public Sprite addItem(T item, int width, int height) { Rect r = mAtlas.getRegion(width, height); if (r == null) { // create new atlas return null; } Sprite sprite = new Sprite(item, mAtlas, r); items = Inlist.append(items, sprite); draw(item, r); return sprite; }
private void addRoof(int startVertex, GeometryBuffer geom, int ipos, int ppos) { short[] index = geom.index; float[] points = geom.points; int len = 0; int rings = 0; /* get sum of points in polygon */ for (int i = ipos, n = index.length; i < n && index[i] > 0; i++) { len += index[i]; rings++; } sumIndices += Tessellator.tessellate( points, ppos, len, index, ipos, rings, startVertex + 1, mCurIndices[IND_ROOF]); mCurIndices[IND_ROOF] = Inlist.last(mCurIndices[IND_ROOF]); }