadius;
    float top = absoluteCenterY - crosshairsRadius;
    float bottom = absoluteCenterY + crosshairsRadius;

    Paint paint = new Paint(Paint.ANTI_ALIAS_FLAG);
    paint.setStrokeWidth(1.0f);

    // draw the top triangle
    Path topTrianglePath = new Path();
    topTrianglePath.moveTo(absoluteCenterX - topBottomWidth, top);
    topTrianglePath.lineTo(absoluteCenterX + topBottomWidth, top);
    topTrianglePath.lineTo(absoluteCenterX, top + topBottomHeight);
    topTrianglePath.close();
    paint.setColor(Color.BLUE);
    paint.setStyle(Paint.Style.FILL);
    canvas.drawPath(topTrianglePath, paint);
    paint.setColor(Color.WHITE);
    paint.setStyle(Paint.Style.STROKE);
    canvas.drawPath(topTrianglePath, paint);

    // draw the bottom triangle
    Path bottomTrianglePath = new Path();
    bottomTrianglePath.moveTo(absoluteCenterX + topBottomWidth, bottom);
    bottomTrianglePath.lineTo(absoluteCenterX - topBottomWidth, bottom);
    bottomTrianglePath.lineTo(absoluteCenterX, bottom - topBottomHeight);
    bottomTrianglePath.close();
    paint.setColor(Color.BLUE);
    paint.setStyle(Paint.Style.FILL);
    canvas.drawPath(bottomTrianglePath, paint);
    paint.setColor(Color.WHITE);
    paint.setStyle(Paint.Style.STROKE);
    canvas.drawPath(bottomTrianglePath, paint);

    // draw the left triangle
    Path leftTrianglePath = new Path();
    leftTrianglePath.moveTo(left, absoluteCenterY + leftRightHeight);
    leftTrianglePath.lineTo(left, absoluteCenterY - leftRightHeight);
    leftTrianglePath.lineTo(left + leftRightWidth, absoluteCenterY);
    leftTrianglePath.close();
    paint.setColor(Color.BLUE);
    paint.setStyle(Paint.Style.FILL);
    canvas.drawPath(leftTrianglePath, paint);
    paint.setColor(Color.WHITE);
    paint.setStyle(Paint.Style.STROKE);
    canvas.drawPath(leftTrianglePath, paint);

    // draw the right triangle
    Path rightTrianglePath = new Path();
    rightTrianglePath.moveTo(right, absoluteCenterY - leftRightHeight);
    rightTrianglePath.lineTo(right, absoluteCenterY + leftRightHeight);
    rightTrianglePath.lineTo(right - leftRightWidth, absoluteCenterY);
    rightTrianglePath.close();
    paint.setColor(Color.BLUE);
    paint.setStyle(Paint.Style.FILL);
    canvas.drawPath(rightTrianglePath, paint);
    paint.setColor(Color.WHITE);
    paint.setStyle(Paint.Style.STROKE);
    canvas.drawPath(rightTrianglePath, paint);
  }
コード例 #25
0
  protected void draw(Canvas canvas) {

    if (mHidden) {
      return;
    }

    Path path = new Path();
    if (!hasFocus()) {
      mOutlinePaint.setColor(0xFF000000);
      canvas.drawRect(mDrawRect, mOutlinePaint);
    } else {
      Rect viewDrawingRect = new Rect();
      mContext.getDrawingRect(viewDrawingRect);
      if (mCircle) {

        canvas.save();

        float width = mDrawRect.width();
        float height = mDrawRect.height();
        path.addCircle(
            mDrawRect.left + (width / 2),
            mDrawRect.top + (height / 2),
            width / 2,
            Path.Direction.CW);
        mOutlinePaint.setColor(0xFFEF04D6);
        mOutlinePaint.setColor(0x0a83fe);

        canvas.clipPath(path, Region.Op.DIFFERENCE);
        canvas.drawRect(viewDrawingRect, hasFocus() ? mFocusPaint : mNoFocusPaint);

        canvas.restore();

      } else {

        Rect topRect =
            new Rect(
                viewDrawingRect.left, viewDrawingRect.top, viewDrawingRect.right, mDrawRect.top);
        if (topRect.width() > 0 && topRect.height() > 0) {
          canvas.drawRect(topRect, hasFocus() ? mFocusPaint : mNoFocusPaint);
        }
        Rect bottomRect =
            new Rect(
                viewDrawingRect.left,
                mDrawRect.bottom,
                viewDrawingRect.right,
                viewDrawingRect.bottom);
        if (bottomRect.width() > 0 && bottomRect.height() > 0) {
          canvas.drawRect(bottomRect, hasFocus() ? mFocusPaint : mNoFocusPaint);
        }
        Rect leftRect =
            new Rect(viewDrawingRect.left, topRect.bottom, mDrawRect.left, bottomRect.top);
        if (leftRect.width() > 0 && leftRect.height() > 0) {
          canvas.drawRect(leftRect, hasFocus() ? mFocusPaint : mNoFocusPaint);
        }
        Rect rightRect =
            new Rect(mDrawRect.right, topRect.bottom, viewDrawingRect.right, bottomRect.top);
        if (rightRect.width() > 0 && rightRect.height() > 0) {
          canvas.drawRect(rightRect, hasFocus() ? mFocusPaint : mNoFocusPaint);
        }

        path.addRect(new RectF(mDrawRect), Path.Direction.CW);

        mOutlinePaint.setColor(Color.parseColor("#0a83fe"));
      }

      canvas.drawPath(path, mOutlinePaint);

      if (mMode == ModifyMode.Grow) {
        if (mCircle) {
          int width = mResizeDrawableDiagonal.getIntrinsicWidth();
          int height = mResizeDrawableDiagonal.getIntrinsicHeight();

          int d = (int) Math.round(Math.cos(/* 45deg */ Math.PI / 4D) * (mDrawRect.width() / 2D));
          int x = mDrawRect.left + (mDrawRect.width() / 2) + d - width / 2;
          int y = mDrawRect.top + (mDrawRect.height() / 2) - d - height / 2;
          mResizeDrawableDiagonal.setBounds(
              x,
              y,
              x + mResizeDrawableDiagonal.getIntrinsicWidth(),
              y + mResizeDrawableDiagonal.getIntrinsicHeight());
          mResizeDrawableDiagonal.draw(canvas);
        } else {
          int left = mDrawRect.left + 1;
          int right = mDrawRect.right + 1;
          int top = mDrawRect.top + 4;
          int bottom = mDrawRect.bottom + 3;

          int widthWidth = mResizeDrawableWidth.getIntrinsicWidth() / 2;
          int widthHeight = mResizeDrawableWidth.getIntrinsicHeight() / 2;
          int heightHeight = mResizeDrawableHeight.getIntrinsicHeight() / 2;
          int heightWidth = mResizeDrawableHeight.getIntrinsicWidth() / 2;

          int xMiddle = mDrawRect.left + ((mDrawRect.right - mDrawRect.left) / 2);
          int yMiddle = mDrawRect.top + ((mDrawRect.bottom - mDrawRect.top) / 2);

          mResizeDrawableWidth.setBounds(
              left - widthWidth, yMiddle - widthHeight, left + widthWidth, yMiddle + widthHeight);
          mResizeDrawableWidth.draw(canvas);

          mResizeDrawableWidth.setBounds(
              right - widthWidth, yMiddle - widthHeight, right + widthWidth, yMiddle + widthHeight);
          mResizeDrawableWidth.draw(canvas);

          mResizeDrawableHeight.setBounds(
              xMiddle - heightWidth, top - heightHeight, xMiddle + heightWidth, top + heightHeight);
          mResizeDrawableHeight.draw(canvas);

          mResizeDrawableHeight.setBounds(
              xMiddle - heightWidth,
              bottom - heightHeight,
              xMiddle + heightWidth,
              bottom + heightHeight);
          mResizeDrawableHeight.draw(canvas);
        }
      }
    }
  }
コード例 #26
0
ファイル: DrawView.java プロジェクト: holde/IntelliTest
 @Override
 public void onDraw(Canvas canvas) {
   canvas.drawPath(path, paint);
 }
コード例 #27
0
  @Override
  protected void onDraw(Canvas canvas) {
    float ringWidth = textHeight + 4;
    int height = getMeasuredHeight();
    int width = getMeasuredWidth();

    int px = width / 2;
    int py = height / 2;
    Point center = new Point(px, py);

    int radius = Math.min(px, py) - 2;

    RectF boundingBox =
        new RectF(center.x - radius, center.y - radius, center.x + radius, center.y + radius);

    RectF innerBoundingBox =
        new RectF(
            center.x - radius + ringWidth,
            center.y - radius + ringWidth,
            center.x + radius - ringWidth,
            center.y + radius - ringWidth);

    float innerRadius = innerBoundingBox.height() / 2;
    RadialGradient borderGradient =
        new RadialGradient(
            px, py, radius, borderGradientColors, borderGradientPositions, TileMode.CLAMP);

    Paint pgb = new Paint();
    pgb.setShader(borderGradient);

    Path outerRingPath = new Path();
    outerRingPath.addOval(boundingBox, Direction.CW);

    canvas.drawPath(outerRingPath, pgb);
    LinearGradient skyShader =
        new LinearGradient(
            center.x,
            innerBoundingBox.top,
            center.x,
            innerBoundingBox.bottom,
            skyHorizonColorFrom,
            skyHorizonColorTo,
            TileMode.CLAMP);

    Paint skyPaint = new Paint();
    skyPaint.setShader(skyShader);

    LinearGradient groundShader =
        new LinearGradient(
            center.x,
            innerBoundingBox.top,
            center.x,
            innerBoundingBox.bottom,
            groundHorizonColorFrom,
            groundHorizonColorTo,
            TileMode.CLAMP);

    Paint groundPaint = new Paint();
    groundPaint.setShader(groundShader);
    float tiltDegree = pitch;
    while (tiltDegree > 90 || tiltDegree < -90) {
      if (tiltDegree > 90) tiltDegree = -90 + (tiltDegree - 90);
      if (tiltDegree < -90) tiltDegree = 90 - (tiltDegree + 90);
    }

    float rollDegree = roll;
    while (rollDegree > 180 || rollDegree < -180) {
      if (rollDegree > 180) rollDegree = -180 + (rollDegree - 180);
      if (rollDegree < -180) rollDegree = 180 - (rollDegree + 180);
    }
    Path skyPath = new Path();
    skyPath.addArc(innerBoundingBox, -rollDegree, (180 + (2 * rollDegree)));
    canvas.rotate(-tiltDegree, px, py);
    canvas.drawOval(innerBoundingBox, groundPaint);
    canvas.drawPath(skyPath, skyPaint);
    canvas.drawPath(skyPath, markerPaint);
    int markWidth = radius / 3;
    int startX = center.x - markWidth;
    int endX = center.x + markWidth;

    Log.d("PAARV ", "Roll " + String.valueOf(rollDegree));
    Log.d("PAARV ", "Pitch " + String.valueOf(tiltDegree));

    double h = innerRadius * Math.cos(Math.toRadians(90 - tiltDegree));
    double justTiltX = center.x - h;

    float pxPerDegree = (innerBoundingBox.height() / 2) / 45f;
    for (int i = 90; i >= -90; i -= 10) {
      double ypos = justTiltX + i * pxPerDegree;

      if ((ypos < (innerBoundingBox.top + textHeight))
          || (ypos > innerBoundingBox.bottom - textHeight)) continue;

      canvas.drawLine(startX, (float) ypos, endX, (float) ypos, markerPaint);
      int displayPos = (int) (tiltDegree - i);
      String displayString = String.valueOf(displayPos);
      float stringSizeWidth = textPaint.measureText(displayString);
      canvas.drawText(
          displayString, (int) (center.x - stringSizeWidth / 2), (int) (ypos) + 1, textPaint);
    }
    markerPaint.setStrokeWidth(2);
    canvas.drawLine(
        center.x - radius / 2,
        (float) justTiltX,
        center.x + radius / 2,
        (float) justTiltX,
        markerPaint);
    markerPaint.setStrokeWidth(1);

    Path rollArrow = new Path();
    rollArrow.moveTo(center.x - 3, (int) innerBoundingBox.top + 14);
    rollArrow.lineTo(center.x, (int) innerBoundingBox.top + 10);
    rollArrow.moveTo(center.x + 3, innerBoundingBox.top + 14);
    rollArrow.lineTo(center.x, innerBoundingBox.top + 10);
    canvas.drawPath(rollArrow, markerPaint);
    String rollText = String.valueOf(rollDegree);
    double rollTextWidth = textPaint.measureText(rollText);
    canvas.drawText(
        rollText,
        (float) (center.x - rollTextWidth / 2),
        innerBoundingBox.top + textHeight + 2,
        textPaint);
    canvas.restore();

    canvas.save();
    canvas.rotate(180, center.x, center.y);
    for (int i = -180; i < 180; i += 10) {
      if (i % 30 == 0) {
        String rollString = String.valueOf(i * -1);
        float rollStringWidth = textPaint.measureText(rollString);
        PointF rollStringCenter =
            new PointF(center.x - rollStringWidth / 2, innerBoundingBox.top + 1 + textHeight);
        canvas.drawText(rollString, rollStringCenter.x, rollStringCenter.y, textPaint);
      } else {
        canvas.drawLine(
            center.x,
            (int) innerBoundingBox.top,
            center.x,
            (int) innerBoundingBox.top + 5,
            markerPaint);
      }

      canvas.rotate(10, center.x, center.y);
    }
    canvas.restore();
    canvas.save();
    canvas.rotate(-1 * (bearing), px, py);

    double increment = 22.5;

    for (double i = 0; i < 360; i += increment) {
      CompassDirection cd = CompassDirection.values()[(int) (i / 22.5)];
      String headString = cd.toString();

      float headStringWidth = textPaint.measureText(headString);
      PointF headStringCenter =
          new PointF(center.x - headStringWidth / 2, boundingBox.top + 1 + textHeight);

      if (i % increment == 0)
        canvas.drawText(headString, headStringCenter.x, headStringCenter.y, textPaint);
      else
        canvas.drawLine(
            center.x, (int) boundingBox.top, center.x, (int) boundingBox.top + 3, markerPaint);

      canvas.rotate((int) increment, center.x, center.y);
    }
    canvas.restore();
    RadialGradient glassShader =
        new RadialGradient(
            px, py, (int) innerRadius, glassGradientColors, glassGradientPositions, TileMode.CLAMP);
    Paint glassPaint = new Paint();
    glassPaint.setShader(glassShader);

    canvas.drawOval(innerBoundingBox, glassPaint);
    canvas.drawOval(boundingBox, circlePaint);

    circlePaint.setStrokeWidth(2);
    canvas.drawOval(innerBoundingBox, circlePaint);

    canvas.restore();
  }
コード例 #28
0
 @Override
 protected void onDraw(Canvas canvas) {
   canvas.drawPath(path, paint);
 }
コード例 #29
0
  @Override
  protected void onDraw(Canvas canvas) {
    super.onDraw(canvas);
    canvas.drawColor(Color.TRANSPARENT);

    int startCircleX = 0, startCircleY = 0;
    if (isTouched) { // 触摸状态

      startCircleX = startPoint.x + curRadius;
      startCircleY = startPoint.y - curRadius;
      // 绘制原来的圆形(触摸移动的时候半径会不断变化)
      canvas.drawCircle(startCircleX, startCircleY, curRadius, paint);
      // 绘制手指跟踪的圆形
      int endCircleX = endPoint.x;
      int endCircleY = endPoint.y;
      canvas.drawCircle(endCircleX, endCircleY, originRadius, paint);

      if (!isArrivedMaxMoved) { // 没有达到拉伸最大值
        path.reset();
        double sin = triangle.deltaY / triangle.hypotenuse;
        double cos = triangle.deltaX / triangle.hypotenuse;

        // A点
        path.moveTo(
            (float) (startCircleX - curRadius * sin), (float) (startCircleY - curRadius * cos));
        // B点
        path.lineTo(
            (float) (startCircleX + curRadius * sin), (float) (startCircleY + curRadius * cos));
        // C点
        path.quadTo(
            (startCircleX + endCircleX) / 2,
            (startCircleY + endCircleY) / 2,
            (float) (endCircleX + originRadius * sin),
            (float) (endCircleY + originRadius * cos));
        // D点
        path.lineTo(
            (float) (endCircleX - originRadius * sin), (float) (endCircleY - originRadius * cos));
        // A点
        path.quadTo(
            (startCircleX + endCircleX) / 2,
            (startCircleY + endCircleY) / 2,
            (float) (startCircleX - curRadius * sin),
            (float) (startCircleY - curRadius * cos));
        canvas.drawPath(path, paint);
      }

      // 绘制文字
      float textH = -textFontMetrics.ascent - textFontMetrics.descent;
      canvas.drawText(text, endCircleX, endCircleY + textH / 2, textPaint);

    } else { // 非触摸状态
      if (curRadius > 0) {
        startCircleX = curRadius;
        startCircleY = originHeight - curRadius;
        canvas.drawCircle(startCircleX, startCircleY, curRadius, paint);
        if (curRadius == originRadius) { // 只有在恢复正常的情况下才显示文字
          // 绘制文字
          float textH = -textFontMetrics.ascent - textFontMetrics.descent;
          canvas.drawText(text, startCircleX, startCircleY + textH / 2, textPaint);
        }
      }
    }
    //        Logger.d(TAG, "circleX: " + startCircleX + ", circleY: " + startCircleY + ",
    // curRadius: " + curRadius);
  }