public void addTarget() { Random rand = new Random(); int minX = 0; int maxX = (int) (mCamera.getWidth() - activity.enemySprite.getWidth()); int rangeX = maxX - minX; int y = (int) -activity.enemySprite.getHeight(); int x = rand.nextInt(rangeX) - minX; Sprite target = new Sprite(x, y, activity.enemyRegion, activity.getVertexBufferObjectManager()); target.setSize( activity.mCamera.getWidth() / 10.8f * 1.5f, activity.mCamera.getWidth() / 10.8f * 1.5f); target.setZIndex(3); attachChild(target); int minDuration = 3; int maxDuration = 6; int rangeDuration = maxDuration - minDuration; int actualDuration = rand.nextInt(rangeDuration) + minDuration; int actualMoveX = rand.nextInt((int) (mCamera.getWidth() - target.getWidth())); MoveModifier mod = new MoveModifier( actualDuration, target.getX(), actualMoveX, target.getY(), mCamera.getHeight() + target.getHeight()); target.registerEntityModifier(mod.deepCopy()); enemiesToBeAdded.add(target); }
@Override protected Scene onCreateScene() { // #3 this.scene = new Scene(); this.scene.setBackground(new Background(0.9804f, 0.6274f, 0.8784f)); // Probamos la celda FontFactory.setAssetBasePath("fuentes/"); final ITexture fontTexture = new BitmapTextureAtlas( getTextureManager(), 256, 256, TextureOptions.BILINEAR); // textura para la fuente Font myFont; myFont = FontFactory.createFromAsset( getFontManager(), fontTexture, getAssets(), "fuente.ttf", 40, true, Color.WHITE); myFont.load(); Celda unaCelda = new Celda( camera.getWidth() / 2, camera.getHeight() / 2, celdaTextureRegion, getVertexBufferObjectManager(), myFont); unaCelda.addToScene(scene); // scene.attachChild(rectangulo); return this.scene; }
public ResultScene(Camera mCamera) { super(mCamera); activity = BaseActivity.getSharedInstance(); setBackgroundEnabled(false); GameScene scene = (GameScene) activity.mCurrentScene; float accureay = 1 - (float) scene.missCount / scene.bulletCount; if (Float.isNaN(accureay)) accureay = 0; accureay *= 100; Text result = new Text( 0, 0, activity.mFont, activity.getString(R.string.accuracy) + ": " + String.format("%.2f", accureay) + "%", BaseActivity.getSharedInstance().getVertexBufferObjectManager()); final int x = (int) (mCamera.getWidth() / 2 - result.getWidth() / 2); final int y = (int) (mCamera.getHeight() / 2 - result.getHeight() / 2); done = false; result.setPosition(x, mCamera.getHeight() + result.getHeight()); MoveYModifier mod = new MoveYModifier(5, result.getY(), y) { @Override protected void onModifierFinished(IEntity pItem) { done = true; } }; attachChild(result); result.registerEntityModifier(mod); setOnSceneTouchListener(this); }
@Override public void onDraw(GLState pGLState, Camera pCamera) { super.onDraw(pGLState, pCamera); mBackgroundPages.get(mCurrentIndex).onDraw(pGLState, pCamera, mOffset); mBackgroundPages .get((mCurrentIndex + 1) % mBackgroundPages.size()) .onDraw(pGLState, pCamera, mOffset - pCamera.getWidth()); }
public static void prepare( Engine e, MainActivity ma, Camera c, VertexBufferObjectManager vertexBufferObjectManager) { getInstance().engine = e; getInstance().activity = ma; getInstance().camera = c; getInstance().vbom = vertexBufferObjectManager; getInstance().resizeFactor = c.getWidth() / getInstance().cameraWidthRef; getInstance().setVibrator(); }
public BackgroundLayer() { super(); final Camera camera = ResourceManager.getInstance().camera; final float width = camera.getWidth(); final float height = camera.getHeight(); final float moonX = 2 * width / 3; final float moonY = height / 2; final GameObject moon = new GameObject(moonX, moonY, ResourceManager.getInstance().mMoonTextureRegion); this.attachChild(moon); }
public void loadMenuResources() { BitmapTextureAtlasTextureRegionFactory.setAssetBasePath("gfx/"); ResourceManager.playBitmapTextureAtlas = new BitmapTextureAtlas(activity.getTextureManager(), 256, 256, TextureOptions.BILINEAR); ResourceManager.optionsBitmapTextureAtlas = new BitmapTextureAtlas(activity.getTextureManager(), 256, 256, TextureOptions.BILINEAR); ResourceManager.scoresBitmapTextureAtlas = new BitmapTextureAtlas(activity.getTextureManager(), 256, 256, TextureOptions.BILINEAR); ResourceManager.instructionsTextureAtlas = new BitmapTextureAtlas(activity.getTextureManager(), 256, 256, TextureOptions.BILINEAR); ResourceManager.exitBitmapTextureAtlas = new BitmapTextureAtlas(activity.getTextureManager(), 256, 256, TextureOptions.BILINEAR); // load the button texture regions mMenuBgTextureAtlas = new BitmapTextureAtlas( activity.getTextureManager(), (int) camera.getWidth(), (int) camera.getHeight(), TextureOptions.DEFAULT); mBgTexture = BitmapTextureAtlasTextureRegionFactory.createFromAsset( mMenuBgTextureAtlas, activity, "image.jpg", 0, 0); ResourceManager.newGameTextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset( ResourceManager.playBitmapTextureAtlas, activity, "new_game.PNG", 0, 0); ResourceManager.optionsTextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset( ResourceManager.optionsBitmapTextureAtlas, activity, "settings1.png", 0, 0); ResourceManager.quitTextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset( ResourceManager.exitBitmapTextureAtlas, activity, "exit.PNG", 0, 50); ResourceManager.scoresTextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset( ResourceManager.scoresBitmapTextureAtlas, activity, "menu_reset.png", 0, 0); ResourceManager.instructionsTextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset( ResourceManager.instructionsTextureAtlas, activity, "instructions.PNG", 0, 0); ResourceManager.optionsBitmapTextureAtlas.load(); ResourceManager.playBitmapTextureAtlas.load(); ResourceManager.scoresBitmapTextureAtlas.load(); ResourceManager.instructionsTextureAtlas.load(); ResourceManager.exitBitmapTextureAtlas.load(); ResourceManager.mMenuBgTextureAtlas.load(); }
@Override protected void draw(final GLState pGLState, final Camera pCamera) { final int tileColumns = this.mTileColumns; final int tileRows = this.mTileRows; final int tileWidth = this.mTMXTiledMap.getTileWidth(); final int tileHeight = this.mTMXTiledMap.getTileHeight(); final float scaledTileWidth = tileWidth * this.mScaleX; final float scaledTileHeight = tileHeight * this.mScaleY; final float[] cullingVertices = this.mCullingVertices; RectangularShapeCollisionChecker.fillVertices( 0, 0, this.mWidth, this.mHeight, this.getLocalToSceneTransformation(), cullingVertices); final float layerMinX = cullingVertices[SpriteBatch.VERTEX_INDEX_X]; final float layerMinY = cullingVertices[SpriteBatch.VERTEX_INDEX_Y]; final float cameraMinX = pCamera.getXMin(); final float cameraMinY = pCamera.getYMin(); final float cameraWidth = pCamera.getWidth(); final float cameraHeight = pCamera.getHeight(); /* Determine the area that is visible in the camera. */ final float firstColumnRaw = (cameraMinX - layerMinX) / scaledTileWidth; final int firstColumn = MathUtils.bringToBounds(0, tileColumns - 1, (int) Math.floor(firstColumnRaw)); final int lastColumn = MathUtils.bringToBounds( 0, tileColumns - 1, (int) Math.ceil(firstColumnRaw + cameraWidth / scaledTileWidth)); final float firstRowRaw = (cameraMinY - layerMinY) / scaledTileHeight; final int firstRow = MathUtils.bringToBounds(0, tileRows - 1, (int) Math.floor(firstRowRaw)); final int lastRow = MathUtils.bringToBounds( 0, tileRows - 1, (int) Math.floor(firstRowRaw + cameraHeight / scaledTileHeight)); for (int row = firstRow; row <= lastRow; row++) { for (int column = firstColumn; column <= lastColumn; column++) { this.mSpriteBatchVertexBufferObject.draw( GLES20.GL_TRIANGLE_STRIP, this.getSpriteBatchIndex(column, row) * SpriteBatch.VERTICES_PER_SPRITE, SpriteBatch.VERTICES_PER_SPRITE); } } }
public void addShield() { detachChild(activity.shieldSpriteP); activity.shieldSpriteP = new Sprite(0, 0, activity.shieldRegion, activity.getVertexBufferObjectManager()); activity.shieldSpriteP.setSize( activity.mCamera.getWidth() / 15.4f, activity.mCamera.getWidth() / 15.4f); activity.shieldSpriteP.setZIndex(1); Random rand = new Random(); int rangex = (int) (mCamera.getWidth() - 100 - activity.shieldSpriteP.getWidth()); int rangey = (int) (mCamera.getHeight() - 100 - activity.shieldSpriteP.getHeight()); int x = rand.nextInt(rangex); int y = rand.nextInt(rangey); activity.shieldSpriteP.setPosition(x + 50, y + 50); attachChild(activity.shieldSpriteP); shieldHit = false; }
private void setAssetBasePath() { int cameraWidth; setSvgAssetBasePath("svg/"); cameraWidth = (int) camera.getWidth(); switch (cameraWidth) { case 480: BitmapTextureAtlasTextureRegionFactory.setAssetBasePath("gfx480/"); break; case 720: BitmapTextureAtlasTextureRegionFactory.setAssetBasePath("gfx720/"); break; case 1080: BitmapTextureAtlasTextureRegionFactory.setAssetBasePath("gfx1080/"); break; default: BitmapTextureAtlasTextureRegionFactory.setAssetBasePath("gfx720/"); Log.v("assetPathErro", "SomethingWrong~"); break; } }
public void addBonus() { if (activity.bonusSprite.hasParent()) { detachChild(activity.bonusSprite); } activity.bonusSprite = new Sprite(0, 0, activity.bonusRegion, activity.getVertexBufferObjectManager()); activity.bonusSprite.setSize( activity.mCamera.getWidth() / 15.4f, activity.mCamera.getWidth() / 15.4f); activity.bonusSprite.setZIndex(1); Random rand = new Random(); int rangex = (int) (mCamera.getWidth() - 100 - activity.bonusSprite.getWidth()); int rangey = (int) (mCamera.getHeight() - 100 - activity.bonusSprite.getHeight()); int x = rand.nextInt(rangex); int y = rand.nextInt(rangey); activity.bonusSprite.setPosition(x + 50, y + 50); attachChild(activity.bonusSprite); bonusHit = false; }
public void onDraw(final GLState pGLState, final Camera pCamera, final float pParallaxValue) { pGLState.pushModelViewGLMatrix(); { final float cameraWidth = pCamera.getWidth(); final float entityWidthScaled = this.mEntity.getWidth() * this.mEntity.getScaleX(); float baseOffset = (pParallaxValue * this.mParallaxFactor) % entityWidthScaled; while (baseOffset > 0) { baseOffset -= entityWidthScaled; } pGLState.translateModelViewGLMatrixf(baseOffset, 0, 0); float currentMaxX = baseOffset; do { this.mEntity.onDraw(pGLState, pCamera); pGLState.translateModelViewGLMatrixf(entityWidthScaled, 0, 0); currentMaxX += entityWidthScaled; } while (currentMaxX < cameraWidth); } pGLState.popModelViewGLMatrix(); }
public BLevel4() { setBackground(new Background(0, 0, 0)); setOnSceneTouchListener(this); activity = World2Activity.getSharedInstance(); Camera mCamera = activity.mCamera; W1LSMenu.bPhysicsWorld = new PhysicsWorld(new Vector2(0, SensorManager.GRAVITY_THE_ISLAND), false); mPhysicsWorld = W1LSMenu.bPhysicsWorld; menu = (activity.createMenuScene()); Sprite bg = new Sprite(0, 0, activity.menuBgTexture, activity.getVertexBufferObjectManager()); setBackground(new SpriteBackground(bg)); // PhysicsWorld bPhysicsWorld = new PhysicsWorld(new Vector2(0, // SensorManager.GRAVITY_THE_ISLAND), false); final VertexBufferObjectManager vertexBufferObjectManager = activity.getVertexBufferObjectManager(); final Rectangle ground = new Rectangle(0, mCamera.getHeight() - 2, mCamera.getWidth(), 2, vertexBufferObjectManager); final Rectangle roof = new Rectangle(0, 0, mCamera.getWidth(), 2, vertexBufferObjectManager); final Rectangle left = new Rectangle(0, 0, 2, mCamera.getHeight(), vertexBufferObjectManager); final Rectangle right = new Rectangle(mCamera.getWidth() - 2, 0, 2, mCamera.getHeight(), vertexBufferObjectManager); final Rectangle reset = new Rectangle(0, 0, 200, 20, vertexBufferObjectManager); ground.setColor(Color.RED); roof.setColor(Color.RED); right.setColor(Color.RED); // final FixtureDef wallFixtureDef = PhysicsFactory.createFixtureDef(0, 0.5f, 0.5f); Body Ground = PhysicsFactory.createBoxBody(mPhysicsWorld, ground, BodyType.StaticBody, wallFixtureDef); Body Roof = PhysicsFactory.createBoxBody(mPhysicsWorld, roof, BodyType.StaticBody, wallFixtureDef); Body Left = PhysicsFactory.createBoxBody(mPhysicsWorld, left, BodyType.StaticBody, wallFixtureDef); Body Right = PhysicsFactory.createBoxBody(mPhysicsWorld, right, BodyType.StaticBody, wallFixtureDef); Body Reset = PhysicsFactory.createBoxBody(mPhysicsWorld, reset, BodyType.StaticBody, wallFixtureDef); Ground.setUserData("ground"); Roof.setUserData("ground"); Left.setUserData("wall"); Right.setUserData("ground"); Reset.setUserData("tw"); attachChild(ground); attachChild(roof); attachChild(left); attachChild(right); activity.menu = 3; x = 3; final DelayModifier dMod = new DelayModifier( 2, new IEntityModifierListener() { @Override public void onModifierStarted(IModifier arg0, IEntity arg1) {} public void onModifierFinished(IModifier arg0, IEntity arg1) { destroy(0); } }); final Text elapsedText = new Text( 600, 10, activity.mFont, "Score:0123456789", activity.getVertexBufferObjectManager()); registerUpdateHandler( new TimerHandler( 1 / 10.0f, true, new ITimerCallback() { @Override public void onTimePassed(final TimerHandler pTimerHandler) { score = (score - Math.round(activity.mCurrentScene.getSecondsElapsedTotal())); elapsedText.setText("Time :" + score); } })); attachChild(elapsedText); final Rectangle bL = new Rectangle(350, 365, 50, 20, vertexBufferObjectManager); final Rectangle bB = new Rectangle(325, 355, 50, 10, vertexBufferObjectManager); final Rectangle bR = new Rectangle(375, 355, 50, 10, vertexBufferObjectManager); final Rectangle finish = new Rectangle(350, 360, 50, 20, vertexBufferObjectManager); bR.setRotation(90); bB.setRotation(90); final Rectangle gate = new Rectangle(325, 330, 100, 10, vertexBufferObjectManager); // gate.setRotation(90); final Body Gate = PhysicsFactory.createBoxBody(mPhysicsWorld, gate, BodyType.StaticBody, wallFixtureDef); Gate.setUserData("gate"); gate.setColor(Color.GREEN); attachChild(gate); final Rectangle power = new Rectangle(650, 250, 15, 15, vertexBufferObjectManager); final Body Power = PhysicsFactory.createBoxBody(mPhysicsWorld, power, BodyType.StaticBody, wallFixtureDef); power.setColor(Color.BLUE); Power.setUserData("power"); attachChild(power); one = new Rectangle(765, 290, 25, 38, vertexBufferObjectManager); two = new Rectangle(765, 330, 25, 38, vertexBufferObjectManager); three = new Rectangle(765, 370, 25, 38, vertexBufferObjectManager); four = new Rectangle(765, 410, 25, 38, vertexBufferObjectManager); five = new Rectangle(765, 445, 25, 38, vertexBufferObjectManager); one.setColor(Color.GREEN); two.setColor(Color.GREEN); three.setColor(Color.YELLOW); four.setColor(Color.YELLOW); five.setColor(Color.RED); attachChild(one); attachChild(two); attachChild(three); attachChild(four); attachChild(five); Body bod = PhysicsFactory.createBoxBody(mPhysicsWorld, bL, BodyType.StaticBody, wallFixtureDef); Body lbod = PhysicsFactory.createBoxBody(mPhysicsWorld, bR, BodyType.StaticBody, wallFixtureDef); Body rbod = PhysicsFactory.createBoxBody(mPhysicsWorld, bB, BodyType.StaticBody, wallFixtureDef); Body Finish = PhysicsFactory.createBoxBody(mPhysicsWorld, finish, BodyType.StaticBody, wallFixtureDef); Rectangle help = new Rectangle(0, 150, 300, 10, vertexBufferObjectManager); Body Help = PhysicsFactory.createBoxBody(mPhysicsWorld, help, BodyType.StaticBody, wallFixtureDef); Rectangle block = new Rectangle(290, 100, 250, 10, vertexBufferObjectManager); block.setRotation(-25); Body Block = PhysicsFactory.createBoxBody(mPhysicsWorld, block, BodyType.StaticBody, wallFixtureDef); Block.setUserData("block"); bod.setUserData("body"); rbod.setUserData("body"); lbod.setUserData("body"); Finish.setUserData("finish"); Help.setUserData("Help"); bL.setColor(Color.WHITE); block.setColor(Color.WHITE); bR.setColor(Color.WHITE); bB.setColor(Color.WHITE); help.setColor(Color.WHITE); finish.setColor(0, 0, 1); finish.setVisible(false); attachChild(block); attachChild(bL); attachChild(bR); attachChild(bB); attachChild(help); attachChild(finish); // final ButtonSprite button = new ButtonSprite(5, 5, activity.mMenuResetTextureRegion, // vertexBufferObjectManager); // attachChild(button); // FixtureDef objectFixtureDef = PhysicsFactory.createFixtureDef(0.0f, // 0.0f, 0.0f); FixtureDef FIXTURE_DEF2 = PhysicsFactory.createFixtureDef(1, .9f, 0.5f); final int blue = activity.faceSelected(1); if (blue == 1) face = new AnimatedSprite(05, 50, activity.redFace, activity.getVertexBufferObjectManager()); else if (blue == 2) face = new AnimatedSprite(05, 50, activity.blueFace, activity.getVertexBufferObjectManager()); else if (blue == 3) face = new AnimatedSprite(05, 50, activity.yellowFace, activity.getVertexBufferObjectManager()); else if (blue == 4) { activity.grav = 5; face = new AnimatedSprite(05, 50, activity.hairFace, activity.getVertexBufferObjectManager()); } else if (blue == 5) face = new AnimatedSprite(05, 50, activity.djFace, activity.getVertexBufferObjectManager()); else if (blue == 6) { activity.grav = 2; face = new AnimatedSprite(05, 50, activity.jetFace, activity.getVertexBufferObjectManager()); } else if (blue == 7) face = new AnimatedSprite(05, 50, activity.slowFace, activity.getVertexBufferObjectManager()); else if (blue == 8) face = new AnimatedSprite(05, 50, activity.fastFace, activity.getVertexBufferObjectManager()); else face = new AnimatedSprite(05, 50, activity.redFace, activity.getVertexBufferObjectManager()); if (blue == 5) body = PhysicsFactory.createCircleBody(mPhysicsWorld, face, BodyType.DynamicBody, FIXTURE_DEF2); else if (blue == 6) body = PhysicsFactory.createBoxBody(mPhysicsWorld, face, BodyType.DynamicBody, FIXTURE_DEF); else body = PhysicsFactory.createCircleBody(mPhysicsWorld, face, BodyType.DynamicBody, FIXTURE_DEF); body.setUserData("face"); face.animate(200); attachChild(face); mPhysicsWorld.registerPhysicsConnector(new PhysicsConnector(face, body, true, true)); registerUpdateHandler(mPhysicsWorld); Rectangle pauseBtn = new Rectangle(0, 0, 130, 130, activity.getVertexBufferObjectManager()) { @Override public boolean onAreaTouched( TouchEvent pSceneTouchEvent, float pTouchAreaLocalX, float pTouchAreaLocalY) { if (pSceneTouchEvent.getAction() == MotionEvent.ACTION_UP) { activity.menu = 4; setChildScene(menu, false, true, true); } return true; } }; pauseBtn.setVisible(false); // pauseBtn.setColor(0,0,1); attachChild(pauseBtn); registerTouchArea(pauseBtn); final Text resetText = new Text( 10, 10, activity.mFont, "Pause", new TextOptions(HorizontalAlign.CENTER), vertexBufferObjectManager); attachChild(resetText); mPhysicsWorld.setContactListener( new ContactListener() { @Override public void beginContact(final Contact contact) { final Fixture A = contact.getFixtureA(); final Fixture B = contact.getFixtureB(); final Body bodyA = A.getBody(); final Body bodyB = B.getBody(); String abe = bodyA.getUserData().toString(); String be = bodyB.getUserData().toString(); if (abe == "power" || be == "power") { power.setVisible(false); Power.setActive(false); Gate.setActive(false); gate.setColor(Color.TRANSPARENT); } else if (abe == "ground" || be == "ground") { activity.gameToast("You ran into a fire wall"); destroy(1); } else if (abe == "finish" || be == "finish") { bB.setColor(0, 0, 1); bL.setColor(0, 0, 1); bR.setColor(0, 0, 1); registerEntityModifier(dMod); } else if (abe == "ground" || be == "ground") { activity.gameToast("You fell into a pit try again"); destroy(1); } } @Override public void endContact(final Contact pContact) { /* Do something... */ } @Override public void preSolve(Contact contact, Manifold oldManifold) {} @Override public void postSolve(Contact contact, ContactImpulse impulse) { // TODO Auto-generated method stub } }); }
public void loadGameResources() { BitmapTextureAtlasTextureRegionFactory.setAssetBasePath("gfx/"); SoundFactory.setAssetBasePath("sfx/"); MusicFactory.setAssetBasePath("sfx/"); condomTextureAtlas = new BitmapTextureAtlas(activity.getTextureManager(), 64, 64); chickenTextureAtlas = new BitmapTextureAtlas(activity.getTextureManager(), 64, 64); tabletTextureAtlas = new BitmapTextureAtlas(activity.getTextureManager(), 64, 64); waterTextureAtlas = new BitmapTextureAtlas(activity.getTextureManager(), 64, 64); garlicTextureAtlas = new BitmapTextureAtlas(activity.getTextureManager(), 32, 32); pineappleTextureAtlas = new BitmapTextureAtlas(activity.getTextureManager(), 64, 64); alcoholTextureAtlas = new BitmapTextureAtlas(activity.getTextureManager(), 32, 64); blueTextureAtlas = new BitmapTextureAtlas(activity.getTextureManager(), 256, 256); redTextureAtlas = new BitmapTextureAtlas(activity.getTextureManager(), 256, 256); razorTextureAtlas = new BitmapTextureAtlas(activity.getTextureManager(), 256, 256); winTextureAtlas = new BitmapTextureAtlas(activity.getTextureManager(), 1024, 512); lossTextureAtlas = new BitmapTextureAtlas(activity.getTextureManager(), 1024, 512); pauseTextureAtlas = new BitmapTextureAtlas(activity.getTextureManager(), 64, 64); cigarreteTextureAtlas = new BitmapTextureAtlas(activity.getTextureManager(), 64, 64); soyaTextureAtlas = new BitmapTextureAtlas(activity.getTextureManager(), 32, 16); bonusTextureAtlas = new BitmapTextureAtlas(activity.getTextureManager(), 64, 64); // create the texture regions of the different Sprites condomTextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset( condomTextureAtlas, activity, "condom2f.png", 0, 0); chickenTextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset( chickenTextureAtlas, activity, "chichen_final.png", 0, 0); tabletTextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset( tabletTextureAtlas, activity, "tab.png", 0, 0); garlicTextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset( garlicTextureAtlas, activity, "garlicf.png", 0, 0); pineappleTextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset( pineappleTextureAtlas, activity, "pinef.png", 0, 0); waterTextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset( waterTextureAtlas, activity, "water.png", 0, 0); alcoholTextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset( alcoholTextureAtlas, activity, "waragi.png", 0, 0); blueTextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset( blueTextureAtlas, activity, "blue3.png", 0, 0); redTextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset( redTextureAtlas, activity, "red2.png", 0, 0); razorTextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset( razorTextureAtlas, activity, "razor.png", 0, 0); winTextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset( winTextureAtlas, activity, "win.png", 0, 0); lossTextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset( lossTextureAtlas, activity, "loss.png", 0, 0); cigarreteTextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset( cigarreteTextureAtlas, activity, "cigaret5.png", 0, 0); soyaTextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset( soyaTextureAtlas, activity, "sayaf.png", 0, 0); bonusTextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset( bonusTextureAtlas, activity, "health.png", 0, 0); pauseTextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset( pauseTextureAtlas, activity, "pause.png", 0, 0); mBackgroundTexture = new BitmapTextureAtlas( engine.getTextureManager(), (int) camera.getWidth(), (int) camera.getHeight(), TextureOptions.DEFAULT); mBgTexture = BitmapTextureAtlasTextureRegionFactory.createFromAsset( mBackgroundTexture, activity, "game_background.jpg", 0, 0); // scoreFontTexture = new BitmapTextureAtlas(engine.getTextureManager(), // 256, 256, TextureOptions.BILINEAR_PREMULTIPLYALPHA); // FontFactory.setAssetBasePath("font/"); // ResourceManager.mFont = FontFactory.createFromAsset(scoreFontTexture, // engine.getTextureManager(), // "Droid.ttf", FONT_SIZE, true, Color.BLACK); ResourceManager.mFont = FontFactory.create( engine.getFontManager(), engine.getTextureManager(), 256, 256, Typeface.create(Typeface.DEFAULT, Typeface.BOLD), FONT_SIZE); // Load our "sound.mp3" file into a Sound object try { mGameTapSound = SoundFactory.createSoundFromAsset(engine.getSoundManager(), activity, "tap.mp3"); badFoodSound = SoundFactory.createSoundFromAsset(engine.getSoundManager(), activity, "plast.mp3"); } catch (IOException e) { e.printStackTrace(); } // Load our "music.mp3" file into a music object try { gameMusic = MusicFactory.createMusicFromAsset(engine.getMusicManager(), activity, "welcome.mp3"); } catch (IOException e) { e.printStackTrace(); } ResourceManager.mFont.load(); ResourceManager.mBackgroundTexture.load(); condomTextureAtlas.load(); chickenTextureAtlas.load(); tabletTextureAtlas.load(); pineappleTextureAtlas.load(); waterTextureAtlas.load(); alcoholTextureAtlas.load(); garlicTextureAtlas.load(); blueTextureAtlas.load(); redTextureAtlas.load(); razorTextureAtlas.load(); winTextureAtlas.load(); lossTextureAtlas.load(); pauseTextureAtlas.load(); cigarreteTextureAtlas.load(); soyaTextureAtlas.load(); bonusTextureAtlas.load(); }
public void enemyCollide(Sprite _target, Iterator<Sprite> targets) { if (activity.isShield) { activity.isShield = false; detachChild(activity.shieldSprite); createExplosion( _target.getX() + _target.getWidth() / 2, _target.getY() + _target.getHeight() / 2, Color.RED, 15, mCamera.getWidth() / 10); createExplosion( ball.sprite.getX() + ball.sprite.getWidth() / 2, ball.sprite.getY() + ball.sprite.getHeight() / 2, Color.BLUE, 5, mCamera.getWidth() / 17); if (activity.isSfx()) activity.dropShieldSound.play(); removeSprite(_target, targets); addTarget(); } else { if (!isLoseNow) { if (activity.isMusic()) { activity.battleTheme.pause(); activity.battleTheme.seekTo(0); } if (activity.isSfx()) { activity.explSound.play(); } activity.score.onLose(); activity.score.score -= 20; activity.editor.putInt("time", activity.prefs.getInt("time", 0) - 2); activity.editor.commit(); activity.vibrator.vibrate(300); createExplosion( ball.sprite.getX() + ball.sprite.getWidth() / 2, ball.sprite.getY() + ball.sprite.getHeight() / 2, Color.RED, 10, mCamera.getWidth() / 20); detachChild(ball.sprite); detachChild(scoreText); DelayModifier dMod = new DelayModifier(2) { @Override protected void onModifierFinished(IEntity pItem) { if (activity.isMusic()) activity.awesomeness.resume(); restart(); } }; registerEntityModifier(dMod); isLoseNow = true; } } }
public Level21() { setBackground(new Background(0, 0, 0)); setOnSceneTouchListener(this); activity = World1Activity.getSharedInstance(); Camera mCamera = activity.mCamera; Level1.mPhysicsWorld = new PhysicsWorld(new Vector2(0, SensorManager.GRAVITY_EARTH), false); mPhysicsWorld = Level1.mPhysicsWorld; Sprite bg = new Sprite(0, 0, activity.menuBgTexture6, activity.getVertexBufferObjectManager()); setBackground(new SpriteBackground(bg)); // activity.gameToast("The bugs have morphed and can travel through lines"); // PhysicsWorld bPhysicsWorld = new PhysicsWorld(new Vector2(0, // SensorManager.GRAVITY_THE_ISLAND), false); final VertexBufferObjectManager vertexBufferObjectManager = activity.getVertexBufferObjectManager(); final Rectangle ground = new Rectangle(0, mCamera.getHeight() - 2, mCamera.getWidth(), 2, vertexBufferObjectManager); final Rectangle roof = new Rectangle(0, 0, mCamera.getWidth(), 2, vertexBufferObjectManager); final Rectangle left = new Rectangle(0, 0, 2, mCamera.getHeight(), vertexBufferObjectManager); final Rectangle right = new Rectangle(mCamera.getWidth() - 2, 0, 2, mCamera.getHeight(), vertexBufferObjectManager); final Rectangle reset = new Rectangle(0, 0, 200, 20, vertexBufferObjectManager); ground.setColor(0, 255, 255); // right.setColor(Color.RED); // final FixtureDef wallFixtureDef = PhysicsFactory.createFixtureDef(0, 0.5f, 0.5f, false, // CATEGORYBIT_WALL, MASKBITS_WALL, (short)0); Body Ground = PhysicsFactory.createBoxBody(mPhysicsWorld, ground, BodyType.StaticBody, WALL_FIXTURE_DEF); Body Roof = PhysicsFactory.createBoxBody(mPhysicsWorld, roof, BodyType.StaticBody, WALL_FIXTURE_DEF); Body Left = PhysicsFactory.createBoxBody(mPhysicsWorld, left, BodyType.StaticBody, WALL_FIXTURE_DEF); Body Right = PhysicsFactory.createBoxBody(mPhysicsWorld, right, BodyType.StaticBody, WALL_FIXTURE_DEF); Body Reset = PhysicsFactory.createBoxBody(mPhysicsWorld, reset, BodyType.StaticBody, WALL_FIXTURE_DEF); Ground.setUserData("ground"); Roof.setUserData("roof"); Left.setUserData("left"); Right.setUserData("right"); Reset.setUserData("tw"); attachChild(ground); attachChild(roof); attachChild(left); attachChild(right); Rectangle help = new Rectangle(50, 220, 250, 10, vertexBufferObjectManager); Body Help = PhysicsFactory.createBoxBody(mPhysicsWorld, help, BodyType.StaticBody, WALL_FIXTURE_DEF); final Rectangle help2 = new Rectangle(0, 220, 50, 10, vertexBufferObjectManager); final Body Help2 = PhysicsFactory.createBoxBody(mPhysicsWorld, help2, BodyType.StaticBody, WALL_FIXTURE_DEF); Help2.setUserData("help"); help2.setColor(Color.WHITE); attachChild(help2); Rectangle block = new Rectangle(180, 220, 250, 10, vertexBufferObjectManager); block.setRotation(90); Body Block = PhysicsFactory.createBoxBody(mPhysicsWorld, block, BodyType.StaticBody, WALL_FIXTURE_DEF); Block.setUserData("block"); Help.setUserData("help"); block.setColor(Color.WHITE); help.setColor(Color.WHITE); attachChild(help); attachChild(block); // final FixtureDef objectFixtureDef2 = PhysicsFactory.createFixtureDef(10, 0.2f, 0.5f,false, // CATEGORYBIT_WALL, MASKBITS_WALL, (short)0); final Text elapsedText = new Text( 600, 10, activity.mFont3, "Score:0123456789", activity.getVertexBufferObjectManager()); registerUpdateHandler( new TimerHandler( 1 / 10f, true, new ITimerCallback() { @Override public void onTimePassed(final TimerHandler pTimerHandler) { if (score > 2501) { score = (score - Math.round(activity.mCurrentScene.getSecondsElapsedTotal())); elapsedText.setText("Score:" + score); } else { score = 2500; elapsedText.setText("Score:" + score); } } })); attachChild(elapsedText); final DelayModifier dMod = new DelayModifier( 2, new IEntityModifierListener() { @Override public void onModifierStarted(IModifier arg0, IEntity arg1) {} public void onModifierFinished(IModifier arg0, IEntity arg1) { destroy(0); } }); final Rectangle bL = new Rectangle(150, 365, 50, 20, vertexBufferObjectManager); final Rectangle bB = new Rectangle(125, 355, 50, 10, vertexBufferObjectManager); final Rectangle bR = new Rectangle(175, 355, 50, 10, vertexBufferObjectManager); final Rectangle finish = new Rectangle(150, 360, 50, 20, vertexBufferObjectManager); bR.setRotation(90); bB.setRotation(90); one = new Rectangle(765, 290, 25, 35, vertexBufferObjectManager); two = new Rectangle(765, 330, 25, 35, vertexBufferObjectManager); three = new Rectangle(765, 370, 25, 35, vertexBufferObjectManager); four = new Rectangle(765, 410, 25, 35, vertexBufferObjectManager); five = new Rectangle(765, 450, 25, 35, vertexBufferObjectManager); one.setColor(Color.GREEN); two.setColor(Color.GREEN); three.setColor(Color.YELLOW); four.setColor(Color.YELLOW); five.setColor(Color.RED); attachChild(one); attachChild(two); attachChild(three); attachChild(four); attachChild(five); Rectangle laser = new Rectangle(350, 200, 20, 20, vertexBufferObjectManager); laser.setColor(Color.RED); attachChild(laser); final Line lase = new Line(350, 205, 805, 200, 5, vertexBufferObjectManager); final Body Lase = PhysicsFactory.createLineBody(mPhysicsWorld, lase, WALL_FIXTURE_DEF); Lase.setUserData("laser"); lase.setColor(Color.RED); lase.setVisible(false); Lase.setActive(false); attachChild(lase); registerUpdateHandler( new IUpdateHandler() { @Override public void onUpdate(float pSecondsElapsed) { x = x + 1; if (x == 50) { lase.setVisible(true); Lase.setActive(true); } else if (x == 100) { lase.setVisible(false); Lase.setActive(false); x = 0; } } @Override public void reset() { // TODO Auto-generated method stub } }); final Rectangle powerup = new Rectangle(665, 050, 15, 15, vertexBufferObjectManager); powerup.setColor(Color.RED); final Body power = PhysicsFactory.createBoxBody(mPhysicsWorld, powerup, BodyType.StaticBody, WALL_FIXTURE_DEF); powerup.setVisible(true); power.setActive(true); Body bod = PhysicsFactory.createBoxBody(mPhysicsWorld, bL, BodyType.StaticBody, WALL_FIXTURE_DEF); Body lbod = PhysicsFactory.createBoxBody(mPhysicsWorld, bR, BodyType.StaticBody, WALL_FIXTURE_DEF); Body rbod = PhysicsFactory.createBoxBody(mPhysicsWorld, bB, BodyType.StaticBody, WALL_FIXTURE_DEF); Body Finish = PhysicsFactory.createBoxBody( mPhysicsWorld, finish, BodyType.StaticBody, CIRCLE_FIXTURE_DEF); // Rectangle help = new Rectangle(0, 220, 300, 10, vertexBufferObjectManager); // Body Help = PhysicsFactory.createBoxBody(mPhysicsWorld, help, BodyType.StaticBody, // wallFixtureDef); // Rectangle block = new Rectangle(180, 220, 250, 10, vertexBufferObjectManager); // block.setRotation(90); // Body Block = PhysicsFactory.createBoxBody(mPhysicsWorld, block, BodyType.StaticBody, // wallFixtureDef); // Block.setUserData("block"); bod.setUserData("body"); rbod.setUserData("body"); lbod.setUserData("body"); Finish.setUserData("finish"); power.setUserData("power"); // Help.setUserData("Help"); bL.setColor(Color.WHITE); // block.setColor(255, 0, 0); bR.setColor(Color.WHITE); bB.setColor(Color.WHITE); // help.setColor(255, 0, 0); finish.setColor(0, 0, 1); finish.setVisible(false); // attachChild(block); attachChild(bL); attachChild(bR); attachChild(bB); // attachChild(help); attachChild(finish); attachChild(powerup); // centerText = new Text(320, 40, activity.mFont, "IMPORTANT!!! Keep an eye \n out for powerups // \n to help you through \n the level \n (touch anywhere to make \n this message dissapear)", // new TextOptions(HorizontalAlign.CENTER), vertexBufferObjectManager); // attachChild(centerText); // final ButtonSprite button = new ButtonSprite(5, 5, activity.mMenuResetTextureRegion, // vertexBufferObjectManager); // attachChild(button); final int blue = activity.faceSelected(1); if (blue == 1) face = new AnimatedSprite(05, 150, activity.redFace, activity.getVertexBufferObjectManager()); else if (blue == 2) face = new AnimatedSprite(05, 150, activity.blueFace, activity.getVertexBufferObjectManager()); else if (blue == 3) face = new AnimatedSprite(05, 150, activity.yellowFace, activity.getVertexBufferObjectManager()); else if (blue == 4) face = new AnimatedSprite(05, 150, activity.hairFace, activity.getVertexBufferObjectManager()); else if (blue == 5) face = new AnimatedSprite(05, 150, activity.djFace, activity.getVertexBufferObjectManager()); else if (blue == 6) face = new AnimatedSprite(05, 150, activity.jetFace, activity.getVertexBufferObjectManager()); else if (blue == 7) face = new AnimatedSprite(05, 150, activity.slowFace, activity.getVertexBufferObjectManager()); else if (blue == 8) face = new AnimatedSprite(05, 150, activity.fastFace, activity.getVertexBufferObjectManager()); else face = new AnimatedSprite(05, 150, activity.redFace, activity.getVertexBufferObjectManager()); body = PhysicsFactory.createCircleBody( mPhysicsWorld, face, BodyType.DynamicBody, FACE_FIXTURE_DEF); body.setUserData("face"); face.animate(200); attachChild(face); mPhysicsWorld.registerPhysicsConnector(new PhysicsConnector(face, body, true, true)); registerUpdateHandler(mPhysicsWorld); Random r = new Random(); int i = r.nextInt(4 - 1) + 1; if (i == 1) { enemy = new Sprite(400, 200, activity.bug2, activity.getVertexBufferObjectManager()); enemy2 = new Sprite(400, 200, activity.bug3, activity.getVertexBufferObjectManager()); enemy3 = new Sprite(400, 200, activity.bug1, activity.getVertexBufferObjectManager()); } else if (i == 2) { enemy = new Sprite(400, 200, activity.bug2, activity.getVertexBufferObjectManager()); enemy2 = new Sprite(400, 200, activity.bug1, activity.getVertexBufferObjectManager()); enemy3 = new Sprite(400, 200, activity.bug2, activity.getVertexBufferObjectManager()); } else if (i == 3) { enemy = new Sprite(400, 200, activity.bug3, activity.getVertexBufferObjectManager()); enemy2 = new Sprite(400, 200, activity.bug2, activity.getVertexBufferObjectManager()); enemy3 = new Sprite(400, 200, activity.bug3, activity.getVertexBufferObjectManager()); } else enemy = new Sprite(400, 200, activity.bug1, activity.getVertexBufferObjectManager()); enemy2 = new Sprite(400, 200, activity.bug2, activity.getVertexBufferObjectManager()); enemy3 = new Sprite(400, 200, activity.bug3, activity.getVertexBufferObjectManager()); // final Rectangle enemy = new Rectangle(600,400, 15, 15, // activity.getVertexBufferObjectManager()); Enemy = PhysicsFactory.createBoxBody( mPhysicsWorld, enemy, BodyType.DynamicBody, CIRCLE_FIXTURE_DEF); Enemy.setUserData("enemy"); attachChild(enemy); mPhysicsWorld.registerPhysicsConnector(new PhysicsConnector(enemy, Enemy, true, true)); // final Rectangle enemy2 = new Rectangle(500,400, 15, 15, // activity.getVertexBufferObjectManager()); Enemy2 = PhysicsFactory.createBoxBody( mPhysicsWorld, enemy2, BodyType.DynamicBody, CIRCLE_FIXTURE_DEF); Enemy2.setUserData("enemy"); attachChild(enemy2); mPhysicsWorld.registerPhysicsConnector(new PhysicsConnector(enemy2, Enemy2, true, true)); // final Rectangle enemy3 = new Rectangle(400,400, 15, 15, // activity.getVertexBufferObjectManager()); Enemy3 = PhysicsFactory.createBoxBody( mPhysicsWorld, enemy3, BodyType.DynamicBody, CIRCLE_FIXTURE_DEF); Enemy3.setUserData("enemy"); attachChild(enemy3); mPhysicsWorld.registerPhysicsConnector(new PhysicsConnector(enemy3, Enemy3, true, true)); // Enemy.setLinearVelocity(10, -10); /*final AnimatedSprite windArea = new AnimatedSprite(200, 0, 50, 500, activity.mBoxFaceTextureRegion, activity.getVertexBufferObjectManager()) { @Override protected void onManagedUpdate(float pSecondsElapsed) { if (face.collidesWith(this)) { body.applyLinearImpulse(new Vector2(0, -10f), body.getWorldCenter()); } }; }; // windArea.setVisible(false); attachChild(windArea); */ Rectangle pauseBtn = new Rectangle(10, 10, 100, 100, activity.getVertexBufferObjectManager()) { @Override public boolean onAreaTouched( TouchEvent pSceneTouchEvent, float pTouchAreaLocalX, float pTouchAreaLocalY) { if (pSceneTouchEvent.getAction() == MotionEvent.ACTION_UP) { Scene menu = (activity.createMenuScene()); activity.menu = 21; setChildScene(menu, false, true, true); } return true; } }; pauseBtn.setVisible(false); // pauseBtn.setColor(0,0,1); attachChild(pauseBtn); registerTouchArea(pauseBtn); final Text resetText = new Text( 10, 10, activity.mFont3, "Pause", new TextOptions(HorizontalAlign.CENTER), vertexBufferObjectManager); attachChild(resetText); mPhysicsWorld.setContactListener( new ContactListener() { @Override public void beginContact(final Contact contact) { final Fixture A = contact.getFixtureA(); final Fixture B = contact.getFixtureB(); final Body bodyA = A.getBody(); final Body bodyB = B.getBody(); String abe = bodyA.getUserData().toString(); String be = bodyB.getUserData().toString(); if (abe == "left" || be == "left") { Enemy.applyLinearImpulse(new Vector2(1, 0.5f), body.getWorldCenter()); Enemy2.applyLinearImpulse(new Vector2(1, 0.5f), body.getWorldCenter()); Enemy3.applyLinearImpulse(new Vector2(1, 0.5f), body.getWorldCenter()); } else if (abe == "power" && be != "enemy") { l = -5; activity.gameToast("Nice super shield active. Resetting line...."); linesDrawn = 0; rectangle(linesDrawn); powerup.setVisible(false); power.setActive(false); help2.setVisible(false); Help2.setActive(false); } if (abe == "finish" && be == "face") { bB.setColor(0, 0, 1); bL.setColor(0, 0, 1); bR.setColor(0, 0, 1); // lase.setVisible(false); // Lase.setActive(false); // x = 500; registerEntityModifier(dMod); } if (abe == "laser" && be == "face") { if (l >= 0) { l = l + 1; activity.gameToast("Shield only blocks one laser hit-Hit #" + l); if (l == 2) destroy(1); } else if (l < 0) { activity.gameToast("Super Shield active"); l = l + 1; } } else if (abe == "roof" || be == "roof") { Enemy.applyLinearImpulse(new Vector2(0.5f, 1f), body.getWorldCenter()); Enemy2.applyLinearImpulse(new Vector2(0.5f, 1f), body.getWorldCenter()); Enemy3.applyLinearImpulse(new Vector2(0.5f, 1f), body.getWorldCenter()); } else if (abe == "right" || be == "right") { Enemy.applyLinearImpulse(new Vector2(-1, 0.5f), body.getWorldCenter()); Enemy2.applyLinearImpulse(new Vector2(-1, 0.5f), body.getWorldCenter()); Enemy3.applyLinearImpulse(new Vector2(-1, 0.5f), body.getWorldCenter()); } else if (abe == "ground" || be == "ground") { Enemy.applyLinearImpulse(new Vector2(0.5f, -2f), body.getWorldCenter()); Enemy2.applyLinearImpulse(new Vector2(0.5f, -2f), body.getWorldCenter()); Enemy3.applyLinearImpulse(new Vector2(0.5f, -2f), body.getWorldCenter()); } else if (abe == "enemy" && be == "face") { if (l >= 0) { l = l + 1; activity.gameToast("Hit #" + l); if (l == 3) destroy(1); } else if (l < 0) { if (dead == 0) { enemy.setVisible(false); Enemy.setActive(false); dead = dead + 1; l = l + 1; activity.gameToast("Enemy eleminated"); } else if (dead == 1) { enemy2.setVisible(false); Enemy2.setActive(false); l = l + 1; dead = dead + 1; activity.gameToast("Enemy 2 eleminated"); } else if (l == -3) { enemy3.setVisible(false); Enemy3.setActive(false); l = l + 1; dead = dead + 1; activity.gameToast("Enemy 3 eleminated"); } else { l = l + 1; } } } } @Override public void endContact(final Contact pContact) {} @Override public void preSolve(Contact contact, Manifold oldManifold) {} @Override public void postSolve(Contact contact, ContactImpulse impulse) {} }); }
public org.andengine.entity.scene.menu.MenuScene createScene() { scene = new org.andengine.entity.scene.menu.MenuScene(camera); map.loadMap(scene); int padding = 50; final Sprite credits = new Sprite( (camera.getWidth() - creditsTR.getWidth()) / 2, GameManager.lengthOfTile * 2, creditsTR, this.activity.getVertexBufferObjectManager()); final Sprite gameby = new Sprite( (camera.getWidth() - gamebyTR.getWidth()) / 2, GameManager.lengthOfTile * 2 + creditsTR.getHeight() + padding * 2, gamebyTR, this.activity.getVertexBufferObjectManager()); final Sprite robin = new Sprite( (camera.getWidth() - robinTR.getWidth()) / 2, GameManager.lengthOfTile * 2 + creditsTR.getHeight() + gamebyTR.getHeight() + padding * 3, robinTR, this.activity.getVertexBufferObjectManager()); final Sprite musicby = new Sprite( (camera.getWidth() - musicbyTR.getWidth()) / 2, GameManager.lengthOfTile * 2 + creditsTR.getHeight() + gamebyTR.getHeight() + robinTR.getHeight() + padding * 5, musicbyTR, this.activity.getVertexBufferObjectManager()); final Sprite alex = new Sprite( (camera.getWidth() - alexTR.getWidth()) / 2, GameManager.lengthOfTile * 2 + creditsTR.getHeight() + gamebyTR.getHeight() + robinTR.getHeight() + musicbyTR.getHeight() + padding * 6, alexTR, this.activity.getVertexBufferObjectManager()); scene.attachChild(gameby); scene.attachChild(alex); scene.attachChild(musicby); scene.attachChild(robin); final IMenuItem buttonHome = new ScaleMenuItemDecorator( new SpriteMenuItem(HOME_BTN_ID, homeTR, this.activity.getVertexBufferObjectManager()), 1, 1); buttonHome.setPosition( camera.getWidth() / 2 - homeTR.getWidth() / 2, camera.getHeight() - homeTR.getHeight() * 2); scene.addMenuItem(buttonHome); scene.setOnMenuItemClickListener( new IOnMenuItemClickListener() { @Override public boolean onMenuItemClicked( org.andengine.entity.scene.menu.MenuScene pMenuScene, IMenuItem pMenuItem, float pMenuItemLocalX, float pMenuItemLocalY) { switch (pMenuItem.getID()) { case HOME_BTN_ID: sounds.playBlop(); sceneManager.createMenuScene(); sceneManager.setCurrentSence(AllScenes.MENU); break; } return false; } }); scene.attachChild(credits); return scene; }
public org.andengine.entity.scene.menu.MenuScene createScene() { float screenWidth = camera.getWidth(); float screenHeight = camera.getHeight(); menuScene = new org.andengine.entity.scene.menu.MenuScene(camera); // BACKGROUND SETUP map.loadMap(menuScene); // menuScene.attachChild(map.createScene(10)); spawnCar(screenWidth, screenHeight); // BANNER/LOGO & banner animation final Sprite banner = new Sprite( (screenWidth - dodgecarsTR.getWidth()) / 2, (screenHeight / 7) / 2, dodgecarsTR, this.activity.getVertexBufferObjectManager()); rotBan = false; scaBan = false; banner.registerEntityModifier( new ScaleModifier(scaleDuration, startScale, endScale) { @Override protected void onModifierFinished(IEntity pItem) { super.onModifierFinished(pItem); if (scaBan) { this.reset(scaleDuration, startScale, endScale, startScale, endScale); scaBan = !scaBan; } else { this.reset(scaleDuration, endScale, startScale, endScale, startScale); scaBan = !scaBan; } } }); banner.registerEntityModifier( new RotationModifier(rotDuration, startRot, endRot) { @Override protected void onModifierFinished(IEntity pItem) { super.onModifierFinished(pItem); if (!rotBan) { this.reset(rotDuration, endRot, startRot); rotBan = !rotBan; } else { this.reset(rotDuration, startRot, endRot); rotBan = !rotBan; } } }); // MENU ITEMS final IMenuItem buttonPlay = new ScaleMenuItemDecorator( new SpriteMenuItem(PLAY_BTN_ID, playTR, this.activity.getVertexBufferObjectManager()), unSelected, onSelected); final IMenuItem buttonHighScore = new ScaleMenuItemDecorator( new SpriteMenuItem( HIGHSCORE_BTN_ID, highscoreTR, this.activity.getVertexBufferObjectManager()), unSelected, onSelected); final IMenuItem buttonCredits = new ScaleMenuItemDecorator( new SpriteMenuItem( CREDITS_BTN_ID, creditsTR, this.activity.getVertexBufferObjectManager()), unSelected, onSelected); buttonPlay.setPosition((screenWidth - playTR.getWidth()) / 2, screenHeight / 7 * 3); buttonHighScore.setPosition((screenWidth - highscoreTR.getWidth()) / 2, screenHeight / 7 * 4); buttonCredits.setPosition((screenWidth - creditsTR.getWidth()) / 2, screenHeight / 7 * 5); // Sound and Music on/off buttons soundOnBtn = new Sprite( camera.getWidth() - soundsOnTR.getWidth() * 2, 0, soundsOnTR, this.activity.getVertexBufferObjectManager()); soundOffBtn = new Sprite( camera.getWidth() - soundsOnTR.getWidth() * 2, 0, soundsOffTR, this.activity.getVertexBufferObjectManager()); musicOnBtn = new Sprite( camera.getWidth() - musicOnTR.getWidth(), 0, musicOnTR, this.activity.getVertexBufferObjectManager()); musicOffBtn = new Sprite( camera.getWidth() - musicOnTR.getWidth(), 0, musicOffTR, this.activity.getVertexBufferObjectManager()); menuScene.attachChild(banner); menuScene.addMenuItem(buttonPlay); menuScene.addMenuItem(buttonHighScore); menuScene.addMenuItem(buttonCredits); if (sounds.playMusic) { menuScene.attachChild(musicOffBtn); menuScene.attachChild(musicOnBtn); musicOffBtn.setVisible(false); musicOnBtn.setVisible(true); } else { menuScene.attachChild(musicOnBtn); menuScene.attachChild(musicOffBtn); musicOnBtn.setVisible(false); musicOffBtn.setVisible(true); } if (sounds.playSounds) { menuScene.attachChild(soundOffBtn); menuScene.attachChild(soundOnBtn); soundOffBtn.setVisible(false); soundOnBtn.setVisible(true); } else { menuScene.attachChild(soundOnBtn); menuScene.attachChild(soundOffBtn); soundOnBtn.setVisible(false); soundOffBtn.setVisible(true); } final Rectangle soundRec = new Rectangle( camera.getWidth() - soundsOnTR.getWidth() * 2, 0, GameManager.lengthOfTile, GameManager.lengthOfTile, this.activity.getVertexBufferObjectManager()) { public boolean onAreaTouched(TouchEvent touchEvent, float X, float Y) { if (touchEvent.isActionDown()) { if (sounds.playSounds) { sounds.setSoundsEnable(false); soundOnBtn.setVisible(false); soundOffBtn.setVisible(true); } else { sounds.setSoundsEnable(true); soundOffBtn.setVisible(false); soundOnBtn.setVisible(true); } } return true; }; }; final Rectangle musicRec = new Rectangle( camera.getWidth() - musicOnTR.getWidth(), 0, GameManager.lengthOfTile, GameManager.lengthOfTile, this.activity.getVertexBufferObjectManager()) { public boolean onAreaTouched(TouchEvent touchEvent, float X, float Y) { if (touchEvent.isActionDown()) { if (sounds.playMusic) { sounds.setMusicEnable(false); sounds.pauseMusic(); musicOnBtn.setVisible(false); musicOffBtn.setVisible(true); } else { sounds.setMusicEnable(true); sounds.playMusic(); musicOffBtn.setVisible(false); musicOnBtn.setVisible(true); } } return true; }; }; soundRec.setAlpha(255); musicRec.setAlpha(255); menuScene.registerTouchArea(soundRec); menuScene.registerTouchArea(musicRec); menuScene.attachChild(soundRec); menuScene.attachChild(musicRec); menuScene.setOnMenuItemClickListener( new IOnMenuItemClickListener() { @Override public boolean onMenuItemClicked( org.andengine.entity.scene.menu.MenuScene pMenuScene, IMenuItem pMenuItem, float pMenuItemLocalX, float pMenuItemLocalY) { switch (pMenuItem.getID()) { case PLAY_BTN_ID: sounds.playCarStart(); sceneManager.createGameScene(); sceneManager.setCurrentSence(AllScenes.GAME); break; case HIGHSCORE_BTN_ID: sounds.playBlop(); sceneManager.createHighScoreScene(); sceneManager.setCurrentSence(AllScenes.HIGHSCORE); break; case CREDITS_BTN_ID: sounds.playBlop(); sceneManager.createCreditScene(); sceneManager.setCurrentSence(AllScenes.CREDITS); break; } return false; } }); return menuScene; }
private void loadFonts() { FontFactory.setAssetBasePath("fonts/"); final ITexture tFontTextureDefault = new BitmapTextureAtlas( activity.getTextureManager(), (int) applyResizeFactor(camera.getWidth()), (int) applyResizeFactor(512f), TextureOptions.BILINEAR); final ITexture tFontTextureButton = new BitmapTextureAtlas( activity.getTextureManager(), (int) applyResizeFactor(camera.getWidth()), (int) applyResizeFactor(512f), TextureOptions.BILINEAR); final ITexture tFontTexturePoint = new BitmapTextureAtlas( activity.getTextureManager(), (int) applyResizeFactor(camera.getWidth()), (int) applyResizeFactor(512f), TextureOptions.BILINEAR); this.fontDefault = FontFactory.createFromAsset( activity.getFontManager(), tFontTextureDefault, activity.getAssets(), "UbuntuB.ttf", FONT_SIZE_DEFAULT, true, AppColor.getInstance().WHITE.getABGRPackedInt()); this.fontDefault.load(); this.fontButton = FontFactory.createFromAsset( activity.getFontManager(), tFontTextureButton, activity.getAssets(), "UbuntuB.ttf", FONT_SIZE_BUTTON, true, AppColor.getInstance().WHITE.getABGRPackedInt()); this.fontButton.load(); this.fontPoint = FontFactory.createFromAsset( activity.getFontManager(), tFontTexturePoint, activity.getAssets(), "UbuntuB.ttf", FONT_SIZE_DEFAULT, true, AppColor.getInstance().BALL.getABGRPackedInt()); this.fontPoint.load(); this.fontRoundMenu = FontFactory.createFromAsset( activity.getFontManager(), tFontTexturePoint, activity.getAssets(), "UbuntuB.ttf", FONT_SIZE_ROUNDMENU, true, AppColor.getInstance().BALL.getABGRPackedInt()); this.fontRoundMenu.load(); }