Esempio n. 1
0
 @Override
 public boolean commenceSpecialAttack(Interaction interaction) {
   interaction.setDamage(
       Damage.getDamage(
           interaction.getSource(),
           interaction.getVictim(),
           CombatType.MELEE,
           MeleeFormulae.getDamage(
               interaction.getSource(), interaction.getVictim(), 1.1, 1.1, 1)));
   interaction.getDamage().setMaximum(MeleeFormulae.getMeleeDamage(interaction.getSource(), 1.1));
   if (interaction.getVictim().isPlayer()) {
     interaction.setDeflected(interaction.getVictim().getPlayer().getPrayer().usingPrayer(1, 9));
   }
   interaction.getSource().animate(ANIMATION);
   interaction.getSource().graphics(GRAPHICS, 96 << 16);
   interaction
       .getVictim()
       .animate(interaction.isDeflected() ? 12573 : interaction.getVictim().getDefenceAnimation());
   if (interaction.isDeflected()) {
     interaction.getVictim().graphics(2230);
   }
   return true;
 }
Esempio n. 2
0
  @Override
  public boolean commenceSession() {
    int type = RANDOM.nextInt(4);
    interaction.getSource().getCombatExecutor().setTicks(interaction.getSource().getAttackDelay());
    if (interaction.getSource().getRandom().nextInt(10) < 5) {
      interaction.getSource().animate(ATTACK_ANIM);
      if (first < 1) {
        interaction.getSource().animate(FIRST_ATTACK);
        World.getWorld()
            .submit(
                new Tick(2) {
                  int count;

                  @Override
                  public void execute() {
                    if (count < 1) {
                      interaction.getSource().graphics(FIRST_GFX);
                      count++;
                      first++;
                      setFirst(1);
                    } else {
                      this.stop();
                    }
                  }
                });
      } else if (first >= 1 && interaction.getSource().getHitPoints() < 2000) {
        interaction.getSource().animate(12697);
        interaction.getSource().graphics(ORB);
        interaction.getVictim().graphics(ORB_TAKE);
        interaction.getSource().forceText("Hwuahwuahwuah!!");
        interaction.getSource().heal(RANDOM.nextInt(350));
        interaction.getVictim().heal(RANDOM.nextInt(400)); // He heals you too!
        interaction.getSource().setAttribute("damageType", DamageType.HEAL);
      } else if (first >= 1 && type >= 2) {
        interaction.getSource().animate(12697);
        interaction.getSource().graphics(PURPLE_SHIT);
        interaction.getVictim().graphics(PURPLE_SHIT);
        interaction.getSource().forceText("Enough!");
        interaction.getVictim().getPoisonManager().poison(interaction.getSource(), 440);
        interaction.getVictim().getPoisonManager().poison(interaction.getSource(), 110);
        interaction.getSource().setAttribute("damageType", DamageType.MAGE);
      } else if (first >= 1 && type < 2) {
        interaction.getSource().animate(12697);
        interaction.getVictim().graphics(2867);
        interaction.getSource().setAttribute("damageType", DamageType.DISEASED);
      }
      interaction.setDamage(
          Damage.getDamage(
              interaction.getSource(),
              interaction.getVictim(),
              CombatType.MAGIC,
              interaction.getSource().getRandom().nextInt(700)));
      interaction.getDamage().setMaximum(700);
      return true;
    }
    interaction.getSource().setAttribute("damageType", DamageType.RED_DAMAGE);
    if (interaction.getVictim().isPlayer()) {
      interaction.setDeflected(interaction.getVictim().getPlayer().getPrayer().usingPrayer(1, 9));
    }
    interaction.getSource().animate(ATTACK_ANIM);
    interaction.setDamage(
        Damage.getDamage(
            interaction.getSource(),
            interaction.getVictim(),
            CombatType.MELEE,
            MeleeFormulae.getDamage(interaction.getSource(), interaction.getVictim())));
    interaction.getDamage().setMaximum(MeleeFormulae.getMeleeDamage(interaction.getSource(), 1.0));
    return true;
  }