Esempio n. 1
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 public void create(
     Scene scene, int left, int top, int positionx, int positionY, TiledTextureRegion region) {
   position.x = positionx;
   position.y = positionY;
   int with = region.getWidth() / 2;
   int height = region.getHeight();
   backgroud =
       new AnimatedSprite(left + positionx * with, top + positionY * height, region.deepCopy());
   scene.attachChild(backgroud);
 }
Esempio n. 2
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 public GameObject(float x, float y, TiledTextureRegion texture) {
   super(x, y, texture.getWidth(), texture.getHeight(), texture);
 }