public void setup() { fovButton.setValue((int) Config.getInstance().getFov()); viewingDistanceButton.setState(Config.getInstance().getActiveViewingDistanceId()); blurIntensityButton.setState(Config.getInstance().getBlurIntensity()); if (Config.getInstance().isEnablePostProcessingEffects() && Config.getInstance().isFlickeringLight()) graphicsQualityButton.setState(2); else if (!Config.getInstance().isEnablePostProcessingEffects() && Config.getInstance().isFlickeringLight()) graphicsQualityButton.setState(1); else graphicsQualityButton.setState(0); if (Config.getInstance().isAnimatedGrass()) { animateGrassButton.setState(1); } else { animateGrassButton.setState(0); } if (Config.getInstance().isComplexWater()) { reflectiveWaterButton.setState(1); } else { reflectiveWaterButton.setState(0); } if (Config.getInstance().isCameraBobbing()) { bobbingButton.setState(1); } else { bobbingButton.setState(0); } }
public void activate() { String worldSeed = Config.getInstance().getDefaultSeed(); String worldTitle = Config.getInstance().getWorldTitle(); if (worldSeed.isEmpty()) { worldSeed = null; } initWorld(worldTitle, worldSeed); }
public static StringBuilder createShaderBuilder() { StringBuilder builder = new StringBuilder().append(PreProcessorPreamble); if (Config.getInstance().isAnimatedWaterAndGrass()) builder.append("#define ANIMATED_WATER_AND_GRASS \n"); if (Config.getInstance().isComplexWater()) builder.append("#define COMPLEX_WATER \n"); if (Config.getInstance().isFlickeringLight()) builder.append("#define FLICKERING_LIGHT \n"); builder.append("#define GAMMA "); builder.append(((Double) Config.getInstance().getGamma()).toString()); builder.append('\n'); return builder; }
public void update() { super.update(); boolean enableDebug = Config.getInstance().isDebug(); debugLine1.setVisible(enableDebug); debugLine2.setVisible(enableDebug); debugLine3.setVisible(enableDebug); debugLine4.setVisible(enableDebug); if (enableDebug) { CameraTargetSystem cameraTarget = CoreRegistry.get(CameraTargetSystem.class); double memoryUsage = ((double) Runtime.getRuntime().totalMemory() - (double) Runtime.getRuntime().freeMemory()) / 1048576.0; Timer timer = CoreRegistry.get(Timer.class); debugLine1.setText( String.format( "fps: %.2f, mem usage: %.2f MB, total mem: %.2f, max mem: %.2f", timer.getFps(), memoryUsage, Runtime.getRuntime().totalMemory() / 1048576.0, Runtime.getRuntime().maxMemory() / 1048576.0)); debugLine2.setText(String.format("%s", cameraTarget.toString())); debugLine3.setText(String.format("%s", CoreRegistry.get(WorldRenderer.class))); debugLine4.setText( String.format( "total vus: %s | active threads: %s", ChunkTessellator.getVertexArrayUpdateCount(), CoreRegistry.get(GameEngine.class).getActiveTaskCount())); } }
public void toggleViewingDistance() { Config.getInstance() .setViewingDistanceById((Config.getInstance().getActiveViewingDistanceId() + 1) % 4); }
/** * Process keyboard input - first look for "system" like events, then otherwise pass to the Player * object */ public void processKeyboardInput() { boolean debugEnabled = Config.getInstance().isDebug(); boolean screenHasFocus = screenHasFocus(); while (Keyboard.next()) { int key = Keyboard.getEventKey(); if (!Keyboard.isRepeatEvent() && Keyboard.getEventKeyState()) { if (key == Keyboard.KEY_ESCAPE) { if (_openDisplay != null) { closeScreen(); } else { togglePauseMenu(); } } // Should this be here? if (key == Keyboard.KEY_I) { toggleInventory(); } if (key == Keyboard.KEY_F3) { Config.getInstance().setDebug(!Config.getInstance().isDebug()); } if (key == Keyboard.KEY_F && !screenHasFocus) { toggleViewingDistance(); } if (key == Keyboard.KEY_F12) { Terasology.getInstance().getActiveWorldRenderer().printScreen(); } // Pass input to focused GUI element if (_openDisplay != null && !_openDisplay.isOverlay()) { _openDisplay.processKeyboardInput(key); } else { for (UIDisplayElement screen : _guiScreens) { if (screenCanFocus(screen)) { screen.processKeyboardInput(key); } } } } // Features for debug mode only if (debugEnabled && !screenHasFocus && Keyboard.getEventKeyState()) { if (key == Keyboard.KEY_UP) { getActiveWorldProvider().setTime(getActiveWorldProvider().getTime() + 0.005); } if (key == Keyboard.KEY_DOWN) { getActiveWorldProvider().setTime(getActiveWorldProvider().getTime() - 0.005); } if (key == Keyboard.KEY_RIGHT) { getActiveWorldProvider().setTime(getActiveWorldProvider().getTime() + 0.02); } if (key == Keyboard.KEY_LEFT) { getActiveWorldProvider().setTime(getActiveWorldProvider().getTime() - 0.02); } if (key == Keyboard.KEY_R && !Keyboard.isRepeatEvent()) { getWorldRenderer().setWireframe(!getWorldRenderer().isWireframe()); } if (key == Keyboard.KEY_P && !Keyboard.isRepeatEvent()) { getWorldRenderer().setCameraMode(WorldRenderer.CAMERA_MODE.PLAYER); } if (key == Keyboard.KEY_O && !Keyboard.isRepeatEvent()) { getWorldRenderer().setCameraMode(WorldRenderer.CAMERA_MODE.SPAWN); } } // Pass input to the current player if (!screenHasFocus) _localPlayerSys.processKeyboardInput( key, Keyboard.getEventKeyState(), Keyboard.isRepeatEvent()); } }