public boolean intersectsLiquids() { final int startX = min.getX(); final int startY = min.getY(); final int startZ = min.getZ(); final int endX = max.getX(); final int endY = max.getY(); final int endZ = max.getZ(); for (int yy = startY; yy <= endY; yy++) { if (yy == startY || yy == endY) { for (int xx = startX; xx <= endX; xx++) { for (int zz = startZ; zz <= endZ; zz++) { if (parent.getBlockMaterial(xx, yy, zz) instanceof Liquid) { return true; } } } } else { for (int xx = startX; xx <= endX; xx++) { if (parent.getBlockMaterial(xx, yy, startZ) instanceof Liquid || parent.getBlockMaterial(xx, yy, endZ) instanceof Liquid) { return true; } } for (int zz = startZ + 1; zz < endZ; zz++) { if (parent.getBlockMaterial(startX, yy, zz) instanceof Liquid || parent.getBlockMaterial(endX, yy, zz) instanceof Liquid) { return true; } } } } return false; }
@Override public void sphericalFill(boolean ignoreAir) { final float xScale = max.getX() - min.getX() + 1; final float yScale = max.getY() - min.getY() + 1; final float zScale = max.getZ() - min.getZ() + 1; final float xOffset = min.getX() + xScale / 2; final float zOffset = min.getZ() + zScale / 2; final int endX = max.getX(); final int endY = max.getY(); final int endZ = max.getZ(); for (int xx = min.getX(); xx <= endX; xx++) { final float dx = (xx - xOffset) / (xScale * 0.5f); for (int yy = min.getY(); yy <= endY; yy++) { final float dy = (yy - min.getY()) / yScale; for (int zz = min.getZ(); zz <= endZ; zz++) { final float dz = (zz - zOffset) / (zScale * 0.5f); if (dx * dx + dy * dy + dz * dz <= 1.05) { if (ignoreAir && !parent.getBlockMaterial(xx, yy, zz).isMaterial(VanillaMaterials.AIR)) { continue; } parent.setBlockMaterial(xx, yy, zz, picker.get(false)); } } } } }
protected boolean isOuter(int xx, int yy, int zz) { return xx == min.getX() || yy == min.getY() || zz == min.getZ() || xx == max.getX() || yy == max.getY() || zz == max.getZ(); }
@Override public void fill(boolean ignoreAir) { final int endX = max.getX(); final int endY = max.getY(); final int endZ = max.getZ(); for (int xx = min.getX(); xx <= endX; xx++) { for (int yy = min.getY(); yy <= endY; yy++) { for (int zz = min.getZ(); zz <= endZ; zz++) { if (!ignoreAir || !parent.getBlockMaterial(xx, yy, zz).isMaterial(VanillaMaterials.AIR)) { parent.setBlockMaterial(xx, yy, zz, picker.get(isOuter(xx, yy, zz))); } } } } }
@Override public void randomFill(float odd, boolean ignoreAir) { final int endX = max.getX(); final int endY = max.getY(); final int endZ = max.getZ(); for (int xx = min.getX(); xx <= endX; xx++) { for (int yy = min.getY(); yy <= endY; yy++) { for (int zz = min.getZ(); zz <= endZ; zz++) { if (parent.getRandom().nextFloat() > odd) { continue; } if (!ignoreAir || !parent.getBlockMaterial(xx, yy, zz).isMaterial(VanillaMaterials.AIR)) { parent.setBlockMaterial(xx, yy, zz, picker.get(isOuter(xx, yy, zz))); } } } } }
protected EffectRangeImpl(Iterator<IntVector3> blocks) { int mxx = 0; int mxy = 0; int mxz = 0; int mnx = 0; int mny = 0; int mnz = 0; boolean first = true; while (blocks.hasNext()) { IntVector3 next = blocks.next(); int x = next.getX(); int y = next.getY(); int z = next.getZ(); if (first) { first = false; mxx = x; mnx = x; mxy = y; mny = y; mxz = z; mnz = z; continue; } if (x > mxx) { mxx = x; } else if (x < mnx) { mnx = x; } if (z > mxz) { mxz = z; } else if (z < mnz) { mnz = z; } if (y > mxy) { mxy = y; } else if (y < mny) { mny = y; } } this.maxX = mxx; this.maxY = mxy; this.maxZ = mxz; this.minX = mnx; this.minY = mny; this.minZ = mnz; if (maxX < minX || maxY < minY || maxZ < minZ) { throw new IllegalArgumentException("MaxX/Y/Z must be greater than MinX/Y/Z"); } }
public boolean commitAsyncQueue() { boolean updated = false; PhysicsUpdate update; EffectIterator ei = new EffectIterator(); while ((update = asyncQueue.poll()) != null) { updated = true; update.getRange().initEffectIterator(ei); int x = update.getX(); int y = update.getY(); int z = update.getZ(); while (ei.hasNext()) { IntVector3 v = ei.next(); int ox = x + v.getX(); int oy = y + v.getY(); int oz = z + v.getZ(); if ((ox & MASK) == (x & MASK) && (oy & MASK) == (y & MASK) && (oz & MASK) == (z & MASK)) { queueForUpdate(ox, oy, oz, update.getOldMaterial()); } else if (ox >= 0 && ox < Region.BLOCKS.SIZE && oy >= 0 && oy < Region.BLOCKS.SIZE && oz >= 0 && oz < Region.BLOCKS.SIZE) { region.updateBlockPhysics(ox, oy, oz, update.getOldMaterial()); } else { region .getWorld() .queueBlockPhysics( region.getBlockX() + ox, region.getBlockY() + oy, region.getBlockZ() + oz, EffectRange.THIS, update.getOldMaterial()); } } } return updated; }