@Test public void removeEntityTwice() { PooledEngine engine = new PooledEngine(); engine.addSystem(new RemoveEntityTwiceSystem()); for (int j = 0; j < 2; j++) { engine.update(0); } }
@Test public void recycleComponent() { int maxEntities = 10; int maxComponents = 10; PooledEngine engine = new PooledEngine(maxEntities, maxEntities, maxComponents, maxComponents); for (int i = 0; i < maxComponents; ++i) { Entity e = engine.createEntity(); PooledComponentSpy c = engine.createComponent(PooledComponentSpy.class); assertEquals(false, c.recycled); e.add(c); engine.addEntity(e); } engine.removeAllEntities(); for (int i = 0; i < maxComponents; ++i) { Entity e = engine.createEntity(); PooledComponentSpy c = engine.createComponent(PooledComponentSpy.class); assertEquals(true, c.recycled); e.add(c); } engine.removeAllEntities(); }
@Override public void update(float deltaTime) { Entity entity; PooledEngine engine = (PooledEngine) getEngine(); for (int i = 0; i < 10; i++) { entity = engine.createEntity(); assertEquals(0, entity.flags); entity.flags = 1; entity.add(engine.createComponent(PositionComponent.class)); engine.addEntity(entity); } for (int i = 0; i < entities.size(); ++i) { entity = entities.get(i); engine.removeEntity(entity); engine.removeEntity(entity); } }
@Test public void recycleEntity() { PooledEngine engine = new PooledEngine(); int numEntities = 200; Array<Entity> entities = new Array<Entity>(); for (int i = 0; i < numEntities; ++i) { Entity entity = engine.createEntity(); assertEquals(0, entity.flags); engine.addEntity(entity); entities.add(entity); entity.flags = 1; } for (Entity entity : entities) { engine.removeEntity(entity); assertEquals(0, entity.flags); } for (int i = 0; i < numEntities; ++i) { Entity entity = engine.createEntity(); assertEquals(0, entity.flags); engine.addEntity(entity); entities.add(entity); } }
@Test public void resetEntityCorrectly() { PooledEngine engine = new PooledEngine(); ComponentCounterListener addedListener = new ComponentCounterListener(); ComponentCounterListener removedListener = new ComponentCounterListener(); // force the engine to create a Family so family bits get set ImmutableArray<Entity> familyEntities = engine.getEntitiesFor(Family.all(PositionComponent.class).get()); Entity[] entities = new Entity[10]; final int totalEntities = 10; for (int i = 0; i < totalEntities; i++) { entities[i] = engine.createEntity(); entities[i].flags = 5; entities[i].componentAdded.add(addedListener); entities[i].componentRemoved.add(removedListener); entities[i].add(engine.createComponent(PositionComponent.class)); engine.addEntity(entities[i]); assertNotNull(entities[i].componentOperationHandler); assertEquals(1, entities[i].getComponents().size()); assertFalse(entities[i].getFamilyBits().isEmpty()); assertTrue(familyEntities.contains(entities[i], true)); } assertEquals(totalEntities, addedListener.totalCalls); assertEquals(0, removedListener.totalCalls); engine.removeAllEntities(); assertEquals(totalEntities, addedListener.totalCalls); assertEquals(totalEntities, removedListener.totalCalls); for (int i = 0; i < totalEntities; i++) { assertEquals(0, entities[i].flags); assertNull(entities[i].componentOperationHandler); assertEquals(0, entities[i].getComponents().size()); assertTrue(entities[i].getFamilyBits().isEmpty()); assertFalse(familyEntities.contains(entities[i], true)); entities[i].componentAdded.dispatch(entities[i]); entities[i].componentRemoved.dispatch(entities[i]); } assertEquals(totalEntities, addedListener.totalCalls); assertEquals(totalEntities, removedListener.totalCalls); }
@Test public void entityRemovalListenerOrder() { PooledEngine engine = new PooledEngine(); CombinedSystem combinedSystem = new CombinedSystem(); engine.addSystem(combinedSystem); engine.addEntityListener(Family.all(PositionComponent.class).get(), new MyPositionListener()); for (int i = 0; i < 10; i++) { Entity entity = engine.createEntity(); entity.add(engine.createComponent(PositionComponent.class)); engine.addEntity(entity); } assertEquals(10, combinedSystem.allEntities.size()); for (int i = 0; i < 10; i++) { engine.update(deltaTime); } engine.removeAllEntities(); }