Esempio n. 1
0
  @Override
  public void drawScreen(int mouseX, int mouseY, float par3) {
    boolean flag = Mouse.isButtonDown(0);

    if (flag) {
      if (!clicked) {
        int x = mouseX - guiLeft - 56;
        int y = mouseY - guiTop - 7;
        if (0 <= x && x < 130 && 0 <= y && y < 105) {
          System.out.println(String.format("%d %d", x, y));

          int value = scroller.getValue();
          int index = ((value + y) / 16) % 16;
          isMoveGui[index] = !isMoveGui[index];
        }
        clicked = true;
      }
    } else {
      clicked = false;
    }

    if (scroller.mouseOver(mouseX, mouseY)) {
      scroller.scrollTo(flag, mouseX, mouseY);
    }
    super.drawScreen(mouseX, mouseY, par3);
  }
Esempio n. 2
0
 @Override
 public void handleMouseInput() {
   super.handleMouseInput();
   if (scroller.mouseOver()) {
     scroller.scrollTo();
   }
 }
Esempio n. 3
0
  @Override
  protected void drawGuiContainerBackgroundLayer(float f, int i, int j) {
    int value = scroller.getValue();

    GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);

    mc.getTextureManager().bindTexture(texture);
    drawTexturedModalRect(guiLeft, guiTop, 0, 0, xSize, ySize);
    scroller.drawScrollBar();
    //
    // 56, 7
    mc.getTextureManager().bindTexture(texture);
    for (int y = 0; y < 16; y++) {
      boolean flag = isMove[y] && isMoveGui[y];

      int val = y * 16 - value;

      if (val < 0 && 0 < val + 16) // 上端
      {
        drawTexturedModalRect(
            guiLeft + 56, guiTop + 7, 0, 196 + (flag ? 0 : 16) - val, 130, 16 + val);

        // TODO flagでの描画処理
      } else if (0 <= val && val + 16 < 105) {
        drawTexturedModalRect(guiLeft + 56, guiTop + 7 + val, 0, 196 + (flag ? 0 : 16), 130, 16);

        // TODO flagでの描画処理
      } else if (105 <= val + 16 && val < 105) // 下端
      {
        drawTexturedModalRect(
            guiLeft + 56, guiTop + 7 + val, 0, 196 + (flag ? 0 : 16), 130, (105 - val));

        // TODO flagでの描画処理
      }
    }
  }
Esempio n. 4
0
  @Override
  protected void drawGuiContainerForegroundLayer(int par1, int par2) {
    int value = scroller.getValue();
    GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);

    isMove = inv.getFlags();

    for (int y = 0; y < 16; y++) {
      boolean flag = isMove[y] && isMoveGui[y];
      int val = y * 16 - value;

      if (-8 <= val && val + 16 < 105 + 16) {
        // drawTexturedModalRect(guiLeft+56, guiTop+7+val, 0, 196 +(flag?0:24), 130, 24);
        fontRenderer.drawString(matches[y], 56 + 4, 7 + 4 + val, 0xFFFFFF);
      }
    }
  }