Esempio n. 1
0
 void clearArea(int x, int y, int width, int height) {
   checkWidget();
   if (OS.IsWindowVisible(handle)) {
     RECT rect = new RECT();
     OS.SetRect(rect, x, y, x + width, y + height);
     long /*int*/ hDC =
         OS.GetDCEx(handle, 0, OS.DCX_CACHE | OS.DCX_CLIPCHILDREN | OS.DCX_CLIPSIBLINGS);
     drawBackground(hDC, rect);
     OS.ReleaseDC(handle, hDC);
   }
 }
Esempio n. 2
0
 void scrollInPixels(int destX, int destY, int x, int y, int width, int height, boolean all) {
   forceResize();
   boolean isFocus = caret != null && caret.isFocusCaret();
   if (isFocus) caret.killFocus();
   RECT sourceRect = new RECT();
   OS.SetRect(sourceRect, x, y, x + width, y + height);
   RECT clientRect = new RECT();
   OS.GetClientRect(handle, clientRect);
   if (OS.IntersectRect(clientRect, sourceRect, clientRect)) {
     if (OS.IsWinCE) {
       OS.UpdateWindow(handle);
     } else {
       int flags = OS.RDW_UPDATENOW | OS.RDW_ALLCHILDREN;
       OS.RedrawWindow(handle, null, 0, flags);
     }
   }
   int deltaX = destX - x, deltaY = destY - y;
   if (findImageControl() != null) {
     if (OS.IsWinCE) {
       OS.InvalidateRect(handle, sourceRect, true);
     } else {
       int flags = OS.RDW_ERASE | OS.RDW_FRAME | OS.RDW_INVALIDATE;
       if (all) flags |= OS.RDW_ALLCHILDREN;
       OS.RedrawWindow(handle, sourceRect, 0, flags);
     }
     OS.OffsetRect(sourceRect, deltaX, deltaY);
     if (OS.IsWinCE) {
       OS.InvalidateRect(handle, sourceRect, true);
     } else {
       int flags = OS.RDW_ERASE | OS.RDW_FRAME | OS.RDW_INVALIDATE;
       if (all) flags |= OS.RDW_ALLCHILDREN;
       OS.RedrawWindow(handle, sourceRect, 0, flags);
     }
   } else {
     int flags = OS.SW_INVALIDATE | OS.SW_ERASE;
     /*
      * Feature in Windows.  If any child in the widget tree partially
      * intersects the scrolling rectangle, Windows moves the child
      * and copies the bits that intersect the scrolling rectangle but
      * does not redraw the child.
      *
      * Feature in Windows.  When any child in the widget tree does not
      * intersect the scrolling rectangle but the parent does intersect,
      * Windows does not move the child.  This is the documented (but
      * strange) Windows behavior.
      *
      * The fix is to not use SW_SCROLLCHILDREN and move the children
      * explicitly after scrolling.
      */
     //		if (all) flags |= OS.SW_SCROLLCHILDREN;
     OS.ScrollWindowEx(handle, deltaX, deltaY, sourceRect, null, 0, null, flags);
   }
   if (all) {
     Control[] children = _getChildren();
     for (int i = 0; i < children.length; i++) {
       Control child = children[i];
       Rectangle rect = child.getBoundsInPixels();
       if (Math.min(x + width, rect.x + rect.width) >= Math.max(x, rect.x)
           && Math.min(y + height, rect.y + rect.height) >= Math.max(y, rect.y)) {
         child.setLocationInPixels(rect.x + deltaX, rect.y + deltaY);
       }
     }
   }
   if (isFocus) caret.setFocus();
 }