Esempio n. 1
0
/**
 * Adjust the specified mins and maxs vectors so that they contain the specified point.
 * @param point Point being added
 * @param mins Min coordinates of the bounding box
 * @param maxs Max coordinates of the bounding box
 */
public static void addPointToBounds(Tuple3f point, Tuple3f mins, Tuple3f maxs) 
	{
	mins.x = Math.min(mins.x, point.x);
	mins.y = Math.min(mins.y, point.y);
	mins.z = Math.min(mins.z, point.z);
	
	maxs.x = Math.max(maxs.x, point.x);
	maxs.y = Math.max(maxs.y, point.y);
	maxs.z = Math.max(maxs.z, point.z);
	}
Esempio n. 2
0
/**
 * Clamp the Tuple3f to 1/8 units.  This way positions will
 * be accurate for client side prediction.
 */
public static void clampEight(Tuple3f t) 
	{
	t.x = Math.round(t.x * 8) * 0.125F;
	t.y = Math.round(t.y * 8) * 0.125F;
	t.z = Math.round(t.z * 8) * 0.125F;
	}