/* (non-Javadoc) * @see math.geom2d.Shape2D#getBoundingBox() */ public Box2D boundingBox() { double xmin = Double.MAX_VALUE; double ymin = Double.MAX_VALUE; double xmax = Double.MIN_VALUE; double ymax = Double.MIN_VALUE; Box2D box; for (Shape2D shape : shapes) { box = shape.boundingBox(); xmin = Math.min(xmin, box.getMinX()); ymin = Math.min(ymin, box.getMinY()); xmax = Math.max(xmax, box.getMaxX()); ymax = Math.max(ymax, box.getMaxY()); } return new Box2D(xmin, xmax, ymin, ymax); }
@Override public void create() { cam = new OrthographicCamera(48, 32); cam.position.set(0, 15, 0); cam.update(); Box2D.init(); world = new World(new Vector2(0, -9.8f), true); dDebugRenderer = new Box2DDebugRenderer(); spawnBoxes = false; // GROUND BodyDef bodyDef = new BodyDef(); bodyDef.type = BodyDef.BodyType.StaticBody; bodyDef.position.set(0, 0); ground = world.createBody(bodyDef); PolygonShape shape = new PolygonShape(); shape.setAsBox(15, 1); FixtureDef fixtureDef = new FixtureDef(); fixtureDef.shape = shape; fixtureDef.density = 0f; ground.createFixture(fixtureDef); // CIRCLE bodyDef.type = BodyDef.BodyType.DynamicBody; bodyDef.position.set(0, 10); circle = world.createBody(bodyDef); CircleShape circleShape = new CircleShape(); circleShape.setRadius(1); fixtureDef.shape = circleShape; fixtureDef.density = 10; fixtureDef.restitution = 1; circle.createFixture(fixtureDef); // BOX bodyDef.type = BodyDef.BodyType.DynamicBody; bodyDef.position.set(0, 15); box = world.createBody(bodyDef); bodyDef.bullet = false; shape.setAsBox(1, 1); fixtureDef.friction = 100f; fixtureDef.restitution = 0.5f; fixtureDef.shape = shape; fixtureDef.density = 2; box.createFixture(fixtureDef); // PLATFORM bodyDef.type = BodyDef.BodyType.KinematicBody; bodyDef.position.set(-10, 6); platform = world.createBody(bodyDef); shape.setAsBox(3, .5f); fixtureDef.shape = shape; fixtureDef.density = 0; fixtureDef.friction = 7; fixtureDef.restitution = 0; platform.createFixture(fixtureDef); Gdx.input.setInputProcessor(new MyInputProcessor()); platform.setLinearVelocity(PLATFORM_VELOCITY, 0); }