Esempio n. 1
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 public void setMaxMinOverall() {
   List<Float> values = new ArrayList<Float>();
   if (valueIndex.mask) {
     for (Site s : sitesMask) {
       for (Double d : s.respValues) values.add(d.floatValue());
     }
   } else {
     for (Site s : sites) {
       for (Double d : s.respValues) values.add(d.floatValue());
     }
   }
   paint.max = Collections.max(values).floatValue();
   paint.min = Collections.min(values).floatValue();
 }
Esempio n. 2
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 public void setMaxMin() {
   List<Float> values = new ArrayList<Float>();
   if (valueIndex.mask) {
     for (Site s : sitesMask) {
       values.add(s.respValues.get(valueIndex.idx).floatValue());
     }
   } else {
     for (Site s : sites) {
       values.add(s.respValues.get(valueIndex.idx).floatValue());
     }
   }
   paint.max = Collections.max(values).floatValue();
   paint.min = Collections.min(values).floatValue();
 }
Esempio n. 3
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 public void updateColors(float[] fracs, Color[] colors) {
   float[] select;
   if (colors.length == 2) select = twoColors;
   else select = threeColors;
   if (fracs == null) fracs = select;
   paint.setLinearGradient(0, 0, 0, 150, fracs, colors);
 }