/**
   * Post-process the balanced placement by moving linear segments where obvious improvements can be
   * made.
   *
   * @param layeredGraph the layered graph
   */
  private void postProcess(final LGraph layeredGraph) {

    // process each linear segment independently
    for (LinearSegment segment : linearSegments) {
      double minRoomAbove = Integer.MAX_VALUE, minRoomBelow = Integer.MAX_VALUE;

      for (LNode node : segment.nodes) {
        double roomAbove, roomBelow;
        int index = node.getIndex();

        // determine the amount by which the linear segment can be moved up without overlap
        if (index > 0) {
          LNode neighbor = node.getLayer().getNodes().get(index - 1);
          float spacing = spacings.getVerticalSpacing(node, neighbor);
          roomAbove =
              node.getPosition().y
                  - node.getMargin().top
                  - (neighbor.getPosition().y
                      + neighbor.getSize().y
                      + neighbor.getMargin().bottom
                      + spacing);
        } else {
          roomAbove = node.getPosition().y - node.getMargin().top;
        }
        minRoomAbove = Math.min(roomAbove, minRoomAbove);

        // determine the amount by which the linear segment can be moved down without
        // overlap
        if (index < node.getLayer().getNodes().size() - 1) {
          LNode neighbor = node.getLayer().getNodes().get(index + 1);
          float spacing = spacings.getVerticalSpacing(node, neighbor);
          roomBelow =
              neighbor.getPosition().y
                  - neighbor.getMargin().top
                  - (node.getPosition().y + node.getSize().y + node.getMargin().bottom + spacing);
        } else {
          roomBelow = 2 * node.getPosition().y;
        }
        minRoomBelow = Math.min(roomBelow, minRoomBelow);
      }

      double minDisplacement = Integer.MAX_VALUE;
      boolean foundPlace = false;

      // determine the minimal displacement that would make one incoming edge straight
      LNode firstNode = segment.nodes.get(0);
      for (LPort target : firstNode.getPorts()) {
        double pos = firstNode.getPosition().y + target.getPosition().y + target.getAnchor().y;
        for (LEdge edge : target.getIncomingEdges()) {
          LPort source = edge.getSource();
          double d =
              source.getNode().getPosition().y
                  + source.getPosition().y
                  + source.getAnchor().y
                  - pos;
          if (Math.abs(d) < Math.abs(minDisplacement)
              && Math.abs(d) < (d < 0 ? minRoomAbove : minRoomBelow)) {
            minDisplacement = d;
            foundPlace = true;
          }
        }
      }

      // determine the minimal displacement that would make one outgoing edge straight
      LNode lastNode = segment.nodes.get(segment.nodes.size() - 1);
      for (LPort source : lastNode.getPorts()) {
        double pos = lastNode.getPosition().y + source.getPosition().y + source.getAnchor().y;
        for (LEdge edge : source.getOutgoingEdges()) {
          LPort target = edge.getTarget();
          double d =
              target.getNode().getPosition().y
                  + target.getPosition().y
                  + target.getAnchor().y
                  - pos;
          if (Math.abs(d) < Math.abs(minDisplacement)
              && Math.abs(d) < (d < 0 ? minRoomAbove : minRoomBelow)) {
            minDisplacement = d;
            foundPlace = true;
          }
        }
      }

      // if such a displacement could be found, apply it to the whole linear segment
      if (foundPlace && minDisplacement != 0) {
        for (LNode node : segment.nodes) {
          node.getPosition().y += minDisplacement;
        }
      }
    }
  }