// Might throw private void open() { // Open the primary connection. // This might throw if the database is corrupt. mAvailablePrimaryConnection = openConnectionLocked(mConfiguration, true /*primaryConnection*/); // might throw // Mark the pool as being open for business. mIsOpen = true; mCloseGuard.open("close"); }
private void dispose(boolean finalized) { if (mCloseGuard != null) { if (finalized) { mCloseGuard.warnIfOpen(); } mCloseGuard.close(); } if (!finalized) { // Close all connections. We don't need (or want) to do this // when finalized because we don't know what state the connections // themselves will be in. The finalizer is really just here for CloseGuard. // The connections will take care of themselves when their own finalizers run. synchronized (mLock) { throwIfClosedLocked(); mIsOpen = false; closeAvailableConnectionsAndLogExceptionsLocked(); final int pendingCount = mAcquiredConnections.size(); if (pendingCount != 0) { Log.i( TAG, "The connection pool for " + mConfiguration.label + " has been closed but there are still " + pendingCount + " connections in use. They will be closed " + "as they are released back to the pool."); } wakeConnectionWaitersLocked(); } } }
/** * Maintains a pool of active SQLite database connections. * * <p>At any given time, a connection is either owned by the pool, or it has been acquired by a * {@link SQLiteSession}. When the {@link SQLiteSession} is finished with the connection it is * using, it must return the connection back to the pool. * * <p>The pool holds strong references to the connections it owns. However, it only holds <em>weak * references</em> to the connections that sessions have acquired from it. Using weak references in * the latter case ensures that the connection pool can detect when connections have been improperly * abandoned so that it can create new connections to replace them if needed. * * <p>The connection pool is thread-safe (but the connections themselves are not). * * <h2>Exception safety</h2> * * <p>This code attempts to maintain the invariant that opened connections are always owned. * Unfortunately that means it needs to handle exceptions all over to ensure that broken connections * get cleaned up. Most operations invokving SQLite can throw {@link SQLiteException} or other * runtime exceptions. This is a bit of a pain to deal with because the compiler cannot help us * catch missing exception handling code. * * <p>The general rule for this file: If we are making calls out to {@link SQLiteConnection} then we * must be prepared to handle any runtime exceptions it might throw at us. Note that out-of-memory * is an {@link Error}, not a {@link RuntimeException}. We don't trouble ourselves handling out of * memory because it is hard to do anything at all sensible then and most likely the VM is about to * crash. * * @hide */ public final class SQLiteConnectionPool implements Closeable { private static final String TAG = "SQLiteConnectionPool"; // Amount of time to wait in milliseconds before unblocking acquireConnection // and logging a message about the connection pool being busy. private static final long CONNECTION_POOL_BUSY_MILLIS = 30 * 1000; // 30 seconds private final CloseGuard mCloseGuard = CloseGuard.get(); private final Object mLock = new Object(); private final AtomicBoolean mConnectionLeaked = new AtomicBoolean(); private final SQLiteDatabaseConfiguration mConfiguration; private int mMaxConnectionPoolSize; private boolean mIsOpen; private int mNextConnectionId; private ConnectionWaiter mConnectionWaiterPool; private ConnectionWaiter mConnectionWaiterQueue; // Strong references to all available connections. private final ArrayList<SQLiteConnection> mAvailableNonPrimaryConnections = new ArrayList<SQLiteConnection>(); private SQLiteConnection mAvailablePrimaryConnection; // Describes what should happen to an acquired connection when it is returned to the pool. enum AcquiredConnectionStatus { // The connection should be returned to the pool as usual. NORMAL, // The connection must be reconfigured before being returned. RECONFIGURE, // The connection must be closed and discarded. DISCARD, } // Weak references to all acquired connections. The associated value // indicates whether the connection must be reconfigured before being // returned to the available connection list or discarded. // For example, the prepared statement cache size may have changed and // need to be updated in preparation for the next client. private final WeakHashMap<SQLiteConnection, AcquiredConnectionStatus> mAcquiredConnections = new WeakHashMap<SQLiteConnection, AcquiredConnectionStatus>(); /** * Connection flag: Read-only. * * <p>This flag indicates that the connection will only be used to perform read-only operations. */ public static final int CONNECTION_FLAG_READ_ONLY = 1 << 0; /** * Connection flag: Primary connection affinity. * * <p>This flag indicates that the primary connection is required. This flag helps support legacy * applications that expect most data modifying operations to be serialized by locking the primary * database connection. Setting this flag essentially implements the old "db lock" concept by * preventing an operation from being performed until it can obtain exclusive access to the * primary connection. */ public static final int CONNECTION_FLAG_PRIMARY_CONNECTION_AFFINITY = 1 << 1; /** * Connection flag: Connection is being used interactively. * * <p>This flag indicates that the connection is needed by the UI thread. The connection pool can * use this flag to elevate the priority of the database connection request. */ public static final int CONNECTION_FLAG_INTERACTIVE = 1 << 2; private SQLiteConnectionPool(SQLiteDatabaseConfiguration configuration) { mConfiguration = new SQLiteDatabaseConfiguration(configuration); setMaxConnectionPoolSizeLocked(); } @Override protected void finalize() throws Throwable { try { dispose(true); } finally { super.finalize(); } } /** * Opens a connection pool for the specified database. * * @param configuration The database configuration. * @return The connection pool. * @throws SQLiteException if a database error occurs. */ public static SQLiteConnectionPool open(SQLiteDatabaseConfiguration configuration) { if (configuration == null) { throw new IllegalArgumentException("configuration must not be null."); } // Create the pool. SQLiteConnectionPool pool = new SQLiteConnectionPool(configuration); pool.open(); // might throw return pool; } // Might throw private void open() { // Open the primary connection. // This might throw if the database is corrupt. mAvailablePrimaryConnection = openConnectionLocked(mConfiguration, true /*primaryConnection*/); // might throw // Mark the pool as being open for business. mIsOpen = true; mCloseGuard.open("close"); } /** * Closes the connection pool. * * <p>When the connection pool is closed, it will refuse all further requests to acquire * connections. All connections that are currently available in the pool are closed immediately. * Any connections that are still in use will be closed as soon as they are returned to the pool. * * @throws IllegalStateException if the pool has been closed. */ public void close() { dispose(false); } private void dispose(boolean finalized) { if (mCloseGuard != null) { if (finalized) { mCloseGuard.warnIfOpen(); } mCloseGuard.close(); } if (!finalized) { // Close all connections. We don't need (or want) to do this // when finalized because we don't know what state the connections // themselves will be in. The finalizer is really just here for CloseGuard. // The connections will take care of themselves when their own finalizers run. synchronized (mLock) { throwIfClosedLocked(); mIsOpen = false; closeAvailableConnectionsAndLogExceptionsLocked(); final int pendingCount = mAcquiredConnections.size(); if (pendingCount != 0) { Log.i( TAG, "The connection pool for " + mConfiguration.label + " has been closed but there are still " + pendingCount + " connections in use. They will be closed " + "as they are released back to the pool."); } wakeConnectionWaitersLocked(); } } } /** * Reconfigures the database configuration of the connection pool and all of its connections. * * <p>Configuration changes are propagated down to connections immediately if they are available * or as soon as they are released. This includes changes that affect the size of the pool. * * @param configuration The new configuration. * @throws IllegalStateException if the pool has been closed. */ public void reconfigure(SQLiteDatabaseConfiguration configuration) { if (configuration == null) { throw new IllegalArgumentException("configuration must not be null."); } synchronized (mLock) { throwIfClosedLocked(); boolean walModeChanged = ((configuration.openFlags ^ mConfiguration.openFlags) & SQLiteDatabase.ENABLE_WRITE_AHEAD_LOGGING) != 0; if (walModeChanged) { // WAL mode can only be changed if there are no acquired connections // because we need to close all but the primary connection first. if (!mAcquiredConnections.isEmpty()) { throw new IllegalStateException( "Write Ahead Logging (WAL) mode cannot " + "be enabled or disabled while there are transactions in " + "progress. Finish all transactions and release all active " + "database connections first."); } // Close all non-primary connections. This should happen immediately // because none of them are in use. closeAvailableNonPrimaryConnectionsAndLogExceptionsLocked(); assert mAvailableNonPrimaryConnections.isEmpty(); } boolean foreignKeyModeChanged = configuration.foreignKeyConstraintsEnabled != mConfiguration.foreignKeyConstraintsEnabled; if (foreignKeyModeChanged) { // Foreign key constraints can only be changed if there are no transactions // in progress. To make this clear, we throw an exception if there are // any acquired connections. if (!mAcquiredConnections.isEmpty()) { throw new IllegalStateException( "Foreign Key Constraints cannot " + "be enabled or disabled while there are transactions in " + "progress. Finish all transactions and release all active " + "database connections first."); } } if (mConfiguration.openFlags != configuration.openFlags) { // If we are changing open flags and WAL mode at the same time, then // we have no choice but to close the primary connection beforehand // because there can only be one connection open when we change WAL mode. if (walModeChanged) { closeAvailableConnectionsAndLogExceptionsLocked(); } // Try to reopen the primary connection using the new open flags then // close and discard all existing connections. // This might throw if the database is corrupt or cannot be opened in // the new mode in which case existing connections will remain untouched. SQLiteConnection newPrimaryConnection = openConnectionLocked(configuration, true /*primaryConnection*/); // might throw closeAvailableConnectionsAndLogExceptionsLocked(); discardAcquiredConnectionsLocked(); mAvailablePrimaryConnection = newPrimaryConnection; mConfiguration.updateParametersFrom(configuration); setMaxConnectionPoolSizeLocked(); } else { // Reconfigure the database connections in place. mConfiguration.updateParametersFrom(configuration); setMaxConnectionPoolSizeLocked(); closeExcessConnectionsAndLogExceptionsLocked(); reconfigureAllConnectionsLocked(); } wakeConnectionWaitersLocked(); } } /** * Acquires a connection from the pool. * * <p>The caller must call {@link #releaseConnection} to release the connection back to the pool * when it is finished. Failure to do so will result in much unpleasantness. * * @param sql If not null, try to find a connection that already has the specified SQL statement * in its prepared statement cache. * @param connectionFlags The connection request flags. * @param cancellationSignal A signal to cancel the operation in progress, or null if none. * @return The connection that was acquired, never null. * @throws IllegalStateException if the pool has been closed. * @throws SQLiteException if a database error occurs. * @throws OperationCanceledException if the operation was canceled. */ public SQLiteConnection acquireConnection( String sql, int connectionFlags, CancellationSignal cancellationSignal) { return waitForConnection(sql, connectionFlags, cancellationSignal); } /** * Releases a connection back to the pool. * * <p>It is ok to call this method after the pool has closed, to release connections that were * still in use at the time of closure. * * @param connection The connection to release. Must not be null. * @throws IllegalStateException if the connection was not acquired from this pool or if it has * already been released. */ public void releaseConnection(SQLiteConnection connection) { synchronized (mLock) { AcquiredConnectionStatus status = mAcquiredConnections.remove(connection); if (status == null) { throw new IllegalStateException( "Cannot perform this operation " + "because the specified connection was not acquired " + "from this pool or has already been released."); } if (!mIsOpen) { closeConnectionAndLogExceptionsLocked(connection); } else if (connection.isPrimaryConnection()) { if (recycleConnectionLocked(connection, status)) { assert mAvailablePrimaryConnection == null; mAvailablePrimaryConnection = connection; } wakeConnectionWaitersLocked(); } else if (mAvailableNonPrimaryConnections.size() >= mMaxConnectionPoolSize - 1) { closeConnectionAndLogExceptionsLocked(connection); } else { if (recycleConnectionLocked(connection, status)) { mAvailableNonPrimaryConnections.add(connection); } wakeConnectionWaitersLocked(); } } } // Can't throw. private boolean recycleConnectionLocked( SQLiteConnection connection, AcquiredConnectionStatus status) { if (status == AcquiredConnectionStatus.RECONFIGURE) { try { connection.reconfigure(mConfiguration); // might throw } catch (RuntimeException ex) { Log.e(TAG, "Failed to reconfigure released connection, closing it: " + connection, ex); status = AcquiredConnectionStatus.DISCARD; } } if (status == AcquiredConnectionStatus.DISCARD) { closeConnectionAndLogExceptionsLocked(connection); return false; } return true; } /** * Returns true if the session should yield the connection due to contention over available * database connections. * * @param connection The connection owned by the session. * @param connectionFlags The connection request flags. * @return True if the session should yield its connection. * @throws IllegalStateException if the connection was not acquired from this pool or if it has * already been released. */ public boolean shouldYieldConnection(SQLiteConnection connection, int connectionFlags) { synchronized (mLock) { if (!mAcquiredConnections.containsKey(connection)) { throw new IllegalStateException( "Cannot perform this operation " + "because the specified connection was not acquired " + "from this pool or has already been released."); } if (!mIsOpen) { return false; } return isSessionBlockingImportantConnectionWaitersLocked( connection.isPrimaryConnection(), connectionFlags); } } /** * Collects statistics about database connection memory usage. * * @param dbStatsList The list to populate. */ public void collectDbStats(ArrayList<DbStats> dbStatsList) { synchronized (mLock) { if (mAvailablePrimaryConnection != null) { mAvailablePrimaryConnection.collectDbStats(dbStatsList); } for (SQLiteConnection connection : mAvailableNonPrimaryConnections) { connection.collectDbStats(dbStatsList); } for (SQLiteConnection connection : mAcquiredConnections.keySet()) { connection.collectDbStatsUnsafe(dbStatsList); } } } // Might throw. private SQLiteConnection openConnectionLocked( SQLiteDatabaseConfiguration configuration, boolean primaryConnection) { final int connectionId = mNextConnectionId++; return SQLiteConnection.open( this, configuration, connectionId, primaryConnection); // might throw } void onConnectionLeaked() { // This code is running inside of the SQLiteConnection finalizer. // // We don't know whether it is just the connection that has been finalized (and leaked) // or whether the connection pool has also been or is about to be finalized. // Consequently, it would be a bad idea to try to grab any locks or to // do any significant work here. So we do the simplest possible thing and // set a flag. waitForConnection() periodically checks this flag (when it // times out) so that it can recover from leaked connections and wake // itself or other threads up if necessary. // // You might still wonder why we don't try to do more to wake up the waiters // immediately. First, as explained above, it would be hard to do safely // unless we started an extra Thread to function as a reference queue. Second, // this is never supposed to happen in normal operation. Third, there is no // guarantee that the GC will actually detect the leak in a timely manner so // it's not all that important that we recover from the leak in a timely manner // either. Fourth, if a badly behaved application finds itself hung waiting for // several seconds while waiting for a leaked connection to be detected and recreated, // then perhaps its authors will have added incentive to fix the problem! Log.w( TAG, "A SQLiteConnection object for database '" + mConfiguration.label + "' was leaked! Please fix your application " + "to end transactions in progress properly and to close the database " + "when it is no longer needed."); mConnectionLeaked.set(true); } // Can't throw. private void closeAvailableConnectionsAndLogExceptionsLocked() { closeAvailableNonPrimaryConnectionsAndLogExceptionsLocked(); if (mAvailablePrimaryConnection != null) { closeConnectionAndLogExceptionsLocked(mAvailablePrimaryConnection); mAvailablePrimaryConnection = null; } } // Can't throw. private void closeAvailableNonPrimaryConnectionsAndLogExceptionsLocked() { final int count = mAvailableNonPrimaryConnections.size(); for (int i = 0; i < count; i++) { closeConnectionAndLogExceptionsLocked(mAvailableNonPrimaryConnections.get(i)); } mAvailableNonPrimaryConnections.clear(); } // Can't throw. private void closeExcessConnectionsAndLogExceptionsLocked() { int availableCount = mAvailableNonPrimaryConnections.size(); while (availableCount-- > mMaxConnectionPoolSize - 1) { SQLiteConnection connection = mAvailableNonPrimaryConnections.remove(availableCount); closeConnectionAndLogExceptionsLocked(connection); } } // Can't throw. private void closeConnectionAndLogExceptionsLocked(SQLiteConnection connection) { try { connection.close(); // might throw } catch (RuntimeException ex) { Log.e( TAG, "Failed to close connection, its fate is now in the hands " + "of the merciful GC: " + connection, ex); } } // Can't throw. private void discardAcquiredConnectionsLocked() { markAcquiredConnectionsLocked(AcquiredConnectionStatus.DISCARD); } // Can't throw. private void reconfigureAllConnectionsLocked() { if (mAvailablePrimaryConnection != null) { try { mAvailablePrimaryConnection.reconfigure(mConfiguration); // might throw } catch (RuntimeException ex) { Log.e( TAG, "Failed to reconfigure available primary connection, closing it: " + mAvailablePrimaryConnection, ex); closeConnectionAndLogExceptionsLocked(mAvailablePrimaryConnection); mAvailablePrimaryConnection = null; } } int count = mAvailableNonPrimaryConnections.size(); for (int i = 0; i < count; i++) { final SQLiteConnection connection = mAvailableNonPrimaryConnections.get(i); try { connection.reconfigure(mConfiguration); // might throw } catch (RuntimeException ex) { Log.e( TAG, "Failed to reconfigure available non-primary connection, closing it: " + connection, ex); closeConnectionAndLogExceptionsLocked(connection); mAvailableNonPrimaryConnections.remove(i--); count -= 1; } } markAcquiredConnectionsLocked(AcquiredConnectionStatus.RECONFIGURE); } // Can't throw. private void markAcquiredConnectionsLocked(AcquiredConnectionStatus status) { if (!mAcquiredConnections.isEmpty()) { ArrayList<SQLiteConnection> keysToUpdate = new ArrayList<SQLiteConnection>(mAcquiredConnections.size()); for (Map.Entry<SQLiteConnection, AcquiredConnectionStatus> entry : mAcquiredConnections.entrySet()) { AcquiredConnectionStatus oldStatus = entry.getValue(); if (status != oldStatus && oldStatus != AcquiredConnectionStatus.DISCARD) { keysToUpdate.add(entry.getKey()); } } final int updateCount = keysToUpdate.size(); for (int i = 0; i < updateCount; i++) { mAcquiredConnections.put(keysToUpdate.get(i), status); } } } // Might throw. private SQLiteConnection waitForConnection( String sql, int connectionFlags, CancellationSignal cancellationSignal) { final boolean wantPrimaryConnection = (connectionFlags & CONNECTION_FLAG_PRIMARY_CONNECTION_AFFINITY) != 0; final ConnectionWaiter waiter; final int nonce; synchronized (mLock) { throwIfClosedLocked(); // Abort if canceled. if (cancellationSignal != null) { cancellationSignal.throwIfCanceled(); } // Try to acquire a connection. SQLiteConnection connection = null; if (!wantPrimaryConnection) { connection = tryAcquireNonPrimaryConnectionLocked(sql, connectionFlags); // might throw } if (connection == null) { connection = tryAcquirePrimaryConnectionLocked(connectionFlags); // might throw } if (connection != null) { return connection; } // No connections available. Enqueue a waiter in priority order. final int priority = getPriority(connectionFlags); final long startTime = SystemClock.uptimeMillis(); waiter = obtainConnectionWaiterLocked( Thread.currentThread(), startTime, priority, wantPrimaryConnection, sql, connectionFlags); ConnectionWaiter predecessor = null; ConnectionWaiter successor = mConnectionWaiterQueue; while (successor != null) { if (priority > successor.mPriority) { waiter.mNext = successor; break; } predecessor = successor; successor = successor.mNext; } if (predecessor != null) { predecessor.mNext = waiter; } else { mConnectionWaiterQueue = waiter; } nonce = waiter.mNonce; } // Set up the cancellation listener. if (cancellationSignal != null) { cancellationSignal.setOnCancelListener( new CancellationSignal.OnCancelListener() { @Override public void onCancel() { synchronized (mLock) { if (waiter.mNonce == nonce) { cancelConnectionWaiterLocked(waiter); } } } }); } try { // Park the thread until a connection is assigned or the pool is closed. // Rethrow an exception from the wait, if we got one. long busyTimeoutMillis = CONNECTION_POOL_BUSY_MILLIS; long nextBusyTimeoutTime = waiter.mStartTime + busyTimeoutMillis; for (; ; ) { // Detect and recover from connection leaks. if (mConnectionLeaked.compareAndSet(true, false)) { synchronized (mLock) { wakeConnectionWaitersLocked(); } } // Wait to be unparked (may already have happened), a timeout, or interruption. LockSupport.parkNanos(this, busyTimeoutMillis * 1000000L); // Clear the interrupted flag, just in case. Thread.interrupted(); // Check whether we are done waiting yet. synchronized (mLock) { throwIfClosedLocked(); final SQLiteConnection connection = waiter.mAssignedConnection; final RuntimeException ex = waiter.mException; if (connection != null || ex != null) { recycleConnectionWaiterLocked(waiter); if (connection != null) { return connection; } throw ex; // rethrow! } final long now = SystemClock.uptimeMillis(); if (now < nextBusyTimeoutTime) { busyTimeoutMillis = now - nextBusyTimeoutTime; } else { logConnectionPoolBusyLocked(now - waiter.mStartTime, connectionFlags); busyTimeoutMillis = CONNECTION_POOL_BUSY_MILLIS; nextBusyTimeoutTime = now + busyTimeoutMillis; } } } } finally { // Remove the cancellation listener. if (cancellationSignal != null) { cancellationSignal.setOnCancelListener(null); } } } // Can't throw. private void cancelConnectionWaiterLocked(ConnectionWaiter waiter) { if (waiter.mAssignedConnection != null || waiter.mException != null) { // Waiter is done waiting but has not woken up yet. return; } // Waiter must still be waiting. Dequeue it. ConnectionWaiter predecessor = null; ConnectionWaiter current = mConnectionWaiterQueue; while (current != waiter) { assert current != null; predecessor = current; current = current.mNext; } if (predecessor != null) { predecessor.mNext = waiter.mNext; } else { mConnectionWaiterQueue = waiter.mNext; } // Send the waiter an exception and unpark it. waiter.mException = new OperationCanceledException(); LockSupport.unpark(waiter.mThread); // Check whether removing this waiter will enable other waiters to make progress. wakeConnectionWaitersLocked(); } // Can't throw. private void logConnectionPoolBusyLocked(long waitMillis, int connectionFlags) { final Thread thread = Thread.currentThread(); StringBuilder msg = new StringBuilder(); msg.append("The connection pool for database '").append(mConfiguration.label); msg.append("' has been unable to grant a connection to thread "); msg.append(thread.getId()).append(" (").append(thread.getName()).append(") "); msg.append("with flags 0x").append(Integer.toHexString(connectionFlags)); msg.append(" for ").append(waitMillis * 0.001f).append(" seconds.\n"); ArrayList<String> requests = new ArrayList<String>(); int activeConnections = 0; int idleConnections = 0; if (!mAcquiredConnections.isEmpty()) { for (SQLiteConnection connection : mAcquiredConnections.keySet()) { String description = connection.describeCurrentOperationUnsafe(); if (description != null) { requests.add(description); activeConnections += 1; } else { idleConnections += 1; } } } int availableConnections = mAvailableNonPrimaryConnections.size(); if (mAvailablePrimaryConnection != null) { availableConnections += 1; } msg.append("Connections: ").append(activeConnections).append(" active, "); msg.append(idleConnections).append(" idle, "); msg.append(availableConnections).append(" available.\n"); if (!requests.isEmpty()) { msg.append("\nRequests in progress:\n"); for (String request : requests) { msg.append(" ").append(request).append("\n"); } } Log.w(TAG, msg.toString()); } // Can't throw. private void wakeConnectionWaitersLocked() { // Unpark all waiters that have requests that we can fulfill. // This method is designed to not throw runtime exceptions, although we might send // a waiter an exception for it to rethrow. ConnectionWaiter predecessor = null; ConnectionWaiter waiter = mConnectionWaiterQueue; boolean primaryConnectionNotAvailable = false; boolean nonPrimaryConnectionNotAvailable = false; while (waiter != null) { boolean unpark = false; if (!mIsOpen) { unpark = true; } else { try { SQLiteConnection connection = null; if (!waiter.mWantPrimaryConnection && !nonPrimaryConnectionNotAvailable) { connection = tryAcquireNonPrimaryConnectionLocked( waiter.mSql, waiter.mConnectionFlags); // might throw if (connection == null) { nonPrimaryConnectionNotAvailable = true; } } if (connection == null && !primaryConnectionNotAvailable) { connection = tryAcquirePrimaryConnectionLocked(waiter.mConnectionFlags); // might throw if (connection == null) { primaryConnectionNotAvailable = true; } } if (connection != null) { waiter.mAssignedConnection = connection; unpark = true; } else if (nonPrimaryConnectionNotAvailable && primaryConnectionNotAvailable) { // There are no connections available and the pool is still open. // We cannot fulfill any more connection requests, so stop here. break; } } catch (RuntimeException ex) { // Let the waiter handle the exception from acquiring a connection. waiter.mException = ex; unpark = true; } } final ConnectionWaiter successor = waiter.mNext; if (unpark) { if (predecessor != null) { predecessor.mNext = successor; } else { mConnectionWaiterQueue = successor; } waiter.mNext = null; LockSupport.unpark(waiter.mThread); } else { predecessor = waiter; } waiter = successor; } } // Might throw. private SQLiteConnection tryAcquirePrimaryConnectionLocked(int connectionFlags) { // If the primary connection is available, acquire it now. SQLiteConnection connection = mAvailablePrimaryConnection; if (connection != null) { mAvailablePrimaryConnection = null; finishAcquireConnectionLocked(connection, connectionFlags); // might throw return connection; } // Make sure that the primary connection actually exists and has just been acquired. for (SQLiteConnection acquiredConnection : mAcquiredConnections.keySet()) { if (acquiredConnection.isPrimaryConnection()) { return null; } } // Uhoh. No primary connection! Either this is the first time we asked // for it, or maybe it leaked? connection = openConnectionLocked(mConfiguration, true /*primaryConnection*/); // might throw finishAcquireConnectionLocked(connection, connectionFlags); // might throw return connection; } // Might throw. private SQLiteConnection tryAcquireNonPrimaryConnectionLocked(String sql, int connectionFlags) { // Try to acquire the next connection in the queue. SQLiteConnection connection; final int availableCount = mAvailableNonPrimaryConnections.size(); if (availableCount > 1 && sql != null) { // If we have a choice, then prefer a connection that has the // prepared statement in its cache. for (int i = 0; i < availableCount; i++) { connection = mAvailableNonPrimaryConnections.get(i); if (connection.isPreparedStatementInCache(sql)) { mAvailableNonPrimaryConnections.remove(i); finishAcquireConnectionLocked(connection, connectionFlags); // might throw return connection; } } } if (availableCount > 0) { // Otherwise, just grab the next one. connection = mAvailableNonPrimaryConnections.remove(availableCount - 1); finishAcquireConnectionLocked(connection, connectionFlags); // might throw return connection; } // Expand the pool if needed. int openConnections = mAcquiredConnections.size(); if (mAvailablePrimaryConnection != null) { openConnections += 1; } if (openConnections >= mMaxConnectionPoolSize) { return null; } connection = openConnectionLocked(mConfiguration, false /*primaryConnection*/); // might throw finishAcquireConnectionLocked(connection, connectionFlags); // might throw return connection; } // Might throw. private void finishAcquireConnectionLocked(SQLiteConnection connection, int connectionFlags) { try { final boolean readOnly = (connectionFlags & CONNECTION_FLAG_READ_ONLY) != 0; connection.setOnlyAllowReadOnlyOperations(readOnly); mAcquiredConnections.put(connection, AcquiredConnectionStatus.NORMAL); } catch (RuntimeException ex) { Log.e( TAG, "Failed to prepare acquired connection for session, closing it: " + connection + ", connectionFlags=" + connectionFlags); closeConnectionAndLogExceptionsLocked(connection); throw ex; // rethrow! } } private boolean isSessionBlockingImportantConnectionWaitersLocked( boolean holdingPrimaryConnection, int connectionFlags) { ConnectionWaiter waiter = mConnectionWaiterQueue; if (waiter != null) { final int priority = getPriority(connectionFlags); do { // Only worry about blocked connections that have same or lower priority. if (priority > waiter.mPriority) { break; } // If we are holding the primary connection then we are blocking the waiter. // Likewise, if we are holding a non-primary connection and the waiter // would accept a non-primary connection, then we are blocking the waier. if (holdingPrimaryConnection || !waiter.mWantPrimaryConnection) { return true; } waiter = waiter.mNext; } while (waiter != null); } return false; } private static int getPriority(int connectionFlags) { return (connectionFlags & CONNECTION_FLAG_INTERACTIVE) != 0 ? 1 : 0; } private void setMaxConnectionPoolSizeLocked() { if (!SQLiteDatabase.hasCodec() && (mConfiguration.openFlags & SQLiteDatabase.ENABLE_WRITE_AHEAD_LOGGING) != 0) { mMaxConnectionPoolSize = SQLiteGlobal.getWALConnectionPoolSize(); } else { // TODO: We don't actually need to restrict the connection pool size to 1 // for non-WAL databases. There might be reasons to use connection pooling // with other journal modes. For now, enabling connection pooling and // using WAL are the same thing in the API. mMaxConnectionPoolSize = 1; } } private void throwIfClosedLocked() { if (!mIsOpen) { throw new IllegalStateException( "Cannot perform this operation " + "because the connection pool has been closed."); } } private ConnectionWaiter obtainConnectionWaiterLocked( Thread thread, long startTime, int priority, boolean wantPrimaryConnection, String sql, int connectionFlags) { ConnectionWaiter waiter = mConnectionWaiterPool; if (waiter != null) { mConnectionWaiterPool = waiter.mNext; waiter.mNext = null; } else { waiter = new ConnectionWaiter(); } waiter.mThread = thread; waiter.mStartTime = startTime; waiter.mPriority = priority; waiter.mWantPrimaryConnection = wantPrimaryConnection; waiter.mSql = sql; waiter.mConnectionFlags = connectionFlags; return waiter; } private void recycleConnectionWaiterLocked(ConnectionWaiter waiter) { waiter.mNext = mConnectionWaiterPool; waiter.mThread = null; waiter.mSql = null; waiter.mAssignedConnection = null; waiter.mException = null; waiter.mNonce += 1; mConnectionWaiterPool = waiter; } public void enableLocalizedCollators() { synchronized (mLock) { if (!mAcquiredConnections.isEmpty() || mAvailablePrimaryConnection == null) { throw new IllegalStateException( "Cannot enable localized collators while database is in use"); } mAvailablePrimaryConnection.enableLocalizedCollators(); } } /** * Dumps debugging information about this connection pool. * * @param printer The printer to receive the dump, not null. * @param verbose True to dump more verbose information. */ public void dump(Printer printer, boolean verbose) { /* Printer indentedPrinter = Printer.create(printer, " "); synchronized (mLock) { printer.println("Connection pool for " + mConfiguration.path + ":"); printer.println(" Open: " + mIsOpen); printer.println(" Max connections: " + mMaxConnectionPoolSize); printer.println(" Available primary connection:"); if (mAvailablePrimaryConnection != null) { mAvailablePrimaryConnection.dump(indentedPrinter, verbose); } else { indentedPrinter.println("<none>"); } printer.println(" Available non-primary connections:"); if (!mAvailableNonPrimaryConnections.isEmpty()) { final int count = mAvailableNonPrimaryConnections.size(); for (int i = 0; i < count; i++) { mAvailableNonPrimaryConnections.get(i).dump(indentedPrinter, verbose); } } else { indentedPrinter.println("<none>"); } printer.println(" Acquired connections:"); if (!mAcquiredConnections.isEmpty()) { for (Map.Entry<SQLiteConnection, AcquiredConnectionStatus> entry : mAcquiredConnections.entrySet()) { final SQLiteConnection connection = entry.getKey(); connection.dumpUnsafe(indentedPrinter, verbose); indentedPrinter.println(" Status: " + entry.getValue()); } } else { indentedPrinter.println("<none>"); } printer.println(" Connection waiters:"); if (mConnectionWaiterQueue != null) { int i = 0; final long now = SystemClock.uptimeMillis(); for (ConnectionWaiter waiter = mConnectionWaiterQueue; waiter != null; waiter = waiter.mNext, i++) { indentedPrinter.println(i + ": waited for " + ((now - waiter.mStartTime) * 0.001f) + " ms - thread=" + waiter.mThread + ", priority=" + waiter.mPriority + ", sql='" + waiter.mSql + "'"); } } else { indentedPrinter.println("<none>"); } } */ } @Override public String toString() { return "SQLiteConnectionPool: " + mConfiguration.path; } private static final class ConnectionWaiter { public ConnectionWaiter mNext; public Thread mThread; public long mStartTime; public int mPriority; public boolean mWantPrimaryConnection; public String mSql; public int mConnectionFlags; public SQLiteConnection mAssignedConnection; public RuntimeException mException; public int mNonce; } }