private boolean isPotentialTarget(WorldObject performer, WorldObject w, World world) { return performer.getProperty(Constants.DEITY) != null && w.getProperty(Constants.DEITY) != null && performer.getProperty(Constants.DEITY) != w.getProperty(Constants.DEITY) && !GroupPropertyUtils.isWorldObjectPotentialEnemy(performer, w) && !Conversations.SWITCH_DEITY_CONVERSATION.previousAnswerWasGetLost(performer, w, world); }
public static WorldObject generateKey(int structureToLockId, World world) { WorldObject key = Item.KEY.generate(1f); WorldObject structureToLock = world.findWorldObjectById(structureToLockId); key.setProperty(Constants.NAME, getKeyName(structureToLock)); key.setProperty(Constants.LOCK_ID, structureToLockId); return key; }
public static boolean isValidBuildTarget( BuildAction buildAction, WorldObject performer, WorldObject target, World world) { int x = (Integer) target.getProperty(Constants.X); int y = (Integer) target.getProperty(Constants.Y); return !target.hasProperty(Constants.ID) && GoalUtils.isOpenSpace(x, y, buildAction.getWidth(), buildAction.getHeight(), world); }
@Test public void testSetTwoHandedWeapons() { WorldObject performer = TestUtils.createSkilledWorldObject(1); MeleeDamagePropertyUtils.setTwoHandedWeapons(performer, Constants.LEFT_HAND_EQUIPMENT); assertEquals(null, performer.getProperty(Constants.LEFT_HAND_EQUIPMENT)); assertEquals(null, performer.getProperty(Constants.RIGHT_HAND_EQUIPMENT)); }
private static Map<String, String> generateAdditionalProperties( WorldObject inventoryWorldObject) { Map<String, String> additionalProperties = new LinkedHashMap<>(); List<ManagedProperty<?>> propertyKeys = inventoryWorldObject.getPropertyKeys(); Collections.sort(propertyKeys, new PropertyComparator()); for (ManagedProperty<?> propertyKey : propertyKeys) { String name = propertyKey.getName().toLowerCase(); if (propertyKey == Constants.DAMAGE || propertyKey == Constants.ARMOR || propertyKey == Constants.WEIGHT || propertyKey == Constants.QUANTITY || Constants.isTool(propertyKey)) { String value = inventoryWorldObject.getProperty(propertyKey).toString(); additionalProperties.put(name, value); } else if (propertyKey == Constants.EQUIPMENT_HEALTH) { String value = inventoryWorldObject.getProperty(propertyKey).toString(); int intValue = Integer.parseInt(value); int percentage = (100 * intValue) / 1000; additionalProperties.put(name, percentage + "%"); } else if (propertyKey == Constants.SELLABLE) { Boolean sellable = (Boolean) inventoryWorldObject.getProperty(propertyKey); additionalProperties.put(name, sellable ? "yes" : "no"); } else if (propertyKey == Constants.TWO_HANDED_WEAPON) { Boolean twohHanded = (Boolean) inventoryWorldObject.getProperty(propertyKey); additionalProperties.put("two handed", twohHanded ? "yes" : "no"); } } return additionalProperties; }
public static WorldObject generateNewsPaper( List<Knowledge> knowledgeList, int[] knowledgeIndices, World world) { WorldObject newsPaper = Item.NEWS_PAPER.generate(1f); String newsPaperText = generateNewsPaperText(knowledgeList, knowledgeIndices, world); newsPaper.setProperty(Constants.TEXT, newsPaperText); newsPaper.setProperty(Constants.KNOWLEDGE_MAP, new KnowledgeMap(knowledgeList)); return newsPaper; }
private WorldObject createPerformer(int id) { WorldObject performer = TestUtils.createSkilledWorldObject(id, Constants.INVENTORY, new WorldObjectContainer()); performer.setProperty(Constants.X, 0); performer.setProperty(Constants.Y, 0); performer.setProperty(Constants.WIDTH, 1); performer.setProperty(Constants.HEIGHT, 1); return performer; }
private WorldObject createPerformer(int id) { WorldObject performer = TestUtils.createSkilledWorldObject(id, Constants.CONDITIONS, new Conditions()); performer.setProperty(Constants.X, 0); performer.setProperty(Constants.Y, 0); performer.setProperty(Constants.WIDTH, 1); performer.setProperty(Constants.HEIGHT, 1); performer.setProperty(Constants.ENERGY, 1000); return performer; }
@Test public void testHasRequiredEnergy() { WorldObject performer = createPerformer(2); performer.setProperty(Constants.ENERGY, 1000); assertEquals(true, Actions.LIGHTNING_BOLT_ATTACK_ACTION.hasRequiredEnergy(performer)); performer.setProperty(Constants.ENERGY, 0); assertEquals(false, Actions.LIGHTNING_BOLT_ATTACK_ACTION.hasRequiredEnergy(performer)); }
@Test public void testGetReasonIndex() { World world = new WorldImpl(1, 1, null, null); WorldObject performer = TestUtils.createSkilledWorldObject(2); assertEquals(-1, deity.getReasonIndex(performer, world)); performer.setProperty(Constants.PROFESSION, Professions.PRIEST_PROFESSION); assertEquals(0, deity.getReasonIndex(performer, world)); }
@Test public void testIsGoalMet() { World world = new WorldImpl(10, 10, null, null); WorldObject performer = createPerformer(2); assertEquals(true, goal.isGoalMet(performer, world)); performer.getProperty(Constants.INVENTORY).addQuantity(Item.WOOD.generate(1f), 10); assertEquals(false, goal.isGoalMet(performer, world)); }
@Test public void testExecute() { World world = new WorldImpl(10, 10, null, null); WorldObject performer = TestUtils.createSkilledWorldObject(2, Constants.INVENTORY, new WorldObjectContainer()); WorldObject target = createSmith(world, performer); Actions.CRAFT_IRON_GAUNTLETS_ACTION.execute(performer, target, Args.EMPTY, world); assertEquals(1, performer.getProperty(Constants.INVENTORY).getQuantityFor(Constants.ARMOR)); }
@Test public void testExecute() { World world = new WorldImpl(1, 1, null, null); WorldObject performer = createPerformer(2); WorldObject target = createVotingBox(world); Actions.VOTE_FOR_LEADER_ACTION.execute(performer, target, new int[] {7}, world); assertEquals(1, target.getProperty(Constants.VOTES).getValue(7)); }
@Test public void testIsActionPossible() { World world = new WorldImpl(1, 1, null, null); WorldObject performer = createPerformer(2); WorldObject target = createPerformer(3); performer.getProperty(Constants.INVENTORY).addQuantity(Item.STONE.generate(1f), 10); assertEquals( true, Actions.BUILD_ARENA_ACTION.isActionPossible(performer, target, Args.EMPTY, world)); }
@Override public boolean isConversationAvailable(WorldObject performer, WorldObject target, World world) { WorldObject facade = performer.getProperty(Constants.FACADE); KnowledgeMap knowledgeMap = target.getProperty(Constants.KNOWLEDGE_MAP); boolean targetHasKnowledgeOverFacade = knowledgeMap != null ? knowledgeMap.hasProperty(performer, Constants.FACADE) : false; return ((facade != null) && (!FacadeUtils.performerIsSuccessFullyDisguised(performer)) && targetHasKnowledgeOverFacade); }
@Test public void testIsValidTarget() { World world = new WorldImpl(1, 1, null, null); WorldObject performer = createPerformer(2); WorldObject target = createVotingBox(world); target.setProperty(Constants.ORGANIZATION_ID, 7); assertEquals(true, Actions.VOTE_FOR_LEADER_ACTION.isValidTarget(performer, target, world)); assertEquals(false, Actions.VOTE_FOR_LEADER_ACTION.isValidTarget(performer, performer, world)); }
@Test public void testCalculateMeleeDamageIronGauntlets() { WorldObject performer = TestUtils.createSkilledWorldObject(1); assertEquals( 2 * Item.COMBAT_MULTIPLIER, MeleeDamagePropertyUtils.calculateMeleeDamage(performer)); performer.setProperty(Constants.ARMS_EQUIPMENT, Item.IRON_GAUNTLETS.generate(1f)); assertEquals( 7 * Item.COMBAT_MULTIPLIER, MeleeDamagePropertyUtils.calculateMeleeDamage(performer)); }
@Test public void testCalculateMeleeDamageDualWielding() { WorldObject performer = TestUtils.createSkilledWorldObject(1); assertEquals( 2 * Item.COMBAT_MULTIPLIER, MeleeDamagePropertyUtils.calculateMeleeDamage(performer)); performer.setProperty(Constants.LEFT_HAND_EQUIPMENT, Item.IRON_CLAYMORE.generate(1f)); performer.setProperty(Constants.RIGHT_HAND_EQUIPMENT, Item.IRON_CLAYMORE.generate(1f)); assertEquals( 24 * Item.COMBAT_MULTIPLIER, MeleeDamagePropertyUtils.calculateMeleeDamage(performer)); }
@Override public void execute(WorldObject performer, WorldObject target, int[] args, World world) { int x = (Integer) target.getProperty(Constants.X); int y = (Integer) target.getProperty(Constants.Y); int workbenchId = BuildingGenerator.generateWorkbench(x, y, world, performer); SkillUtils.useSkill( performer, Constants.CARPENTRY_SKILL, world.getWorldStateChangedListeners()); performer.getProperty(Constants.INVENTORY).removeQuantity(Constants.STONE, REQUIRED_STONE); performer.getProperty(Constants.BUILDINGS).add(workbenchId, BuildingType.WORKBENCH); }
@Override public void execute(WorldObject performer, WorldObject target, int[] args, World world) { WorldObjectContainer inventory = performer.getProperty(Constants.INVENTORY); double skillBonus = SkillUtils.useSkill( performer, Constants.ALCHEMY_SKILL, world.getWorldStateChangedListeners()); int quantity = target.getProperty(Constants.APOTHECARY_QUALITY); inventory.addQuantity(Item.POISON.generate(skillBonus), quantity); inventory.removeQuantity(Constants.NIGHT_SHADE, NIGHT_SHADE_REQUIRED); }
@Test public void testIsValidTarget() { World world = new WorldImpl(1, 1, null, null); WorldObject performer = createPerformer(2); WorldObject target = TestUtils.createWorldObject(0, 0, 1, 1); assertEquals(true, Actions.PLANT_NIGHT_SHADE_ACTION.isValidTarget(performer, target, world)); target.setProperty(Constants.ID, 3); world.addWorldObject(target); assertEquals(false, Actions.PLANT_NIGHT_SHADE_ACTION.isValidTarget(performer, target, world)); }
public void addToInventory( WorldObject performer, WorldObject target, SkillProperty skillProperty, IntProperty qualityProperty, World world) { double skillBonus = SkillUtils.useSkill(performer, skillProperty, world.getWorldStateChangedListeners()); int quantity = target.getProperty(qualityProperty); WorldObjectContainer inventory = performer.getProperty(Constants.INVENTORY); inventory.addQuantity(generate(skillBonus), quantity); }
@Test public void testWorship() { World world = new WorldImpl(1, 1, null, null); WorldObject performer = TestUtils.createIntelligentWorldObject(2, "performer"); WorldObject target = TestUtils.createIntelligentWorldObject(3, "target"); assertEquals(0, performer.getProperty(Constants.ARCHERY_SKILL).getLevel(performer)); deity.worship(performer, target, 4, world); assertEquals(0, performer.getProperty(Constants.ARCHERY_SKILL).getLevel(performer)); deity.worship(performer, target, 5, world); assertEquals(2, performer.getProperty(Constants.ARCHERY_SKILL).getLevel(performer)); }
@Test public void testIsActionPossible() { World world = new WorldImpl(10, 10, null, null); WorldObject performer = createPerformer(2); performer.getProperty(Constants.INVENTORY).addQuantity(Item.WOOD.generate(1f), 20); performer.getProperty(Constants.INVENTORY).addQuantity(Item.ORE.generate(1f), 20); WorldObject target = createSmith(world, performer); assertEquals( true, Actions.CRAFT_IRON_GAUNTLETS_ACTION.isActionPossible(performer, target, Args.EMPTY, world)); }
@Override public Response getReplyPhrase(ConversationContext conversationContext) { WorldObject target = conversationContext.getTarget(); final int replyId; if ((target.getProperty(Constants.MATE_ID) != null) || (target.getProperty(Constants.CHILDREN).size() > 0)) { replyId = YES; } else { replyId = NO; } return getReply(getReplyPhrases(conversationContext), replyId); }
@Test public void testHandleResponseMinus999() { World world = new WorldImpl(1, 1, null, null); WorldObject performer = TestUtils.createIntelligentWorldObject(1, Constants.RELATIONSHIPS, new IdRelationshipMap()); WorldObject target = TestUtils.createIntelligentWorldObject(2, Constants.RELATIONSHIPS, new IdRelationshipMap()); ConversationContext context = new ConversationContext(performer, target, null, null, world, 0); conversation.handleResponse(-999, context); assertEquals(-50, performer.getProperty(Constants.RELATIONSHIPS).getValue(target)); assertEquals(-50, target.getProperty(Constants.RELATIONSHIPS).getValue(performer)); }
@Test public void testExecute() { World world = new MockWorld(new MockTerrain(TerrainType.GRASLAND), new WorldImpl(10, 10, null, null)); WorldObject performer = createPerformer(2); WorldObject target = createPerformer(3); target.setProperty(Constants.HIT_POINTS, 10 * Item.COMBAT_MULTIPLIER); target.setProperty(Constants.HIT_POINTS_MAX, 10 * Item.COMBAT_MULTIPLIER); Actions.LIGHTNING_BOLT_ATTACK_ACTION.execute(performer, target, Args.EMPTY, world); assertEquals(5 * Item.COMBAT_MULTIPLIER, target.getProperty(Constants.HIT_POINTS).intValue()); }
public static boolean isClothesEquipment(WorldObject worldObject) { Item item = worldObject.getProperty(Constants.ITEM_ID); return item == Item.COTTON_BOOTS || item == Item.COTTON_GLOVES || item == Item.COTTON_HAT || item == Item.COTTON_PANTS || item == Item.COTTON_SHIRT; }
public static boolean isLeatherEquipment(WorldObject worldObject) { Item item = worldObject.getProperty(Constants.ITEM_ID); return item == Item.LEATHER_BOOTS || item == Item.LEATHER_GLOVES || item == Item.LEATHER_HAT || item == Item.LEATHER_PANTS || item == Item.LEATHER_SHIRT; }
@Test public void testCalculateMeleeDamage() { WorldObject performer = TestUtils.createSkilledWorldObject(1); assertEquals( 2 * Item.COMBAT_MULTIPLIER, MeleeDamagePropertyUtils.calculateMeleeDamage(performer)); performer.setProperty(Constants.LEFT_HAND_EQUIPMENT, Item.IRON_CLAYMORE.generate(1f)); assertEquals( 12 * Item.COMBAT_MULTIPLIER, MeleeDamagePropertyUtils.calculateMeleeDamage(performer)); WorldObject twoHandedGreatsword = Item.IRON_GREATSWORD.generate(1f); performer.setProperty(Constants.LEFT_HAND_EQUIPMENT, twoHandedGreatsword); performer.setProperty(Constants.RIGHT_HAND_EQUIPMENT, twoHandedGreatsword); assertEquals( 24 * Item.COMBAT_MULTIPLIER, MeleeDamagePropertyUtils.calculateMeleeDamage(performer)); }