コード例 #1
1
    @Override
    public void onReceive(Context context, Intent intent) {
      /*
       * Close the notification bar in order to see the toast that module
       * was enabled successfully. Furthermore, if SU permissions haven't
       * been granted yet, the SU dialog will be prompted behind the
       * expanded notification panel and is therefore not visible to the
       * user.
       */
      sContext.sendBroadcast(new Intent(Intent.ACTION_CLOSE_SYSTEM_DIALOGS));
      cancelAll();

      if (intent.hasExtra(EXTRA_ACTIVATE_MODULE)) {
        String packageName = intent.getStringExtra(EXTRA_ACTIVATE_MODULE);
        ModuleUtil moduleUtil = ModuleUtil.getInstance();
        moduleUtil.setModuleEnabled(packageName, true);
        moduleUtil.updateModulesList(false);
        Toast.makeText(sContext, R.string.module_activated, Toast.LENGTH_SHORT).show();

        if (intent.hasExtra(EXTRA_ACTIVATE_MODULE_AND_RETURN)) return;
      }

      RootUtil rootUtil = new RootUtil();
      if (!rootUtil.startShell()) {
        Log.e(XposedApp.TAG, "Could not start root shell");
        return;
      }

      boolean isSoftReboot = intent.getBooleanExtra(EXTRA_SOFT_REBOOT, false);
      rootUtil.reboot(
          isSoftReboot ? RootUtil.RebootMode.SOFT : RootUtil.RebootMode.NORMAL,
          new RootUtil.LogLineCallback());

      AssetUtil.removeBusybox();
    }
コード例 #2
0
ファイル: FrameAnimator.java プロジェクト: h8/anidroid
  /**
   * Create and return animation drawable
   *
   * @param assetsFramesPath Path to folder with animation frames relative to "assets" folder of
   *     android application
   * @param defaultDuration How long in milliseconds a single frame should appear
   * @param oneShot Play once (true) or repeat (false)
   * @return AnimationDrawable instance
   */
  public AnimationDrawable create(
      final String assetsFramesPath, final int defaultDuration, final boolean oneShot) {
    final List<String> files = assetUtil.getFileList(assetsFramesPath);
    final SortedMap<Integer, String> frames = frameUtil.extractFrames(files);

    final AnimationDrawable animationDrawable = new AnimationDrawable();
    animationDrawable.setOneShot(oneShot);

    for (final Integer key : frames.keySet()) {
      final Bitmap frame = BitmapFactory.decodeStream(assetUtil.open(frames.get(key)));
      animationDrawable.addFrame(new BitmapDrawable(frame), defaultDuration);
    }

    return animationDrawable;
  }
コード例 #3
0
    @Override
    public void drawButton(Minecraft minecraft, int mouseX, int mouseY) {
      if (this.visible) {
        GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
        this.field_146123_n =
            mouseX >= this.xPosition
                && mouseY >= this.yPosition
                && mouseX < this.xPosition + this.width
                && mouseY < this.yPosition + this.height;
        GL11.glEnable(GL11.GL_BLEND);
        OpenGlHelper.glBlendFunc(770, 771, 1, 0);
        GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
        this.mouseDragged(minecraft, mouseX, mouseY);

        int textOffsetX = 0;
        if (this.chap != null) {
          if (this.chap.displayStack != null) {
            GL11.glPushMatrix();
            BookletPage.renderItem(
                this.gui, this.chap.displayStack, this.xPosition - 4, this.yPosition, 0.725F);
            GL11.glPopMatrix();
            textOffsetX = 10;
          }
        }

        if (this.field_146123_n) {
          GL11.glPushMatrix();
          AssetUtil.drawHorizontalGradientRect(
              this.xPosition + textOffsetX - 1,
              this.yPosition + this.height - 1,
              this.xPosition
                  + this.gui.getFontRenderer().getStringWidth(this.displayString)
                  + textOffsetX
                  + 1,
              this.yPosition + this.height,
              0x80 << 24 | 22271,
              22271);
          GL11.glPopMatrix();
        }

        this.gui
            .getFontRenderer()
            .drawString(
                this.displayString,
                this.xPosition + textOffsetX,
                this.yPosition + (this.height - 8) / 2,
                0);
      }
    }