Esempio n. 1
0
  @Override
  public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
    // System.out.println(ID);

    /*
    if(list.size()<ID){
    	return list.get(ID);
    }else{
    	return null;
    }*/

    switch (ID) {
      case 0:
        return new ContainerLargeFurnace(
            player.inventory, (TileEntityLargeFurnace) world.getTileEntity(x, y, z));
      case 1:
      case 2:
        return new ContainerFluidMachineBase(
            player.inventory, (TileEntityFluidMachineBase) world.getTileEntity(x, y, z));

      case 5:
        return new ContainerCraftFurnace(
            player.inventory, (TileEntityCraftFurnace) world.getTileEntity(x, y, z));
      case 6:
        return new ContainerFreezer(
            player.inventory, (TileEntityFreezer) world.getTileEntity(x, y, z));

      case 10:
        return new ContainerMPRepair(player.inventory, world, x, y, z, player);
      case 11:
        return new ContainerFunnel(
            player.inventory, (TileEntityFunnel) world.getTileEntity(x, y, z));

      case 20:
      case 21:
      case 25:
      case 26:
      case 30:
      case 35:
      case 40:
        return new ContainerSimpleMachine(
            player.inventory, (TileEntitySimpleMachine) world.getTileEntity(x, y, z));

      case 31:
      case 36:
        return new ContainerFluidGFMachineBase(
            player.inventory, (TileEntityFluidFGFMachineBase) world.getTileEntity(x, y, z));

      case 50:
      case 51:
      case 52:
      case 53:
      case 54:
        return new ContainerGFTank(
            player.inventory, (TileEntityGFTank) world.getTileEntity(x, y, z));

      case 60:
        return new ContainerSteamMotor(
            player.inventory, (TileEntitySteamMotor) world.getTileEntity(x, y, z));

      case 90:
        return new ContainerMagicFurnace(
            player.inventory, (TileEntityMagicFurnace) world.getTileEntity(x, y, z));

      case 200:
        return new ContainerPlayerNext(player.inventory, player);
      case 201:
        return new ContainerTabWorkbench(player.inventory, world, x, y, z);

      case 205:
        return new ContainerRucksack(player.inventory);
      case 206:
        return new ContainerRucksack(
            player.inventory, EntityPlayerManager.getEquipmentStats(player).inventory);

      case 210:
        return new ContainerShippingBox(player.inventory, player);
      case 211:
        return new ContainerRucksack(
            player.inventory, EntityPlayerManager.getEquipmentStats(player).inventory);
    }

    /*
    if(ID==0){
    	return new ContainerBaseMachine(player.inventory, (TileEntityBaseMachine) world.getBlockTileEntity(x, y, z));
    }else if(ID==1){
    	return new ContainerLargeFurnace(player.inventory, (TileEntityLargeFurnace) world.getBlockTileEntity(x, y, z));
    }else if(ID==2){
    	return new ContainerGFTank(player.inventory, (TileEntityGFTank) world.getBlockTileEntity(x, y, z));
    }else if(ID==3){
    	return new ContainerBaseMachine(player.inventory, (TileEntityLoom) world.getBlockTileEntity(x, y, z));
    }else if(ID==4){
    	return new ContainerBrewingStand(player.inventory, (TileEntityBrewingStand) world.getBlockTileEntity(x, y, z));
    }else if(ID==5){
    	return new ContainerCentrifugalSeparator(player.inventory, (TileEntityCentrifugalSeparator) world.getBlockTileEntity(x, y, z));
    }else

    if(ID/100==1){

    	System.out.println(ID+"a");
    	if(ID%100>=0&&ID%100<16){
    		System.out.println(ID+"b");
    		return new ContainerSimpleMachine(player.inventory, (TileEntitySimpleMachine) world.getBlockTileEntity(x, y, z));
    	}

    }*/

    return null;
  }
Esempio n. 2
0
  @Override
  public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {

    switch (ID) {
      case 0:
        return new GuiLargeFurnace(
            player.inventory, (TileEntityLargeFurnace) world.getTileEntity(x, y, z));
      case 1:
        return new GuiFluidFurnace(
            player.inventory, (TileEntityFluidMachineBase) world.getTileEntity(x, y, z));
      case 2:
        return new GuiFoodSmokers(
            player.inventory, (TileEntityFluidMachineBase) world.getTileEntity(x, y, z));

      case 5:
        return new GuiCraftFurnace(
            player.inventory, (TileEntityCraftFurnace) world.getTileEntity(x, y, z));
      case 6:
        return new GuiFreezer(player.inventory, (TileEntityFreezer) world.getTileEntity(x, y, z));

      case 10:
        return new GuiMPRepair(player.inventory, world, x, y, z);

      case 11:
        return new GuiFunnel(player.inventory, (TileEntityFunnel) world.getTileEntity(x, y, z));

      case 20:
        return new GuiMillstone(
            player.inventory, (TileEntitySimpleMachine) world.getTileEntity(x, y, z));
      case 21:
        return new GuiLoom(
            player.inventory, (TileEntitySimpleMachine) world.getTileEntity(x, y, z));

      case 25:
        return new GuiSawmill(
            player.inventory, (TileEntitySimpleMachine) world.getTileEntity(x, y, z));
      case 26:
        return new GuiSpinningMachine(
            player.inventory, (TileEntitySimpleMachine) world.getTileEntity(x, y, z));

      case 30:
        return new GuiPulverizer(
            player.inventory, (TileEntitySimpleMachine) world.getTileEntity(x, y, z));
      case 31:
        return new GuiExtractor(
            player.inventory, (TileEntityFluidFGFMachineBase) world.getTileEntity(x, y, z));

      case 35:
        return new GuiRollingMachine(
            player.inventory, (TileEntitySimpleMachine) world.getTileEntity(x, y, z));

      case 36:
        return new GuiManaSqueezer(
            player.inventory, (TileEntityFluidFGFMachineBase) world.getTileEntity(x, y, z));

      case 40:
        return new GuiTimeMachine(
            player.inventory, (TileEntitySimpleMachine) world.getTileEntity(x, y, z));

      case 50:
        return new GuiGFTank(player.inventory, (TileEntityGFTank) world.getTileEntity(x, y, z), 1);
      case 51:
        return new GuiGFTank(player.inventory, (TileEntityGFTank) world.getTileEntity(x, y, z), 2);
      case 52:
        return new GuiGFTank(player.inventory, (TileEntityGFTank) world.getTileEntity(x, y, z), 3);
      case 53:
        return new GuiGFTank(player.inventory, (TileEntityGFTank) world.getTileEntity(x, y, z), 4);
      case 54:
        return new GuiGFTank(player.inventory, (TileEntityGFTank) world.getTileEntity(x, y, z), 5);

      case 60:
        return new GuiSteamMotor(
            player.inventory, (TileEntitySteamMotor) world.getTileEntity(x, y, z));

      case 90:
        return new GuiMagicFurnace(
            player.inventory, (TileEntityMagicFurnace) world.getTileEntity(x, y, z));

      case 200:
        return new GuiInventoryNext(player);
      case 201:
        return new GuiTabCrafting(player.inventory, world, x, y, z);

      case 205:
        return new GuiRucksack(player.inventory);
      case 206:
        return new GuiRucksack(
            player.inventory, EntityPlayerManager.getEquipmentStats(player).inventory);

      case 210:
        return new GuiShippingBox(player);
    }

    /*
    System.out.println(ID);
    if(ID==0){
    	//return new GuiMillstone(player.inventory, (TileEntityBaseMachine) world.getBlockTileEntity(x, y, z));
    }else if(ID==1){
    	return new GuiLargeFurnace(player.inventory, (TileEntityLargeFurnace) world.getBlockTileEntity(x, y, z));
    }else if(ID==2){
    	return new GuiGFTank(player.inventory, (TileEntityGFTank) world.getBlockTileEntity(x, y, z));
    }else if(ID==3){
    	return new GuiLoom(player.inventory, (TileEntityLoom) world.getBlockTileEntity(x, y, z));
    }else if(ID==4){
    	return new GuiBrewingStand(player.inventory, (TileEntityBrewingStand) world.getBlockTileEntity(x, y, z));
    }else if(ID==5){
    	return new GuiCentrifugaSeparator(player.inventory, (TileEntityCentrifugalSeparator) world.getBlockTileEntity(x, y, z));
    }else

    if(ID/100==1){
    	if(ID%100==0){
    		return new GuiMillstone(player.inventory, (TileEntitySimpleMachine) world.getBlockTileEntity(x, y, z));
    	}
    	if(ID%100==1){
    		return new GuiLoon(player.inventory, (TileEntitySimpleMachine) world.getBlockTileEntity(x, y, z));
    	}
    	if(ID%100==2){
    		return new GuiMill(player.inventory, (TileEntitySimpleMachine) world.getBlockTileEntity(x, y, z));
    	}

    }

    System.out.println(ID);*/

    return null;
  }