Esempio n. 1
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  /** Clears the text. */
  public void clear() {
    // Clear mesh
    builder.reset();

    // Reset text position
    x = 0;
    y = 0;
  }
Esempio n. 2
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  /**
   * Adds some text.
   *
   * @param text Text to add
   */
  public void append(String text) {
    // Note current buffer position
    final int start = builder.getVertexCount();

    // Build glyphs
    for (char ch : text.toCharArray()) {
      // Handle carriage returns
      if (ch == '\n') {
        newline();
        continue;
      }

      // Determine width of this character
      final float w = font.getWidth(ch);

      // Start newline if wrapped
      if (x + w > width) {
        newline();
      }

      // Build quad for glyph
      final Quad quad =
          new Quad(new Point(x * scale, y * scale, 0), w * scale, font.getHeight() * scale, false);
      quad.setColour(col);
      quad.setTextureCoords(font.getTextureCoords(ch));

      // Add glyph
      builder.addQuad(quad.getVertices());

      // Move to next glyph location
      x += w;
    }

    // Update mesh
    builder.build(start, builder.getVertexCount());
    builder.flag = true;
  }
Esempio n. 3
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 /**
  * Constructor.
  *
  * @param font Font properties
  */
 public TextBuilder(TextureFont font) {
   Check.notNull(font);
   this.font = font;
   builder = new MeshBuilder(MeshLayout.create(Primitive.TRIANGLES, "+VC0", false));
   builder.allocate(256); // TODO
 }