/** * Looks up a character's category (i.e., its category for breaking purposes, not its Unicode * category) */ protected int lookupCategory(int c) { if (c < Character.MIN_SUPPLEMENTARY_CODE_POINT) { return charCategoryTable.elementAt((char) c); } else { return supplementaryCharCategoryTable.getValue(c); } }
/** * Uses the column map to map the character to a column number, then passes the row and column * number to getNextState() * * @param row The current state * @param ch The character whose column we're interested in * @return The new state to transition to */ public final short getNextStateFromCharacter(int row, int ch) { int col; if (ch < Character.MIN_SUPPLEMENTARY_CODE_POINT) { col = columnMap.elementAt((char) ch); } else { col = supplementaryCharColumnMap.getValue(ch); } return getNextState(row, col); }