CraftAIPart(AIController<E> controller, B behavior) { this.controller = controller; this.behavior = behavior; this.priority = behavior.getPriority(controller.lastBehaviorPriority); controller.lastBehaviorPriority = Math.max(controller.lastBehaviorPriority, this.priority); this.goal = behavior.createPathfinderGoal(controller.mob); this.type = behavior.getType(); }
CraftAIPart(AIController<E> controller, int priority, PathfinderGoal pfg) { this.controller = controller; this.behavior = null; this.priority = priority; controller.lastBehaviorPriority = Math.max(controller.lastBehaviorPriority, priority); this.goal = pfg; this.type = AIType.getTypeByInstance(pfg); }