Esempio n. 1
0
  private static int setupProgram(String vShaderPath, String fShaderPath) {
    int program = glCreateProgramObjectARB();

    int vShader = 0;
    int fShader = 0;

    if (program != 0) {
      vShader = createVertShader(vShaderPath);
      fShader = createFragShader(fShaderPath);
    }

    if (vShader != 0 || fShader != 0) {
      if (vShader != 0) {
        glAttachObjectARB(program, vShader);
      }
      if (fShader != 0) {
        glAttachObjectARB(program, fShader);
      }
      if (entityAttrib >= 0) {
        glBindAttribLocationARB(program, entityAttrib, "mc_Entity");
      }
      glLinkProgramARB(program);
      glValidateProgramARB(program);
      printLogInfo(program);
    } else if (program != 0) {
      glDeleteObjectARB(program);
      program = 0;
    }

    return program;
  }