/** Draw the item {@inheritDoc} */ @Override public void paintControl(final PaintEvent e) { final Display display = getDisplay(); final GC gc = e.gc; final Rectangle bounds = getBounds(); last_alarm_state = item.getSeverity(); gc.setBackground(color_provider.getColor(last_alarm_state)); gc.fillRoundRectangle(0, 0, bounds.width, bounds.height, 10, 10); gc.setForeground(display.getSystemColor(SWT.COLOR_WIDGET_BORDER)); gc.drawRoundRectangle(0, 0, bounds.width - 1, bounds.height - 1, 10, 10); // Draw Text gc.setForeground(display.getSystemColor(SWT.COLOR_BLACK)); final String label = item.getName(); final Point extend = gc.textExtent(label); gc.drawString(label, (bounds.width - extend.x) / 2, (bounds.height - extend.y) / 2, true); }
/** If the alarm tree item has changed since the last redraw, refresh the display. */ public void updateAlarmState() { if (item.getSeverity().equals(last_alarm_state)) return; redraw(); }