Esempio n. 1
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 /** FloatBuffer version of: {@link #glBufferData BufferData} */
 public static void glBufferData(int target, FloatBuffer data, int usage) {
   nglBufferData(target, data.remaining() << 2, memAddress(data), usage);
 }
Esempio n. 2
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 /** FloatBuffer version of: {@link #glGetBufferSubData GetBufferSubData} */
 public static void glGetBufferSubData(int target, long offset, FloatBuffer data) {
   nglGetBufferSubData(target, offset, data.remaining() << 2, memAddress(data));
 }
 /** Alternative version of: {@link #glViewportArrayv ViewportArrayv} */
 public static void glViewportArrayv(int first, FloatBuffer v) {
   nglViewportArrayv(first, v.remaining() >> 2, memAddress(v));
 }